Cocos2d-x
Click between multiple layers
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I recently wrote a small game. There are several layers in a scene. How can I only allow a specific layer to respond to clicks without affecting other layers.
The bar chart is to draw several more rectangles and put them together. The basic functions are not complete enough. If you want to use it, you need to modify it yourself.
Address: http://blog.csdn.net/qqmcy/article/details/25984717
:
Usage
1. I learned about several main classes: Director (Director), Scene (scenario), Layer (Layer), and Sprite (genie );
2. Create a Wizard:
CCSize visiblesize = CCDirector: sharedDirector ()-> getVisibleSize ();CCSprite * sprite = CCSprite: create ("
The main thing is the code.
1. using UnityEngine;Using System. Collections;Using pumpkin.swf;Using System. Collections. Generic;Using pumpkin. events;Using pumpkin. display;Public class movisponx: MovieClip{Public delegate void FrameCallback
Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei.
In the previous article, we implemented a simple example of selecting and displaying object outlines in 3D games through a custom shader. At the
Before Android 4.0, you can use the following method to obtain the screen width and height:
DisplayMetrics dm = new DisplayMetrics ();
GetWindowManager (). getDefaultDisplay (). getMetrics (dm );
Int mScreenW = dm. widthPixels; // obtain the
1. findViewById returns Null1). Use baseView. findViewById () to obtain the element in another view.FindViewById () specifies the view. If the view cannot be found, null is reported. Note that the habit of writing view. findViewById () is not easy
Now the app basically has the push function, so I read Baidu cloud's push, and the official documentation and Demo are all in place, recording the use process, the goal is to use Baidu cloud to push the most server to write an example of timely
Once an android Application is loaded into a device, each program runs in its own secure sandbox.
1. The android operating system is a multi-user linux system, and each application is a user.
2. by default, the system will assign a unique linux
Implement through HttpResponse
First, configure allow network access in AndroidManifest
Then implement the Code
The sample code is as follows:
String url = "http://www.baidu.com ";
HttpGet request = new HttpGet (url );
Try {
Android: 4.4.2
In C ++, pointer operations are the easiest problem. Common pointer operation errors include:
1. Define a pointer, but do not initialize it. In this case, the pointer points to a random address. When this pointer is used, an
This month, I received a project to write an APP for software management like a 360 assistant. I encountered a problem: multi-thread breakpoint download.
This is because you have not previously written this application function. Therefore, you have
2014-05-26
Lead:When Cocos2dx was transplanted to Android, it joined a third-party library, but found that the newly added so library was deleted..
Body:
1, my environment: cocos2d-x 2.2.3, ndk-r9
2. I found a lot on the Internet, but many of
Try {BitmapFactory. options options = new BitmapFactory. options (); options. inJustDecodeBounds = true; // After setting true, the bitmap is not actually loaded into the content. Only the necessary parameter mBitmap = BitmapFactory is obtained.
There are three recording methods in Android:
1. Use intent, which is the simplest but inflexible (this article only describes intent recording)
2. Using the MediaPlayer class makes it more difficult to implement, but provides more flexibility.
III.
When writing multi-threaded Code, some interfaces are often exposed. These interfaces are specially designed for multi-threaded programming. This article will summarize these commonly used interfaces. If you find other interfaces, I hope you can add
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