C++11 's Overall design objectives:
1. Make C + + a better language for system development and library development
2. Make C + + an easier language to teach (grammatical consistency and simplification)
3, to ensure the document of the language and c++03, C language compatibility.
"Chatter" [C++]jingz Blue Jade 2014/9/24 22:19:20
In other words, a game algorithm that might later require C + + will have an open source state-because few people use C + + for game development, so the engine adds support for the associated library, and then there are others who open up the way they want to do it, and end up with no C + + game developers, or very little.
Although the emergence of Cocos2d-x 3.2 is a bright, think C + + game branch will encounter the second spring, but the real C + + direction has been clear, not to do the application, is to do the underlying kernel development, simple point of understanding is the OS and library. C + + in the game development status will be because C + + implementation has a ready, so will be a lot of C + + personnel to reduce the requirements, the last C + + branch is not the main tool for practitioners to create games, but the library.
C++11 is related to the game.