First, installation
Go to the official website to download the latest wxwidgets 3.0.0.
Https://sourceforge.net/projects/wxwindows/files/3.0.0/wxMSW-3.0.0-Setup.exe/download
After downloading the default installation, you can modify the installation path.
Second, compile
Open the installation directory wxWidgets-3.0.0 find WX.DSW under BUILD\MSW.
Open wx.dsw with VS2013 and wait for the project to complete from VC6 to VS2013.
The solution structure is as shown.
Right-click on the solution, click on batch build, tick all debug and release (can be selected as needed), click Build to compile.
At this point, the Wxwidgets-3.0.0\lib\vc_lib directory, as shown below, has generated the required library files, where u represents the release version and UD represents the debug version.
Third, the configuration
New WIN32 Console application, Application type tick Windows application or console application.
New source file test.cc, paste the following code.
WxWidgets "Hello World" program//for compilers, includes "wx/wx.h". #include <wx/wxprec. h> #ifndef wx_precomp#include <wx/wx.h> #endifclass myapp:public wxapp{public:virtual bool OnInit ();}; Class Myframe:public Wxframe{public:myframe (const wxstring& title, const wxpoint& POS, const wxsize& size);p Rivate:void OnHello (wxcommandevent& event), void OnExit (wxcommandevent& event), void Onabout (wxcommandevent & event); Wxdeclare_event_table ();}; Enum{id_hello = 1};wxbegin_event_table (MyFrame, Wxframe) evt_menu (Id_hello, Myframe::onhello) EVT_MENU (WxID_EXIT, Myframe::onexit) Evt_menu (wxid_about, Myframe::onabout) wxend_event_table () Wximplement_app (MYAPP); bool MyApp::O Ninit () {//myframe *frame = new MyFrame ("Hello World", Wxpoint (+), Wxsize (450, 340)); MyFrame *frame = new MyFrame ("Hello World", Wxdefaultposition, Wxdefaultsize); Frame->show (true); return true;} Myframe::myframe (const wxstring& title, const wxpoint& POS, conSt wxsize& size): Wxframe (NULL, Wxid_any, title, POS, size) {Wxmenu *menufile = new Wxmenu;menufile->append (Id_hell O, "&hello...\tctrl-h", "Help string shown on status bar for this menu item"); Menufile->appendseparator (); Menufile->append (wxid_exit); Wxmenu *menuhelp = new Wxmenu;menuhelp->append (wxid_about); WxMenuBar *menuBar = new Wxmenubar;menubar->append (Menufile, "&file"); Menubar->append (Menuhelp, "&help"); Setmenubar (MenuBar); Createstatusbar (); Setstatustext ("Welcome to Wxwidgets!");} void Myframe::onexit (wxcommandevent& event) {Close (true);} void Myframe::onabout (wxcommandevent& event) {Wxmessagebox ("This was a wxWidgets ' Hello World Sample", "About Hello World ", Wxok | wxicon_information);} void Myframe::onhello (wxcommandevent& event) {wxlogmessage ("Hello World from Wxwidgets!");}
1. Include directory
Right-click the project, open the Project Properties page, configure an item to select all configurations
Configuration Properties->c/c++-> General, additional include directories are added:
C:\wxWidgets-3.0. 0 \includec:\wxwidgets-3.0. 0\LIB\VC_LIB\MSWU
2. Library Directory
Add in the Additional libraries directory, general----the linker, configuration properties
C:\wxWidgets-3.0. 0\lib\vc_lib
, MFC's use
Configuration Property->MFC use: Using standard Windows libraries
4. Dependencies
Additional dependencies, such as the linker, configuration properties, and so on, are added according to the following rules:
A, the configuration of a change to release
Wxbase30u.libwxbase30u_net.libwxbase30u_xml.libwxexpat.libwxjpeg.libwxmsw30u_adv.libwxmsw30u_aui.libwxmsw30u_ Core.libwxmsw30u_gl.libwxmsw30u_html.libwxmsw30u_media.libwxmsw30u_propgrid.libwxmsw30u_qa.libwxmsw30u_ Ribbon.libwxmsw30u_richtext.libwxmsw30u_stc.libwxmsw30u_ Xrc.libwxpng.libwxregexu.libwxscintilla.libwxtiff.libwxzlib.libcomctl32.librpcrt4.lib
B, configure a change to debug
Wxbase30ud_net.libwxmsw30ud_html.libwxbase30ud_xml.libwxmsw30ud_adv.libwxmsw30ud_aui.libwxmsw30ud_ Gl.libwxmsw30ud_media.libwxmsw30ud_propgrid.libwxmsw30ud_qa.libwxmsw30ud_ribbon.libwxmsw30ud_ Richtext.libwxmsw30ud_stc.libwxmsw30ud_xrc.libwxscintillad.libwxmsw30ud_ Core.libwxbase30ud.libwxtiffd.libwxjpegd.libwxpngd.libwxzlibd.libwxexpatd.libwinmm.libcomctl32.librpcrt4.libwsock32.libod Bc32.lib
5. Pre-processor definition
Configure a change to debug
Configuration Properties->c/c++-> Preprocessor---preprocessor definitions are added:
__wxmsw____wxdebug__
6, can be compiled after saving
VS2013 Build wxwidgets development environment