The self-evident web design

Source: Internet
Author: User

In the way of communication between people, language communication is the most elementary, if you understand, a look is enough.

This is also true of design.

What kind of design language should a good designer communicate with your "audience, audience"?

In fact, good design is to speak for themselves, I call it "self-evident design"!

"Accessibility"

accessibility, accessibility, accessibility.

The design content is more important than the design page itself, and the visual design is only half the success.

I advocate simplicity. Simple things can also have amazing explosive power.

This is an information explosion era, just a minute will have a variety of messages on the face, how quickly you want to convey the message can be noticed at first glance, not only rely on the "bright" appearance to attract attention?

It's not enough to just look up and down on the visual, it's huaquanxiutui, not enough to attract the public. First of all, understanding the user to consider the appropriate design, this is the first. In other words, long-term adherence to the user's world, understanding their preferences and behavior, will make your design "enduring." Of course, it is not not the visual work, but, we should first know what is "design." Design the final or to [use], so that your design to adapt to a variety of interference.

For users, please do not let them spend time to think, especially some very low-level problems, but this is a designer is easy because blindly pursue the page effect and ignore the most "original design."

1. What is this website?

2. What position am I in?

3. Where do I start?

4. They put%......&*% ... Where did you put it?

5. What is the most important information about the page?

6. How do I know some of my information is consistent with this site to determine if I am his target group?

... ...

Such.

If you let users spend too much time thinking about this,

Then, even if you use "gorgeous packaging" to attract their eyeballs will not be able to build trust in the site you design.

The most basic principle: remove "?"

If you understand this principle, you will begin to notice all the things on the page that you think about,

Finally, you will learn how to identify and avoid them on your page.

Yes, the user is God.

But not all God is an avatar.

So that every page is self-evident, so that ordinary users know what the content, know how to use.

If you can't do it, you should at least let the page explain itself.

As shown in figure (A01,A02), a very simple example:

For example, a very common "put in the shopping cart function", when we click on the button, the self explanation should be prompted: the shopping cart has been added or if there is a mini shopping cart features can be prompted.

The same is true of the favorites, of course, in ensuring the premise of this function, is not we should innovate?

Innovation, fools think, is not from scratch but from have changed flowers.

Hint function, view function, recommend function ...

So, can you think of something different?

For example: Wish list as pictured A03

Women's desire for money is endless, give her a wish list, to category do points, just imagine, if you have a home, there are many small princess, is not the impulse to fill them up? This is one of our design techniques to stimulate consumption in a different way. Admittedly, there are also some design psychology things involved. So, design is not just design.

"Beautiful"

Conquer all the people with details.

1. Pro, rational use of gradient yo!

A good gradient can enrich the picture, but there is no need to change it, make it as bright as the rainbow, this really is a layman.

If you are not sure, in fact, the use of pure color can also absolutely prop up the design.

2. Did you leave the white today?

On the blank, many people have to explain, in this not much nonsense, but the pro must remember: let your work breathe!

But remember to "scatter"!

3. Pro, font to make our good partners Oh!

You may be able to put the word graphic words, or various variants, you will find fun.

In fact, in the process of design, we tend to focus on graphics, image integration and ignore the font,

The font can also be the protagonist, can also assist the subject.

PS: For a large length of

Font layout, font selection and spacing is particularly important!

4. Clear and eye-catching navigation!

Can not fancy, but must be clear! If the viewer cannot find it quickly and conveniently, they are likely to go to another site.

About the switch effect, do not steal, simple and clear can!

Remember: Navigation works by booting, not from high.

5. Details, always the details!

Can analyze a lot of good design, in the same good design works, the details are definitely PK Ultimate Magic weapon!

Not all the visual material collage, but how to make your work concave and convex.

(on the visual side of things, all the experts have their own hand, before sharing a lot, here I just reiterated that no longer elaborated)

"Customer"

Customer.

The enemy, is the demand side, is the food and clothing parents, is the god.

Interlacing as Foster

Not all of God can understand the message you have designed to convey,

In this way, we always have no "electric shock" of sadness,

So understand long live, so we yearn for "Bole".

But why not take the initiative to develop our "customers"?

The ability to persuade an excellent interactive designer is important, but it seems to me that this is his professional manifestation.

As we designers, excellent web designers, interaction is supposed to be understood,

So we are more able [l justly] with your demand-side theory one or two.

I hope my lord has said:

The design is reasonable, in fact, in the time to do to think good how to persuade others, but when someone asked, you more calmly answered.

Professional add enthusiasm and sincerity, will eventually jinshi!

"Design"

Back to the beginning, return to the design of the true.

Design techniques are only an auxiliary tool. When we are passionate about the design, we should come out in time to see if there are many confusing elements that interfere with vision. Back to the beginning, give our users a "clean" interface. Addition and subtraction apply to this. For example, we can use a blank or background color to divide the page, instead of using lines, you can draw more attention to the foreground; and don't stress that if we use bold, then there's no need to enlarge, stroke, or even give a red color, and then see if you should control the level of information, Reduce the size of the element changes and so on, I believe that everyone in the design have their own methods. Then let's share it!

Finally give you a Adobe color combination site: http://kuler.adobe.com/

Article Source: NetEase User Experience Design Center reproduced please indicate the source link.

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