C + + Primer

Source: Internet
Author: User

Relive the C + + Primer again

The first chapter, the beginning

1. The GNU compiler uses g++

$ g++-O prog1 prog1.cc

2.

 while (Std::cin >> value)
    • When using a IStream as a condition, if EOF is encountered, or invalid input (mismatch type) is judged false, jumps out

Chapter II: Variables and basic types

First, the basic built-in type

1. How to choose the type

    • Clearly know that the impossibility is negative, defined as unsigned type
    • Integer operation using int type
    • Floating-point operations use double
    • If you need a small integer, be clear signed char or unsigned char

2. An expression containing an unsigned type, which is converted to an unsigned operation by default when added to a signed int

    • So it's important to be careful not to use this unsigned type expression as a judgment and possibly go into an infinite loop
    • Do not mix symbolic and unsigned types

Second, the variable

1. Initialize! = Assignment

int 1;           // Initialize int b;    2;            // Assign Value
    • It is recommended to initialize each variable of a built-in type

2. Declaration and definition of variables

int i;        // declared and defined; default initialized to 0    extern int J;     // declaration Not defined
    • Inside the function body, a variable that initializes an extern keyword throws a duplicate definition of the error (even if the variable is not defined globally)
    • The main function is also a function, so a variable of the extern keyword cannot be initialized in the main function.

3. Specification of variable names

    • Variable names are usually in lowercase letters
    • Custom class names usually start with uppercase letters
    • If the identifier is made up of multiple words, use the Hump method
    • Functions and methods begin with a verb, the first letter capitalized in Hungarian law

4, the definition of the variable, C + + in the use of the place before the definition is OK, C must be defined at the beginning of the function

5. Conforming type (int *, int &): Pointers and references

    • A reference is a binding of another variable, which can be simply understood as another name of the variable, and the real may be a *const pointer
    • The reference itself is not an object, so reference references cannot be defined (int &&i not)
    • The referenced type must match exactly with the object being bound
    • References are not objects, no actual addresses, pointers to references cannot be defined

6, const qualifier

    • A const object cannot be changed once it is created, so a const object must be initialized
    • The const variable adds extern, whether it is a declaration or a definition, so it needs to be defined only once.

7. Initialization and const references

    • When a constant reference is initialized, an arbitrary expression is allowed as the initial value, as long as the expression can be converted to a referenced type: The reference uses the intermediate temporary variable

8, the top-level const and the underlying const

      int 0 ; Const INT *const p = i;    // The first one is the bottom and the second is the top level. Const int &r = i;        // The const used to declare the reference is the underlying const
    • The left side of the = sign must be a change in the left value
    • The left and right sides of the = number can limit the assignment to a limited size (the more const the greater the limit)

9. Type alias: typedef = using

10, Auto: Let the compiler automatically recognize, but must have the initial value;

11, Decltype: The type of the variable is introduced by an expression

12. Prevent duplicate inclusion of header files (#pragma once can be used in VS)

#ifndef sales_data_h #define sales_data_hint  main () {...} #endif

C + + Primer

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