"VR" Leap Motion website Document Unity Resources and plugins

Source: Internet
Author: User
Tags unity 5

Preface:

Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.

To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.

This article provides an overview of the unity resources and plug-ins provided by Leap Motion first.


English Original website: https://developer.leapmotion.com/documentation/unity/index.html

Initial & Continuous Update: Http://blog.csdn.net/duzixi


Leap Motion Unity Assets and Plugin resources and plugins

The Leap Motion Unity assets provide an easy-to-get motion-controlled hands into a Unity game.

The unity resource of Leap motion makes it easy for unity games to get a hand model of control movement.


system Requirements Systems Requirements
  • Leap Motion 2.2.4 or later
  • Unity 5.0 Version
  • Windows 7, Windows 8, Mac OS X
Installation Installation Steps
  1. download the latest asset package from: https:// Developer.leapmotion.com/downloads/unity.

    Download the latest resource pack,: https://developer.leapmotion.com/downloads/ Unity

  2. open or create a project.

    Create a new project

  3. select the Unity Assets > Import Package > Custom Package  menu command.

    Select the Unity resource menu  assets > Import Package > Custom package

  4. locate the downloaded asset package and Click open .

    < Span style= "font-size:14px" >the assets is imported into your project.

    < Span style= "font-size:14px" > Select the downloaded resource bundle and click on the Open button to import the resource bundle into the project.

Every development and client computer must also install the LEAP Motion Service software (which runs automatically after I T is installed).

All development and client computers require the installation of the Leap Motion Services software (which will run automatically after installation).

troubleshooting Frequently Asked questions handling

If you don't see hands after adding the Handcontroller prefab to a scene and pressing play, check the following:

If you have added the Handcontroller preset to the scene and cannot see the hand model after running, then you need to check the following items:

  • The hands is within the scene camera ' s field of view, not obscured by another 3D object, and is large enough to be visib Le. The 3D hands appear above the location of the Handcontroller prefab.
  • The hand model needs to be placed in the scene camera's field of view, not obscured by other 3D models, and is large enough to be seen. The 3D hand model will appear above the position placed by the Handcontroller preset.
  • Pause the game and check to see if the hand models is in the Unity editor hierarchy view. If, so, find them in the editor scene view.
  • Pause the game and check whether the hand model is in the Unity hierarchy view. If so, find the tree model in the scene view.
  • Make sure, the Unity Editor (or app if running outside the editor) has the OS input focus. (The Leap Motion Service is only sends data to the active application.)
  • Make sure that the running Unity Editor Game view (or the Unity App window) has the input focus in the operating system, that is, the window is selected. (The Leap Motion service sends data only to applications that are active)
  • Check that the Leap Motion icon in the task bar is green. If It has gone dark, the service isn ' t sending out data. In this case, double check that the Leap Motion hardware are plugged in and check that the service is running.
  • Check to see if the Leap Motion icon in the taskbar is in a green state. If the color is dimmed, the service will not send data. In this case, double-click the icon to confirm that the leap motion hardware is plugged in and that the service is running.
  • Open the Leap Motion Visualizer from the Task bar icon menu. If you see hands in the Visualizer, the problem are most likely within the Unity plugin, scripts, or your own application. If There is no hands in the Visualizer, the problem is outside Unity.
  • Click the taskbar icon to open Leap Motion Viewer. If you can see the hand model in the observer, it is likely that the problem will appear in Unity Plugins, scripts, and unity applications. If you don't see it in the viewer, it's not a unity issue.

"VR" Leap Motion website Document Unity Resources and plugins

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