Pocket PC access to Web Service

The resources of handheld devices are limited. Therefore, in applications, you often need to use WEB services to implement relevant business functions. The functions are displayed only on the terminal. Two projects need to be developed: a PDA

IOS development architecture encapsulates asynchronous request case implementation

The implementation of asynchronous request encapsulation in iOS development architecture is the content to be introduced in this article. It mainly refers to the encapsulation of asynchronous requests in iOS development. Here, we will explain in

Cocos2dx developed in windows and compiled to android (1)

Next I will introduce how to use vs2010 to develop cocos2dx and compile it to android. The procedure is as follows: 1. Prerequisites: Your eclipse code can be compiled to an Android mobile phone or virtual machine. If this step is not completed yet,

Custom map example: Map World (2)

With the URL generation rules of Map Images, you can start to support custom map types. MapType is used in the Guide bee map package. The ICustomMapType interface is mainly used to support custom maps. The class MapType defines GENERIC_MAPTYPE_1,

Build ios xocde in cocos2d Environment

1): download the latest cocos2d-iphone version: http://code.google.com/p/cocos2d-iphone/downloads/list this according to the version you can see and set, the newer the better hahaha !!!! (2) decompress the downloaded package and place it in the

Cocos2d-x Study Notes (13) -- schedule

Previous: http://www.bkjia.com/kf/201208/148631.html Cocos2d-x Study Notes (13) -- scheduleIn the game, to detect when two moving objects collide or not, you must determine the matrix range of the two objects in each frame to determine whether there

[Cocos2d-X (1.x 2.x) fixes] libcurl. a cannot be compiled through armv7s in iOS6 and cannot be

IOS6 and iPhone 5 have been released for a while, so for cocos2dx in yesterday released the latest support of the Cocos2d-2.0-x-2.0.3 released version before running in iOS6 there will be two problems (Himi has been iphone5 real machine debugging

[Cocos2d-x Game Engine Development Notes] Releasing games to Android on ubuntu

My environment is ubuntu 12.04, android-ndk-r8, Cocos2d-2.0-x-2.0.4, eclipse 3.7.2 I have set up the NDK development environment before. For the NDK environment, see Android NDK development and configuration NDK. 1. Configure NDK and SDKEnter the

Cocos2d-x cainiao intern study frame-by-frame animation

Speaking of this frame-by-frame animation, the amount should be called frame-by-frame animation. It is easier to understand this product, because flash was used for six months in freshman year, so it is still easy to use. Start with the built-in

Cocos2d-x learning MoonWarriorsx (I) Start Menu

Open the html5 project. I use WebStorm. Then we can see the MoonWarriors source code, as shown below: the source code is under the src directory, and the config directory contains the configuration information, such as the game status, score, and

Cocos2d-iphone magic tower layer 20 Part 3

First, we need to add a direction controller. First, the Class header file Game01 defines four attributes [html] @ property (nonatomic, retain) CCSprite * btnup; @ property (nonatomic, retain) CCSprite * btndown; @ property (nonatomic, retain)

Cocos2d-x added texture auto recovery mechanism

1. It is not a complete module, so it does not provide complete code. It only provides ideas and core code. The idea is simple. Maintain a life cycle and the last rendering time for each texture, update the rendering time for each rendering, and

Libpomelo + cocos2d-x Development Environment (windows platform development android Program)

And other folders. Currently, only libpomelo compiled in ndk can be modified. But there are still a lot of bugs in it. Modify deps/jansson/jansson_config.h.in => deps/jansson/jansson_config.h This h is well configured and I will not write it. In src/

[Cocos2D-X] Getting a glimpse (9) playing music/sound effects

Cocos2D encapsulates music/sound effects. The following is an example: Define two files: [Cpp]# Define MUSIC_FILE "lolbgmusic.pdf"# Define EFFECT_FILE "Attack.wav" # Define MUSIC_FILE "lolbgmusic.pdf"# Define EFFECT_FILE "Attack.wav"Pre-load the

Cocos2d-x: lazy mathematical functions

After a project of Android was completed some time ago, the team now started to develop games. After discussion, teammates very optimistic about cocos2d-x, so the team began to learn now sold, decided to do something to practice hands. When doing

Quick-cocos2d-x parsing json

First declare that I use the http server and the curl used by the client. Below is my server code, I use jetty, and other servers are similar:   [Java] public class JsonServlet extends HttpServlet { Private static final long serialVersionUID = 1L; @

Cocos2d-x2.0 win7 first create a project need to call the script (constantly update maintenance) // cocos2d-x tutorial 1

Step 1: Latest cocos2d-x. The latest engine on github is worth noting that the engine released on the official website is a stable version. It depends on your personal preferences. However, you cannot experience the latest features. We recommend

[Cocos2d-x] Click blank to hide keyboard

       The edit box of cocos2dx edit displays a keyboard, but it is not flexible. Click return to hide it. If you need to click the background outside the keyboard to hide the keyboard, it is much easier.   Method: 1. Comment two reurns under

Creating Android projects and compiling with Cocos2d-x Learning

After the installation, the corresponding environment, we can start to create the cocos2d-x android project into the cocs2d-x directory, open the create-android-project.bat with a text editor (on windows 7 if you double-click normally, some files

Skeleton animation weapon replacement effect Demo of COCOS2D-X

The effect of our Demo is to click the screen to change the weapon. character dress-up should be a common requirement in the game, so write this Demo to share it with the people who need it. i. We directly add code in the HelloCpp project of the

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