Publish App-V apps with Xenapp/xendesktop-Install the Packager

The previous article says how to install the server for app-V, including the Management Server and the publisher. It is useless to have a server, and it is necessary to package the application before it can be virtualized and streamed. Therefore, it

When the Android alarm goes off, press the power key to lock the screen and play two lock screen tones

A two-tone lock screen is issued because the Keyguard is locked when the screen is dark, and then the Keyguard is automatically unlocked because the alarm activity has flag_dismiss_keyguard windowsparam, so there is a two-lock/unlock Sound , this is

During the Eclipse Development WebApp deployment process, the location settings for the cache

Introduction: Web Development in Eclipse typically develops the project directly into Tomcat, which is integrated in eclipse. Where did the WebApp deploy to? Can the cached location be switched?1. View the current WebApp project cache locationClick

Nagios installation Configuration

First, the experimental environment:Rhel1 ———— ip:192.168.10.1 ———— monitoring Terminal rhel6.0 systemRhel2 ———— ip:192.168.10.2 ———— monitored segment rhel6.0 systemClient ———— ip:192.168.10.3 ———— monitored end Windows XP systemSecond, rhel1

Cocos2d-x 3.2-2048

Cocos2d-x 3.2-2048     Long time no see. During this time, I made a 2048 game, although it was an old game. I have been trying to do it until now. I am ashamed. You can go to the Network Disk download play a bit: http://pan.baidu.com/s/1nidcE

Dijkstra of cocos2dx search path

Dijkstra of cocos2dx search path Vc/uxL/Platform + CjxwcmUgY2xhc3M9 "brush: java;"> # ifndef _ HELLOWORLD_SCENE_H __# define _ HELLOWORLD_SCENE_H __# include "cocos2d. h "# include" vector "using namespace std; USING_NS_CC; class PathSprite: public

Use TableView for lua of cocos2dx

Use TableView for lua of cocos2dx In the development of mobile games, rolling is a very important operation, and the most widely used in cocos2dx is TableView. However, because cocos2dx interfaces are obscure, therefore, a familiar process is

Cocos2d-x lua Study Notes (1) -- Environment Construction

Cocos2d-x lua Study Notes (1) -- Environment Construction Cocos2d-x 3.0 and later versions of the environment to build and the previous Cocos2d-x 2.0 version of the big difference, at the same time from the Cocos2d-x 3.0 project package into apk

Cocos2d-x 3.2-2048-Article 2

Cocos2d-x 3.2-2048-Article 2     OK, everyone is happy ~.~ 2048 development article 2, a little slow = ..   Well, this time we will talk about the layout and drawing of the game interface.   Previously, we made the main interface, made a text button

Cocos2dx 3.0 Development Environment Construction -- Build an Android project on Eclipse

Cocos2dx 3.0 Development Environment Construction -- Build an Android project on Eclipse I. Preface: This article mainly introduces some basic content of Cocos2d-x 3.0, and compile our Cocos2d-x project on Eclipse, successfully run Helloworld. After

ZORDER and Tag in Cocos2d-X

ZORDER and Tag in Cocos2d-X ZORDER: the value that describes the rendering order. Each CCNode has ZORDER. The default value is 0. The larger the ZORDER, the more draw it after it. If ZORDER is the same, the arrival sequence is used to draw the first

Cocos2d_x_02 _ use the built-in physical Engine

Cocos2d_x_02 _ use the built-in physical EngineFinally:1. Create a project to enter the bin directory under the tools of the cocos2d-x:/Users/beyond/Symbol TZ? Http://www.bkjia.com/kf/ware/vc/ "target =" _ blank "class =" keylink "> keys ="

Cocos2d-x 3.2 2048-Article 6 (final chapter)

Cocos2d-x 3.2 2048-Article 6 (final chapter)     It's really about to end, I finally completed the development tutorial of 2048 ~   This is a migration to the Android platform: Cocos2d-x 3.2 do APK, very simple it, After the preceding environment is

Cocoapods Installation and Use

Cocoapods Installation and Use During programming, third-party class libraries are often used to improve efficiency and save time, But manual import is troublesome, therefore, we need to use a variety of database management tools which are the most

Cocos2d-x Action notes

Cocos2d-x Action notes Basic Concepts 1. CCAction is the base class of the category class. Therefore, all actions are derived from this class. It creates an object to represent an action. Actions Act on CCNode, so any action is executed by

Introduction to Box2D physical engine: Collision Detection in Cocos2d-x

Introduction to Box2D physical engine: Collision Detection in Cocos2d-xIn Box2D, collision events are implemented by implementing b2ContactListener class functions. b2ContactListener is an abstract class provided by Box2D, and its abstract

Differences between cocos2d-x3.0 and 2.0

Differences between cocos2d-x3.0 and 2.0 Difference 1. CC Removal VcD48cD48YnIgLz48L3A + PHA + expires + bG + expires = "brush: java;"> 2.0 CCSprite CCCallFunc CCNode... 3.0 Sprite CallFunc Node .. Difference 2. cc *** Structure Change

Show text and pop-up keypad in Cocos2d-X with simple application of CCTextFieldTTF

Show text and pop-up keypad in Cocos2d-X with simple application of CCTextFieldTTFZookeeper After learning a few days of Cocos2d-X today finally can try the cross-platform development of Cocos2d-X, due to the constraints, I will only test the

3 ways to create an animation in a Cocos2d-x3.3beta0

3 ways to create an animation in a Cocos2d-x3.3beta01. Independently load the genie object This method is not recommended because rendering efficiency is low and resources are wasted. The Code is as follows: Note: you only need to paste the code

Cocos2dx engine 8-Event Processing

Cocos2dx engine 8-Event Processing This article mainly introduces the processing of click events, and introduces Cocos2dx click events from win32, Android, and IOS systems. 1. Win32 System

Total Pages: 5220 1 .... 4175 4176 4177 4178 4179 .... 5220 Go to: GO

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.