PS composite 3D Painting: A shark from a frame

Source: Internet
Author: User
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The concept of this tutorial is very good. The body of the screen is the effect of the shark rushing out of the picture frame. In order to be more realistic, the shark part needs to be very careful dimming and adding shadows. With these are not enough to add some of the water droplets and render a three-dimensional. So that the picture will be more real.

Final effect

Copy and paste the picture frame material into the room material, then use the free transform (press ctrl+t) to rotate the frame and adjust the size and position of the frame, as shown in the picture.

Second, relative to the room material, photo frame material looks too bright, so we first adjust its brightness and saturation. First, create a curve adjustment layer (click the Create new Fill or adjust Layer button under the Layers panel, select curves), and set the method reference to the following figure.

Third, adjust the curve and you will find that even the color of the room material changes, but we only relative to the frame adjustment. So, we can right-click on the "Curve 1" layer and select "Create clipping Mask" from the pop-up menu. The color of the frame looks too colorful, we need to adjust it to a little bit older. Add a hue/saturation adjustment layer, set saturation to-53, and create a clipping mask for this adjustment layer, just like the curve layer, as shown in the figure.

Four, add a "level adjustment layer", set as shown in the following figure. Create a clipping mask.

Add a "Exposure adjustment layer" to create a clipping mask, as shown in the figure.

Six, the same frame of color and the color of the room looks like the contrast.

Open the shark material below and use the Pen tool to create the path along the shark's body.

After you create the path, right-click, select Make selection, set 0.5 pixel feather radius, then press Ctrl+shift+i to deselect, press DELETE to delete the background, as shown in the figure.

Nine, below the shark to copy into the room material, and adjust the good position, as shown in the picture.

To make the shark escape frame, we have to remove the shark's dorsal fin and caudal fin. First, reduce the opacity of the shark layer, then use the Pen tool to create a selection along the frame, circle the shark's dorsal fin and tail fin, as shown in the picture.

Press Ctrl+ente to convert the path to a selection, press Ctrl+shift+i to reverse the selection, and then create a layer mask (click the Add Layer Mask button under the Layers panel) the dorsal and caudal fins are removed without destroying the material, as shown in the figure.

12, the following is a more difficult step, we synthesize the picture, the material picture between the light dark, tonal and so on must perfect match, for example, at first I teach you adjust the color of the frame first, this truth is the same. So the next step is to adjust the color of the shark. Here I have added hue/saturation, color level, brightness/contrast, curve of these 4 adjustment layers to the shark layer, set the method reference to the following figure. Don't forget to add a clipping mask, because this only adjusts the shark layer.

13, then, I also added a "Solid color" adjustment layer, Color: #131313, layer blending mode for "soft light", opaque: 30% or so, below is my layer screenshot.

14. Paste the cloud material into the diagram and adjust the position and angle using the free transform. The cloud layer must be located below the shark layer and the diagram layer (you can drag the layer's position in the layers panel) as shown in the figure.

Use the Polygon Lasso tool to create a selection as shown in the following figure.

16, press Ctrl+shift+i reverse Select and press DELETE delete, then set "Filter-blur-Gaussian blur", radius of about 8 pixels.

17, the following for the frame to add a projection of the effect, so that it looks more natural. Select the frame material layer, and then add a projection layer style (layer-adjustment-projection) as shown in the figure.

18, but the shadow does not seem to be natural, because the frame is missing the following figure arrows shown in the position of the shadow.

19, at the same time for the shark layer to add a projection layer style, the effect as shown in the figure.

20, the following open the cat material picture, refer to the method of extracting shark material, the kitten extracted from the background, as shown in the picture.

21, as in the previous steps, we have to color the kitten material, so that its colors phase of the room material. Refer to the image below to adjust the hue/saturation, brightness/contrast, gradient mapping, curve, and color level of the kitten. (Image-Adjustment)

22, the effect after adjustment.

23, we want to make a shadow for the kitten. Create a black ellipse underneath the kitten layer, and then use the Ellipse tool (click the Fill Pixel button in the property bar) and set a Gaussian blur effect with a radius of around 5 pixels, as shown in the figure.

24, use the Dodge tool to fix the kitten's shadow, brush the shape of the cat's foot Shadow, as shown in the picture.

25, select Brush tool and cut into waterfall brush. Create a new layer between the shark and the diagram layer, and then use the waterfall brush to add a splash of water underneath the shark, as shown in the figure. Open the water wave material and copy it to the picture, and then set the layer blending mode to filter, opacity to 50%, and use the Eraser tool to clear some of the extra parts.

26, Merge all layers (press ctrl+shift+e), open the channel panel, choose the Green channel, press CTRL + A Select all, and then copy the green channel to the blue channel, so that the color of the picture to see more surreal effect.

27, in the end, you can play your creative intermittent to color and sharpen the image processing. The final effect is shown in the figure.

Category:
    • PS Composite Picture Tutorial

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