How to send video data streams collected by Android cameras to the target server in real time through Socket

It can be divided into two parts: 1. Obtain the video stream collected by the camera 2. send to the server Protected MediaRecorder mMediaRecorder; private LocalServerSocket mLss = null; private LocalSocket mReceiver, mSender = null; mLss = new

Cocos2d-x-3.1 event distribution mechanism (coco2d-x study note 7)

Touch event Sprite * sp1 = Sprite: create ("Images/t1.png"); sp1-> setPosition (Vec2 (visibleSize. width/2, visibleSize. height/2); addChild (sp1,); auto mTouchListener = EventListenerTouchOneByOne: create (); // mTouchListener-> setSwallowTouches

Android official documentation: (2) Application List -- 2.17 & lt; permission-tree & gt; tag

Syntax: drawable resource"                 android:label="string resource" ]                 android:name="string" /> Contained in: Description: Declares the base name for a tree of permissions. The application

Unity3D: Gizmos circle (original)

Unity3D engine technology exchange QQ group: [21568554] Gizmos is a visual debugging tool in the scenario view. We often use it during the project process, for example, drawing a ray. As of Unity3D 4.2, only the rendering Ray, line segment, grid

Cocos2d-x journey start-(achieve click and long press)

A little rookie, learning cocos2d-x has been a period of time, I feel that the progress is very slow, CSDN also picked up again. Recently, I am still learning to play games. I followed my predecessors to play the game "ninja beat monsters" and

The cocos2d-x uses the visible area of the genie to make the subtitle scroll Effect

. H This is achieved by rolling an image. Subtitle image .. [Cpp]View plaincopy # Ifndef _ HELLOWORLD_SCENE_H __ # Define _ HELLOWORLD_SCENE_H __ # Include "cocos2d. h" Class HelloWorld: public cocos2d: CCLayer { Public: Virtual bool

Android uses GestureDetector to implement a gesture slide to close the page.

  This feature allows you to register a logon page on a mobile phone similar to Android. When a gesture slides down, the page is closed. Use GestureDetector to achieve this effect. When the gesture slides on the screen, the onFling method is used.

Cocos2d-x Study Notes (20) (TestCpp source code analysis-4)

This chapter mainly introduces testResource. h and tests. h, where tests. h is mainly used to store all used header files, macro definitions corresponding to menus, and menu arrays, testResource. h is mainly used for resource file definition. //

Simple Example of Node. js operations on Redis

Redis is a key-value database, and all keys are strings. values can be set, hash, list, and so on. Redis uses the MULTI, DISCARD, EXEC, and WATCH commands to implement transaction functions. For transactions, we must know that transaction security

Cocos2d-x i9100 sound too much crash problem not perfect solution

Cocos2dx/cocos2d-x-2.1.5/CocosDenshion/android/opensl/SimpleAudioEngineOpenSL. cppUnsigned int SimpleAudioEngineOpenSL: playEffect (const char * pszFilePath, bool bLoop){Unsigned int soundID = s_pOpenSL-> preloadEffect (pszFilePath );If (soundID! =

Android custom component series [8]-mask text Animation

Animation of masked text is very common in Flash. As an Android app developer, do you want to make this animation into your app? In this article, we will take a look at how to customize an ImageView to enable a text image to achieve a text mask

6. Swift tutorial translation series-Swift set type

English region http: // download.csdn.net/detail/tsingheng/7480427 Swift provides arrays and dictionaries to store many values. An array is ordered to store a set of values of the same type. The dictionary also stores a set of values of the same

Android official documentation: (2) Application List -- 2.12 & lt; manifest & gt; tag

Syntax: string"          android:sharedUserId="string"          android:sharedUserLabel="string resource"           android:versionCode="integer"          android:versionName="string"          android:installLocation=["auto" | "internalOnly" |

Cocos2d-x multi-Contact Monitoring

[Cpp]View plaincopy // First go to the ios folder under the cocos2d-x project, find the AppController. mm file, add the following function in the function didfinishlaunchingwitexceptions :( NSDictionary *) launchOptions: [_ glView

Unity3D mobile memory optimization (NGUI)

Yunyunity3d engine technology exchange QQ group: [21568554] 3d mobile memory has always been a headache. The loaded resources are released, and other resources need to be released, such as ngui release. In fact, NGUI Texture and Sprite are mainly

Cocos2d-x 3.0 rapidjson write operations should note the details

// Obtain a writable full path auto path = FileUtils: getInstance ()-> getWritablePath (); log ("% s", path. c_str (); // Add a json file path under this path. append ("myhero. json "); rapidjson: Document document; document. setObject (); rapidjson:

[Android4.4.3] Nubia Z5S Mokee4.4.3 RC2.0 by syhost

This ROM was previously released on the Mokee official website, but some people have tested a lot of bugs, so it has been removed, but some people have reported that it is similar to the previous RC1.0 bug, so it is released separately on the

Frame events of animation in unity3d

Code event listening Using UnityEngine;Using System. Collections; Public class BoxEventScript: MonoBehaviour { Void Start (){AnimationClip gunMove = animation. GetClip ("left"); // animation nameAnimationEvent aevent = new AnimationEvent

Notes for Android Development

We will discuss the following points: Android references an external package and reports NoClassDefFoundError exception and crash Reference relationship of packages with the same name Program icon 9patch image material    Android references

Check or traverse android app

Check whether a program exists in the android mobile phone Public boolean checkApp (String packageName ){If (packageName = null | "". equals (packageName ))Return false;Try {ApplicationInfo info = getPackageManager (). getApplicationInfo

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