標籤:ase com contex bsp 工具箱 src out ons 使用方法
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前言
判斷當前介面是橫屏還是豎屏;
擷取當前介面方向。
程式碼分析
isLandscape(Context context): 判斷是否橫屏
isPortrait(Context context): 判斷是否豎屏
getScreenOrientation(Activity activity): 擷取介面方向
使用步驟一、項目組織圖
注意事項:
1、匯入類檔案後需要change包名以及重新import R檔案路徑
2、Values目錄下的檔案(strings.xml、dimens.xml、colors.xml等),如果項目中存在,則複製裡面的內容,不要整個覆蓋
二、匯入步驟將WindowUtils複製到項目中
package com.why.project.windowutilsdemo.utils; /** * Copyright 2014 Zhenguo Jin ([email protected]) * <p> * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * <p> * http://www.apache.org/licenses/LICENSE-2.0 * <p> * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */import android.animation.ValueAnimator;import android.app.Activity;import android.content.Context;import android.content.pm.ActivityInfo;import android.content.res.Configuration;import android.util.DisplayMetrics;import android.view.Surface;import android.view.Window;import android.view.WindowManager;/** * 視窗工具箱 * * @author zhenguo */public final class WindowUtils { /** * Don‘t let anyone instantiate this class. */ private WindowUtils() { throw new Error("Do not need instantiate!"); } /** * 擷取當前視窗的旋轉角度 * * @param activity activity * @return int */ public static int getDisplayRotation(Activity activity) { switch (activity.getWindowManager().getDefaultDisplay().getRotation()) { case Surface.ROTATION_0: return 0; case Surface.ROTATION_90: return 90; case Surface.ROTATION_180: return 180; case Surface.ROTATION_270: return 270; default: return 0; } } /** * 當前是否是橫屏 * * @param context context * @return boolean */ public static final boolean isLandscape(Context context) { return context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE; } /** * 當前是否是豎屏 * * @param context context * @return boolean */ public static final boolean isPortrait(Context context) { return context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT; } /** * 調整視窗的透明度 1.0f,0.5f 變暗 * * @param from from>=0&&from<=1.0f * @param to to>=0&&to<=1.0f * @param context 當前的activity */ public static void dimBackground(final float from, final float to, Activity context) { final Window window = context.getWindow(); ValueAnimator valueAnimator = ValueAnimator.ofFloat(from, to); valueAnimator.setDuration(500); valueAnimator.addUpdateListener( new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { WindowManager.LayoutParams params = window.getAttributes(); params.alpha = (Float) animation.getAnimatedValue(); window.setAttributes(params); } }); valueAnimator.start(); } /** * 擷取介面方向 */ public static int getScreenOrientation(Activity activity) { int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm.widthPixels; int height = dm.heightPixels; int orientation; // if the device‘s natural orientation is portrait: if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && height > width || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && width > height) { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; } } // if the device‘s natural orientation is landscape or if the device // is square: else { switch (rotation) { case Surface.ROTATION_0: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; case Surface.ROTATION_90: orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; break; case Surface.ROTATION_180: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; break; case Surface.ROTATION_270: orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; break; default: orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; break; } } return orientation; }} 三、使用方法
package com.why.project.windowutilsdemo;import android.content.pm.ActivityInfo;import android.os.Bundle;import android.support.v7.app.AppCompatActivity;import android.view.View;import android.widget.Button;import android.widget.TextView;import com.why.project.windowutilsdemo.utils.WindowUtils;public class MainActivity extends AppCompatActivity { private TextView tv_show; private Button btn_switch; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); initViews(); initEvents(); } @Override protected void onResume() { super.onResume(); //橫豎屏切換的時候也會執行 initDatas(); } private void initViews() { tv_show = (TextView) findViewById(R.id.tv_show); btn_switch = (Button) findViewById(R.id.btn_switch); } private void initDatas() { if (WindowUtils.isLandscape(this)) { tv_show.setText("當前處於橫屏"); } if (WindowUtils.isPortrait(this)) { tv_show.setText("當前處於豎屏"); } } private void initEvents() { btn_switch.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { toggleFullScreen(); } }); } /** * 全屏切換,點擊全屏按鈕 */ private void toggleFullScreen() { if (WindowUtils.getScreenOrientation(this) == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) { this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); } else { this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); } }}混淆配置
無
參考資料
暫時空缺
項目demo
https://github.com/haiyuKing/WindowUtilsDemo
WindowUtils【視窗工具類】