Unity3d Mesh (vi) Draw sector, fan, ring

Source: Internet
Author: User

Objective:

Drawing a circle, it is expected to draw the geometry associated with it, in order to more flexibly grasp the mechanism and method of mesh dynamic creation model.

First, Analysis:

First, draw the ring in conjunction with the process of drawing the circle:

The circle is composed of segments a isosceles triangle (in the previous article, the circle is divided into segments parts, that is, segments isosceles triangle), the ring is a segments isosceles trapezoidal composition.

So what is the isosceles trapezoid made of? Two triangles (many are also possible).

Therefore: Add a variable, inner circle radius. that is : to this moment, we need to base on: the outer radius, the inner radius, the number of splits ( of course, if it is a fan or sector, we also need an angle angle) to determine the vertex vertices Vector3 array, and a triangles triangle index array.

Second, draw the ring

The code is as follows:

usingUnityengine; [Requirecomponent (typeof(Meshrenderer),typeof(Meshfilter))] Public classyuan:monobehaviour{ Public floatRadius =6;//Outer radius     Public floatInnerradius =3;//Inner radius     Public floatAngledegree = the;//the angle of a fan or sector     Public intsegments = -;//Split number    PrivateMeshfilter Meshfilter; voidStart () {Meshfilter= getcomponent<meshfilter>(); Meshfilter.mesh=Createmesh (Radius, Innerradius, Angledegree, segments); } Mesh Createmesh (floatRadiusfloatInnerradius,floatAngledegree,intsegments) {        //vertices (vertex):        intVertices_count = segments*2+2;//because the number of vertices (vertices) must match the triangles (number of index triangle vertices)vector3[] vertices =NewVector3[vertices_count]; floatAnglerad = Mathf.deg2rad *Angledegree; floatAnglecur =Anglerad; floatAngledelta = Anglerad/segments;  for(intI=0;i< Vertices_count; i+=2)        {            floatCosA =Mathf.cos (anglecur); floatSinA =Mathf.sin (anglecur); Vertices[i]=NewVector3 (RADIUS * CosA,0, RADIUS *SinA); Vertices[i+1] =NewVector3 (Innerradius * CosA,0, Innerradius *SinA); Anglecur-=Angledelta; }        //Triangles:        intTriangle_count = segments *6; int[] Triangles =New int[Triangle_count];  for(intI=0, vi=0; i<triangle_count;i+=6, vi+=2) {Triangles[i]=VI; Triangles[i+1] = vi+3; Triangles[i+2] = VI +1; Triangles[i+3] =vi+2; Triangles[i+4] =vi+3; Triangles[i+5] =VI; }                //UV:vector2[] Uvs =NewVector2[vertices_count];  for(inti =0; i < Vertices_count; i++) {Uvs[i]=NewVector2 (Vertices[i].x/radius/2+0.5f, Vertices[i].z/radius/2+0.5f); }        //load properties and meshMesh mesh =NewMesh (); Mesh.vertices=vertices; Mesh.triangles=triangles; Mesh.uv=Uvs; returnmesh; }}

Third, draw sector

To actually draw a fan face: Just change the parameters in the script, the angle of the sector coverage, namely:

Angledegree
The effect is as follows:

Four, draw sector

Similarly, you only need to change the inner radius to 0, changing the angle of the sector cover

innerradius=0;
Angledegree
Can! As follows:

Summarize:

Quiet heart, slowly analysis, very simple, but junior high school geometry.

"Welcome to Reprint"

Reprint please indicate source: le study



Unity3d Mesh (vi) Draw sector, fan, ring

Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.