When using Adreno Profiler to analyze the implementation process of graphic effects, it is necessary to export the model involved in the special effects for a detailed view of multiple angles, and found that the function of Adreno Profiler export model has bugs, always error and generates a defective. obj file, which cannot be used.
So I had to copy and paste the vertex and index data from the Adreno Profiler, and then manually complete the format, make an. obj file, and then import 3dmax view. Since the model I'm analyzing now involves a few very simple patches, so let's do this for the time being.
It is important to note that the index values in the obj file start at 1 instead of starting from zero, so you need to add 1 to the index data copied from the Adreno Profiler when you manually make the. obj file.
Reference: http://www.cppblog.com/lovedday/archive/2008/06/13/53153.html
OBJ format considerations