HTML5 media (audio/video), html5 Media Audio and Video

Source: Internet
Author: User
Tags website performance

HTML5 media (audio/video), html5 Media Audio and Video
Abstract:

Before HTML5 appeared, most web media was implemented through Flash. This method causes slow file loading and affects website performance. It is difficult to develop, maintain, and expand easily. As a result, HTML5 began to support the media function. HTML5 DOM provides methods, attributes, and events for <audio> and <video> elements.

Browser:

You have supported audio and video tags since IE9.

Audio:

<Audio> tags define sounds, such as music or other audio streams.

Audio Format:
  IE9 Firefox3.5 Opera10.5 Chrome3.0 Safari3.0
 Ogg Vorbis    
 Mp3      
 Wav    

 

Instance:

<Audio src = "song.ogg" controls = "controls">
Your browser does not support the audio tag.
</Audio>

If the browser does not support the audio tag, the text content is displayed. To support various browsers, you can load audio files in multiple formats, and the browser will play the audio files recognized by itself.

<Audio controls> <source src = "song.ogg" type = "audio/ogg"> <source src = "song.mp3" type = "audio/mpeg"> your browser does not support audio label. </Audio>
Attribute:
Attribute Value Description
Autoplay Autoplay If this attribute appears, the audio will be played immediately after it is ready.
Controls Controls If this attribute is displayed, the control, such as the play button, is displayed to the user.
Loop Loop If this attribute is displayed, the video is played again whenever the audio ends.
Preload Preload

If this attribute is displayed, the audio is loaded when the page is loaded and ready for playing.

If "autoplay" is used, this attribute is ignored.

Src Url The URL of the audio to be played.
Video:

<Video> the tag defines the video file.

Video Format:
  IE9 Firefox3.5 Opera10.5 Chrome5.0 Safari3.0
Ogg    
MPEG 4      
WebM   √ (4.0) √ (10.6) √ (6.0)  
Instance:

<Video src = "movie.ogg" controls = "controls">
Your browser does not support video tags.
</Video>

If the browser does not support the audio tag, the text content is displayed. To support various browsers, you can load video files in multiple formats, and the browser will play the recognized video files.

<Video controls = "controls" width = "500" height = "500" autoplay = "autoplay" loop = "loop" poster = "PLMM.jpg">
<Source src = "movie.ogg" type = "video/ogg"/>
<Source src = "movie. webm" type = "video/webm"/>
Your browser does not support video tags.
</Video>

Attribute:
Attribute Value Description
Autoplay Autoplay If this attribute appears, the video will be played immediately after it is ready.
Controls Controls If this attribute is displayed, the control, such as the play button, is displayed to the user.
Height Pixels Set the height of the video player.
Loop Loop If this attribute is displayed, the media file starts playing again after being played.
Preload Preload

If this attribute is displayed, the video is loaded when the page is loaded and ready for playing.

If "autoplay" is used, this attribute is ignored.

Src Url The URL of the video to be played.
Width Pixels Set the width of the video player.

Global attributes are also supported.

Event:
Attribute Value Description
Onabort Script The script that runs when you exit.
Oncanplay Script The script that runs when the file is ready to start playing (when the buffer is enough to start ).
Oncanplaythrough Script The script that runs when the media can stop playing to the end without buffering.
Ondurationchange Script The script that runs when the length of the media changes.
Onemptied Script Scripts run when a fault occurs and files are suddenly unavailable (for example, the connection is accidentally disconnected ).
Onended Script Scripts that run when the media has reached the end (messages such as "thank you for watching" can be sent ).
Onerror Script The script that runs when an error occurs during file loading.
Onloadeddata Script The script that runs when media data is loaded.
Onloadedmetadata Script The script that runs when metadata (such as resolution and duration) is loaded.
Onloadstart Script A script that runs before the file is loaded and no data is actually loaded.
Onpause Script The script that runs when the media is paused by the user or program.
Onplay Script The script that runs when the media is ready to start playing.
Onplaying Script The script that runs when the media starts playing.
Onprogress Script The script that runs when the browser is retrieving media data.
Onratechange Script The script that runs when the playback speed changes (for example, when the user switches to the slow action or fast forward mode ).
Onreadystatechange Script The script that runs when the readiness status changes (the readiness status monitors the status of media data ).
Onseeked Script The script that runs when the seeking attribute is set to false (indicating that the position has ended.
Onseeking Script The script that runs when the seeking attribute is set to true (indicating that the location is active.
Onstalled Script Scripts that run when the Browser fails to retrieve media data for whatever reason.
Onsuspend Script The script that runs when retrieving media data is terminated for whatever reason before media data is fully loaded.
Ontimeupdate Script Scripts run when the playback position changes (for example, when the user quickly enters a different position in the media.
Onvolumechange Script The script that runs when the volume changes (including the volume is set to mute.
Onwaiting Script When the media has stopped playing but intends to continue playing (for example, when the media has paused buffering more data), run the script
Demo:

The following example redefined the video pause, playback, fast forward, and fast return methods. For more information, see

1 <! Doctype html> 2 

 

The effect is as follows:

 

Appendix:

 

HTML5 Audio/Video Method
Method Description
AddTextTrack () Add a new text track to the audio/video
CanPlayType () Checks whether the browser can play the specified audio/video type.
Load () Reload audio/video elements
Play () Start playing audio/video
Pause () Pause the currently played audio/video
HTML5 Audio/Video attributes
Attribute Description
AudioTracks Returns the AudioTrackList object indicating the available audio tracks.
Autoplay Sets or returns whether to play audio/video immediately after loading.
Buffered Returns the TimeRanges object indicating the buffer of the audio/video.
Controller Returns the MediaController object that represents the current media controller of the audio/video.
Controls Sets or returns whether to display audio/video controls (such as playing/pausing)
CrossOrigin Set or return CORS settings for Audio/Video
CurrentSrc Returns the URL of the current audio/video.
CurrentTime Set or return the current playback position in the audio/video (in seconds)
DefaultMuted Sets or returns whether the audio/video is muted by default.
DefaultPlaybackRate Sets or returns the default playback speed for audio/video.
Duration Returns the length of the current audio/video in seconds)
Ended Returns whether the audio/video playback has ended.
Error Returns the MediaError object indicating the audio/video error status.
Loop Set or return whether the audio/video should be played again at the end
MediaGroup Sets or returns the combination of audio/video (used to connect multiple audio/video elements)
Muted Sets or returns whether the audio/video is muted.
NetworkState Returns the current network status of the audio/video.
Paused Sets or returns whether the audio/video is paused.
PlaybackRate Sets or returns the playback speed of audio/video.
Played Returns the TimeRanges object indicating that the audio/video has been played.
Preload Set or return whether the audio/video should be loaded after the page is loaded
ReadyState Returns the current ready status of the audio/video.
Seekable Returns the TimeRanges object that represents the addressable part of the audio/video.
Seeking Returns whether the user is searching for audio/video.
Src Sets or returns the current source of the audio/video element.
StartDate Returns the Date object indicating the current time offset.
TextTracks Returns the TextTrackList object indicating available text tracks.
VideoTracks Returns the VideoTrackList object indicating available video tracks.
Volume Set or return the audio/video volume
HTML5 Audio/Video events
Event Description
Abort When audio/video loading is abandoned
Canplay When the browser can play audio/video
Canplaythrough When the browser can pause without buffering
Durationchange When the duration of the audio/video has changed
Emptied When the current playlist is empty
Ended When the current playlist has ended
Error When an error occurs during audio/video Loading
Loadeddata When the browser has loaded the current frame of the audio/video
Loadedmetadata When the browser has loaded the metadata of the audio/video
Loadstart When the browser starts searching for Audio/Video
Pause When the audio/video is paused
Play When the audio/video has started or is no longer paused
Playing When the audio/video is paused or stopped due to buffering, It is ready.
SS When the browser is downloading audio/video
Ratechange When the playback speed of the audio/video has changed
Seeked When the user has moved/jumped to a new location in the audio/video
Seeking When the user starts to move/jump to a new location in the audio/video
Stalled When the browser tries to obtain media data but the data is unavailable
Suspend When the browser deliberately does not obtain media data
Timeupdate When the current playback position has been changed
Volumechange When the volume has changed
Waiting When the video stops due to the need to buffer the next frame

 

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