A collection is used to collect data.
Bees are stored in oneListInner,ListYesC #. Set to store data only...Similar to databases. Therefore, each bee is like a row of data, with a complete state andIDAnd so on. As a collection, bees look
We are building a turn-based system.
TheGo() Methods should all be called in every round of our simulator, or every collection. Each round can be any period of time...For example, a round can be10Seconds, or60Second, or10Minutes.
Each
One class throws an exception and the other class captures
When you create a class, you do not know how it will be used. Sometimes others will use your class in a way that causes problems--Sometimes you do the same yourself! In this case,
How is attribute used in C # winform control development? Our previousArticleAs mentioned in attribute, how is it used in actual development? What do you need to pay attention? Let's take a look at an example of how attribute is used in C # winform
It takes time to draw an image to the form even if it is not scaled.
suppose you have scaled all the images. It still takes time to plot the bees, flowers, and honeycomb. We use graphics draw the image to the form. If your eyes capture the
The benefits of learning can be seen only when something is created.
before writing Code that can work, it's hard to know if you have mastered C # core concepts. In this chapter, we want to learn something
Timer uses a delegate behind the scenes
C # And. NetHow to tellTimerWhat should I do every time period?TimerHow to callTimerw.tick() Method? We will discuss events and delegation as in the previous chapter. UseIDETo the definition function to
The real code is written.
If you can write the code of a class, compile, test it, put it aside, and write another class at one time, it would be good. Unfortunately, this is impossible.
Generally, you will write the code as we do in this chapter. We
Last challenge: open and save
We are about to start working on graphics and add eye-catching things to the simulator. But first, let's do something else for this version: Allow loading, saving, and printing bee statistics.
① Add icons for
An important principle of object-oriented we use in simulators is encapsulation. Let's see if you can find two encapsulation examples in each class based on the observed classes we have already written.
Below is what we came up with. Have you
We already have four core classes. We need to do some work to connect them. Follow the steps below. But you must know that before you finish, you must modify almost all parts of each class.
① Modify beeTo acceptHiveAndWorld.
Now with
Q: UsingCan only be usedIdisposableInterface object?
A: Yes. IdisposableIs designed to workUsing.
Q: You can go to usingBlock to write any code?
A: Yes. UsingThe purpose is to help you finally dispose of the created object. And what you do with
P. A. H. B (programmers against homeless bees)
We already have bees and pollen-filled flowers. We need to write some code for the bees to collect pollen. But before that, where did the bees first be created? Where did they take pollen? Hive is
The temporary solution (short term) is OKOf
Sometimes you find a problem and know it is a problem, but you do not know how to handle it. In this case, you may want to record it and write down the situation. This is better than handling
Brian finally got a vacation....
Brian nowHe had an exception in control, his work went very smoothly, and he also got a "deserved" (or permitted by the boss) holiday.
... And work is going downhill!
Your exception handling
We already have four core classes. We need to do some work to connect them. Follow the steps below. But you must know that before you finish, you must modify almost all parts of each class.
① Modify beeTo acceptHiveAndWorld.
Now with
③ Update worldCode to pass yourselfHive
Update worldCode to create a newHiveWhen the instance is passed in.
④ Give hiveThe maximum number of bees that can be created
Hive class has oneMaximumbeesConstant, which determinesHiveNumber of bees
Carefully studying how forms and controls redraw their own
I still remember using graphics earlier.The object is to control the drawing by yourself. This is like telling. Net"Hey, I know what I do. I can assume additional responsibilities ."
Use paintEvents to make your images persistent
If the image drawn to the form disappears when the form is blocked, it is not good. Fortunately, there is a simple way to make the image persistent: Write a paintEvent processor. The form is triggered
Use bitmapObject andDrawimage() Method, and the knowledge of forms and user controls to create and useTrackbarTo zoom in the image.
① Add two trackbars to a new user controlWidget
Create a new form application. Add a user control --Name itZoomer
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