Interactive Design Guide: one click

Source: Internet
Author: User
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Once I went to the supermarket for a replacement, instinct to find a service center, the service center said that the business in a room next to the supermarket, because forgot to bring a small ticket, the small room to let me go to another small room to adjust the record in the computer, pull up I took the record list to the place to sell goods. In fact, there is a lot of demand for supermarket exchange, the whole process of service attitude is very good, but very troublesome.

In fact, many things in our daily life, the process is very wordy, the staff said that this should be done, should not be, who is the standard of evaluation?

Interactive design is a very important goal is to enable users to quickly and easily perform tasks and complete the work. In the interactive design of Internet products, as much as possible to eliminate each additional work, to do as much as possible to complete the task. One-time operation is a concept, not complete the task can only click once, but reduce the number of user operations. Make it more efficient.

Interactive products often include unnecessary interactions with heavy workloads, and for users, these are additional tasks that do not directly achieve the goal, but are useful factors for achieving the goal. The problem with additional work is that they are consuming our energy rather than achieving our goals directly, and if we can eliminate additional tasks, we can make users more efficient and productive. And can improve the usability of the software. As an interactive designer, you should be very sensitive to the presence of additional work, the presence of additional work in the user interface is the primary cause of user dissatisfaction, so each designer deserves to be concerned about various forms of interactive attachment work. (About Face 3, 11th Chapter: Eliminate additional work)

So, how to reduce the user's additional work, to ensure user productivity?
1, to ensure that the main operation and the user's common functions to facilitate the display.
This is the core of the user to quickly complete the task. For example, the player needs to highlight the play button, and the Fast forward function. PS Filter will be the first to show you the last application of the filter effect, easy to reapply and so on.

2, suitable for closing and hiding novice training tools
The user does not stay in the novice state for a long time, so the Novice's task is additional work for intermediate and advanced users and needs to be closed or hidden.

3, balance the visual decorative elements of the user's operation interference
Moderate decorative elements can help create a special mood and atmosphere, as well as product personality to facilitate brand memory. But the excessive adornment can disturb the user work efficiency, because the user has to analyze, the crack, distinguishes which is the key information, the operation function and so on.

This is especially important for interactive designers who turn from vision to visual. Visual design in the absence of a system of user interaction awareness of the situation, it is easy to make the design float on the surface, so as to attract users after the eyeball and let users do not understand how to facilitate the application, which is the fundamental difference between product design and advertising design.

4, do not easily interrupt the user operation flow
The user's efficient use of tools enters a state of natural flow that requires some effort to interrupt, such as when the phone rings. This is the case with the error message dialog box. Some interruptions are unavoidable, but others are not necessary.

5, improve navigation
Better use of navigation will ensure that the user's task operation, clear navigation will be described in detail.

Here's a quick example of how not to easily interrupt a user:

Before the Windows XP system, the user clicks the shutdown, will pop up a prompt window, must the user reconfirm the Shimonoseki machine, this to the user fast shutdown existence to be forced to disturb, many people even presses the chassis button to forcibly shut down the machine (very bad practice).

After Vista, the shutdown can finally turn off the machine, and put back the function of the previous pop-up box (very useful function), Vista still retains two buttons: Shutdown and lock, and is the icon display, in the Win7, only keep the shutdown, the others are closed, and the shutdown button using text, More clear the user operation of the idea.

Improve the efficiency of users, in these commonly used to improve the operation, can you hurry up? Less steps? Just a little clearer? Until the user said: "Cool!"



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