Use of the Apply method in JS

1, the object of inheritance, the general practice is to replicate: Object.extendThe prototype.js is implemented in the following ways: Object.extend = function (destination, source) {For (property in source) {Destination[property] =

View zoom, move, rotate--ios

UIView *view=[[uiview Alloc] Initwithframe:cgrectmake (50, 50, 100, 100)]; View.backgroundcolor=[uicolor Redcolor]; view.tag=10; [Self.window Addsubview:view]; UIButton *button=[uibutton Buttonwithtype:uibuttontyperoundedrect];

Android has been doing it for a year and looking back at activity

There are two main ways of activity jumps, as follows:In fact, the essence, here, Onresume, is the actual operation of the Android programmer Dongdong. ^_^ Each stage of the life cycle is represented as a step on the pyramid, and each callback

Introduction to Android photography, video development of the relevant stuff

Android under the camera has its own photo function, but as a developer, we need to know more deeply, how to use, and related principles, here I study in this area, write a lesson, for Bo friends reference.The first: Call system comes with camera

[Original] install black Apple Mavericks

Introduction:Previously reprinted a multibeast and unibeast to install the black Apple. Links: http://www.cnblogs.com/blueswu/p/3943378.htmlUnexpectedly time zipping, technology update so fast, now using technology, no matter from the speed or

Android compresses picture size to prevent oom

Android development, image processing is very common, often need to user selected images uploaded to the server, but now the resolution of the phone more and more good, any photo is 2M or more, if directly displayed in the ImageView, will appear oom,

Android Custom ScrollView ListView experience a variety of vertical sliding requirements

Reprint please indicate source: http://blog.csdn.net/lmj623565791/article/details/38950509, this article from "Zhang Hongyang's Blog"1. OverviewOne of the Buddies in the group. There is a need for this: the problem; The main function is: 1, a slide

iOS performance optimization Test iOS device I/O activity

measure I/O activity on iOS devicesApplications can communicate with many complex program devices and information between users. The I/O Activity Tracking Template tool helps you see what your application is doing and where to send and receive

[Bzoj 1093] [ZJOI2007] The largest semi-unicom sub-graph (strong link to shrink point +dp)

Title: http://www.lydsy.com:808/JudgeOnline/problem.php?id=1093Analysis:First of all, we must first put the strong unicom into a point, and then become a DAGHere's one thing to know: The largest semi-connected sub-graph of the original is actually

Yarn's applicationmaster Management

First the client submits the program to the ResourceManager (including the Applicationmaster program,ApplicationmasterAfter starting the command, the user program),ResourceManagerApply resources to the resource scheduler once theApplicationmasterThe

iOS some processing when a memory warning occurs

// release temporarily unused memory , total Current program use .-(void) didreceivememorywarning{[superdidreceivememorywarning]; //Dispose of any resources, can be recreated. // When a memory warning is received , remove the view that is not

Cocos2d-x 3.2 Lua sample FontTest (FontTest)

Cocos2d-x 3.2 Lua sample FontTest (FontTest) Cocos2d-x 3.2 Lua sample FontTest (FontTest) This blog introduces the FontTest example in the Lua test project in Cocos2d-x 3.2, mainly using a font file to create the font style we

Cocos2d-x 3.2 Lua sample CocosDenshionTest (audio test)

Cocos2d-x 3.2 Lua sample CocosDenshionTest (audio test)Cocos2d-x 3.2 Lua sample CocosDenshionTest (audio test)This blog introduces the Lua sample of Cocos2d-x 3.2 audio testing, the Cocos2d-x uses SimpleAudioEngine class to achieve audio control,

Cocos2D-X source code analysis from cocos2D-X learning OpenGL (3) ---- BATCH_COMMAND

Cocos2D-X source code analysis from cocos2D-X learning OpenGL (3) ---- BATCH_COMMAND     The last article introduced the QUAD_COMMAND rendering command, along with VAO and VBO. This article introduces the batch processing rendering command

Cocos2d-x open web android and ios platform

Cocos2d-x open web android and ios platform Cocos2d-x opens a Web page, especially simple Reprint please indicate the address in vain: http://blog.csdn.net/u010229677In iOS Void FileOperation: linkToFull () {[[UIApplication sharedApplication]

Cocos2dx standalone Mahjong (6)

Cocos2dx standalone Mahjong (6) Cocos2dx standalone Mahjong (6) When the project is implemented, the project structure is not very beautiful. if you write in this structure-oriented mode, it will be very messy. in this chapter, we will discuss how

Cocos2d-x 3.1.1 Learning Log 15 -- difference between getContentSize and getContentSizeInPixels

Cocos2d-x 3.1.1 Learning Log 15 -- difference between getContentSize and getContentSizeInPixelsIn the cocos2d-x, getContentSize is the size of the logical point, while getContentSizeInPixels is the size of the pixel. The ing between pixel points and

Using the Box2d physical engine for COCOS2DX learning ------ creating a dynamic object

Using the Box2d physical engine for COCOS2DX learning ------ creating a dynamic object 1. Create a physical world First introduce a header file # include "Box2D \ Box2D. h" Then create an object using b2word and specify the acceleration direction in

Analysis on Switching Principle of Cocos2d-x learning notes (8)

Analysis on Switching Principle of Cocos2d-x learning notes (8)    Preface The implementation principle of CCAction is finally finished. Now, there is a theoretical basis for the principle of scenario switching. In fact, it is not difficult to guess

About cocos2d-X 3.x using the engine's built-in physical engine Physics

About cocos2d-X 3.x using the engine's built-in physical engine Physics Today I was planning to use BOX2D physical engine, think of some time ago I heard that cocos2d-X in version 3.0 encapsulated a physical EnginePhysicsListening to the name is

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