The effect of dissolution is very extensive, this kind of effect combines the physical and artistic perfect, and shows a process and perfect curved beauty. The production method is also not very complicated, the general process: first the need to liquefy the kind of a separate layer, and then liquefied filter liquefaction treatment, the effect looks natural and smooth. And then move the physical layer to the top with a mask or rubber tools to the physical and liquefied part of the integration, and later appropriate rendering can be. Original
Final effect
Open the camera picture file, double-click the layer to unlock, and create a new layer below. The color that fills the red (#ff0000新层). Now you have a red background on the underside of your camera, which makes it easy to see the boundary of an object. There is no need to use red as much as I do, but it is best to use a deep color to facilitate our observation. Add a layer mask to the camera picture layer.
Second, the edge of the camera looks a bit rough around, next to erase the camera side of the extra parts. This time we're going to use a brush. Select the Brush tool and set its hardness to 93%-The main object created has a better boundary. Now we're ready to start smearing on the mask.
Third, smear the camera around, and zoom in and out to adjust the brush size to obtain sufficient results. The place to pay more attention to-and most crucially, the white circle below. In this case, you should carefully debug. You may need to try a few more times to achieve satisfactory results.
Classification:
- PS Getting Started Tutorial