STL Case Study

Source: Internet
Author: User

#include <iostream>using namespacestd; #include"string"#include<vector>#include<list>#include"Set"#include<algorithm>#include"Functional"#include"iterator"  //header file for output stream iterator#include <numeric>#include"Map"#include"deque"classspeaker{ Public:    stringM_name; intm_score[3];//score of 3 rounds of the game};//Generation playerintGenspeaker (map<int, Speaker> &mapspeaker, vector<int> &v) {    stringstr ="abcdefghijklmnopqrstuvwxyz";    Random_shuffle (Str.begin (), Str.end ());  for(intI=0; i< -; i++) {Speaker tmp; Tmp.m_name="Contestants"; Tmp.m_name= Tmp.m_name +Str[i]; Mapspeaker.insert (Pair<int, Speaker> ( -+I, TMP)); }     for(intI=0; i< -; i++) {V.push_back ( -+i);//the person who participated in the competition    }    return 0;}//contestant DrawintSpeech_contest_draw (vector<int> &v)    {Random_shuffle (V.begin (), V.end ()); return 0;}//contestant CompetitionintSpeech_contest (intIndex, vector<int> &v1, map<int, Speaker> &mapspeaker, vector<int> &v2) {    //the score of the team's match is recorded; Find out the top three 3multimap<int,int, greater<int>> Multmapgroup;//Group Results    intTmpcount =0;  for(vector<int>::iterator It=v1.begin (); It!=v1.end (); it++) {Tmpcount++; //score{deque<int>Dscore;  for(intj=0; j<Ten; J + +)//10 Judges score            {                intScore = -+rand ()% -;            Dscore.push_back (score);            } sort (Dscore.begin (), Dscore.end ());            Dscore.pop_back (); Dscore.pop_front (); //remove the lowest score highest score//calculate the average score            intScoresum = Accumulate (Dscore.begin (), Dscore.end (),0); intScoreavg = scoresum/dscore.size (); mapspeaker[*it].m_score[index] = Scoreavg;//player score in containerMultmapgroup.insert (pair<int,int> (SCOREAVG, *it)); }        //working with groupings        if(Tmpcount%6==0) {cout<<"the team's competition results"<<Endl;  for(multimap<int,int, greater<int>>::iterator Mit=multmapgroup.begin (); Mit!=multmapgroup.end (); mit++ )            {                //Number name scorecout << Mit->second <<"\ t"<< Mapspeaker[mit->second].m_name <<"\ t"<< Mit->first <<Endl; }            //top three promotion             while(Multmapgroup.size () >3) {Multimap<int,int, greater<int>>::iterator it1 =Multmapgroup.begin (); V2.push_back (it1->second);//Put the top three on the V2 promotion list.multmapgroup.erase (IT1); } multmapgroup.clear (); //situation This group competition results        }        }    return 0;};//View Tournament ResultsintSpeech_contest_print (intIndex, vector<int> &v, map<int, Speaker> &Mapspeaker) {printf ("round%d promotion list \ n", index+1);  for(vector<int>::iterator It=v.begin (); It!=v.end (); it++) {cout<<"Entry Number:"<< *it <<"\ t"<< Mapspeaker[*it].m_name <<"\ t"<< Mapspeaker[*it].m_score[index] <<Endl; }    return 0;};voidMain () {//design of the containermap<int, speaker> Mapspeaker;//contestants in the competitionvector<int> v1;//List of the 1th Round speech contestvector<int> v2;//List of the 2nd Round Speech Contestvector<int> v3;//List of the 3rd Round Speech Contestvector<int> v4;//List of the last top three speech contests//the player gets the first-round match list.Genspeaker (Mapspeaker, v1); //The 1th round of contestants competition to view the results of the competitioncout <<"\n\n\n any key to start the 1th round of the game"<<Endl; Cin.Get();    Speech_contest_draw (v1); Speech_contest (0, v1, Mapspeaker, v2); Speech_contest_print (0, V2, mapspeaker); //The 2nd round of contestants competition to view the results of the competitioncout <<"\n\n\n any key to start the 2nd round of the game"<<Endl; Cin.Get();    Speech_contest_draw (v2); Speech_contest (1, V2, Mapspeaker, V3); Speech_contest_print (1, V3, mapspeaker); //The 3rd round of contestants competition to view the results of the competitioncout <<"\n\n\n any key to start the 3rd round of the game"<<Endl; Cin.Get();    Speech_contest_draw (v3); Speech_contest (2, v3, Mapspeaker, v4); Speech_contest_print (2, V4, mapspeaker); cout<<"Hello ..."<<Endl; System ("Pause"); return ;}

STL Case Study

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