COCOS2D-JS: Game entry backstage and event capture and processing back to the game

Source: Internet
Author: User

Cocos2d-js 3.x handles game placement in the background and event handling is easy to return to the game

Simply use the event management class Cc.eventmanager to customize a listener event to

The code is as follows

[JavaScript]View PlainCopy
    1. Cc.eventManager.addCustomListener (Cc.game.EVENT_HIDE, function () {
    2. Cc.log ("game into the background");
    3. });
    4. Cc.eventManager.addCustomListener (Cc.game.EVENT_SHOW, function () {
    5. Cc.log ("Back to the game");
    6. });

COCOS2D-JS: Game entry backstage and event capture and processing back to the game

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