This time, write about some of the types that sprites create:First, through the file creation:Add the following code based on the original: // One, create sprites through filesccsprite *bg =ccsprite::Create("map.png");ccsize winsize
1.app size, remove status barCGRect r = [UIScreen mainscreen].applicationframe;r=0,20,320,460In addition: Self.view.bounds.size2. Screen sizeCGRect rx = [UIScreen mainscreen].bounds;r=0,0,320,4803. Status bar Size CGRect rect; rect =
Today in doing HTTP Network Event Response network receive processing generally can not be put in the main thread, and currently only use Asynctask for processing! Although I have written some articles handler processing but found that all will not!
I. Project ISSUES1. When the Welcome screen is displayed, disable the back keytwo. Project development function point:1. Monitor Key eventsoverriding the OnKeyDown () method in activity650) this.width=650; "style=" Width:604.43px;height:auto; "alt="
1, integral type, for example "I am 23 years old this year", this 23 is the integer type. In the String.xml can write this, I%1$d years of age In the program, use the String Sageformat = Getresources (). getString (R.string.old); String sfinalage
Take a position first, the next translation:pWhen designing your application to support a wide range of screens sizes, you can reuse your fragments in different layout Configurations to optimize the user experience based in the available screen
The android asynchronous message processing thread, which has been in an infinite loop each time it reads a message from the message queue, then calls back the method of processing messages in the handler handlermessage. If the message queue is
Cocos2d-x Memory Management
1. First, we must talk about the memory space allocation of variables in c ++. We should write a class in c ++, you can allocate memory space on the stack or use new to allocate memory space on the stack. If the class
Cocos2d-x 3.2 Lua example CaptureScreen (screenshot)Cocos2d-x 3.2 Lua example CaptureScreen (screenshot)Reprinted Please note: IT_xiao xiaowuThe Cocos2d-x screenshot feature is available from 3.2 and this blog introduces the screenshot feature in
Playing background music in Cocos2d-xThe example code of playing and stopping background music is as follows:
SimpleAudioEngine::getInstance()->playBackgroundMusic(sound/Jazz.mp3,
Cocos2d-x 3.2 Lua example AssetsManagerTest (Resource Manager)Cocos2d-x 3.2 Lua example AssetsManagerTest (Resource Manager)This blog introduces an example of the use of AssetsManager in Lua, a class provided by Cocos2d-x. The effect is as
Cocos2d-x instance: Set background music and sound-HelloWorld scenario implementationHelloWorld is the main menu scenario in the game. The HelloWorld. h file code is as follows:
# Define _ HELLOWORLD_SCENE_H __# include cocos2d. h # include
Cocos2d-x 3.2 for wp8-xaml app store API error when submitting application (CreateEventExA not available) work und
After a game is finally completed, an error message such as "CreateEventExA is not supported by the local API" is displayed in the
Cocos2dx 3.2
Today, a group of friends asked me:
I put a Layer in Scene, and the Layer holds an image, that is, the background image. I want to change this image and require the effect of switching between Scene and Scene provided by the system,
Summary of effects of Cocos2d-xSummary of effects of Cocos2d-xActions)Move: How many orders of magnitude does moveto/moveby move from one location to another?Rotate rotation: How many orders of magnitude does rotateto/rotateby rotate from one angle
Cocos2dx3.2 Study Notes (2) -- ActionManagerTest
I have read the basic framework and process of CppTests. Now I want to see the specific Test.
Where can I start. (ActionManagerTest)
First, let's take a look at the results. After running, we found
Cocos2d-x reads local files
In the company in the project development needs to read local files, so on the Internet to search for the following operations on the Cocos2d-x file reading, with two methods can be achieved, one is to use C ++, the other
Many questions about cocos2dx importing android to eclipse
Watching the video is really a little painful. Although I want to do it on apple, I can't afford to buy rich and handsome equipment. Therefore, we can only deal with the problems below win.
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