3d Max Terrain Construction

Source: Internet
Author: User

Here's a look at max building a terrain.

1. Create a plane, adjust the properties of the plane, including the length, width, and segment

2. Then build a road

  

Then select the Spline tool to adjust the outline of the line.

3. Use the Merge tool to merge the lines and the ground into an object. Select the ground and click the Graphics Merge tool and select the line.

4. Using soft selection To edit the ground, you can make the ground more smooth.

5. Separating the road and the ground into different objects

6. Then select the ground, shift-pan up and copy, and the copied ground will be reversed, leaving only the road.

7. Then align the two objects with the pivot point

3d Max Terrain Construction

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