From the user's point of view, interactive design is a product design that makes the product easier to use and more enjoyable for the user. It focuses on understanding the target users and their expectations, understanding the behavior of the user when interacting with the product, and understanding the user's psychological and behavioral characteristics.
Here are some common principles for interactive design
1, the nearest principle: the same class of functions are organized in the same page module.
2, the principle of fault tolerance: users must be allowed to make mistakes, give users the opportunity to regret.
3, help the principle: to provide users with the right amount of help, must use the user language, do not confuse users.
4, the customary principle: design and function as close as possible to the user's operating habits, to avoid user thinking.
5, the principle of response: Every time the user to operate, all need to give users a response feedback, otherwise the user will not know whether their operation is effective, so repeat operation, the product or even the user to bring harm.
6: The principle of streamlining: designers need to ask themselves frequently: do you make a lot of things that users don't need? Sometimes it's more important to decide what to do than to decide what to do.