"Android Self-study tour" Build Android development environment

"Android Self-study tour" Build Android development environmentBuild a reference tutorial:Http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.htmlHttp://www.cnblogs.com/bjzhanghao/archive/2012/11/14/2769409.html

Android about "networkonmainthreadexception" error prompt reason and solution

Almost every day in the forum to see a netizen asked this question, the code is correct, in the lower version of the API can be run, but in more than 3.0 version will appear networkonmainthreadexceptionWhy android.os.NetworkOnMainThreadException

Android GridView Property Collection 2

Some special properties of the GridView: 1.android:numcolumns= "Auto_fit" the number of columns in the//gridview is set to Automatic2.android:columnwidth= "90DP" //width of each column, which is the width of item 3.android:stretchmode=

Android Development How to hide the soft keyboard

Add the following function to the activity file to hide the keyboard at the click of the space:1 @Override2 Public Booleanontouchevent (motionevent event)3 {4 if(event.getaction () = =Motionevent.action_down) {5 if(

iOS Main Framework Introduction

This article is the translation of the article "Sunvey The Major framworks"The framework is a directory that contains shared libraries, access to the header files of the code in the shared library, and other resource files for pictures and sounds. A

Android_ Deep Analysis Asynctask

reprint: Special thanks to the Ronin starry sky, there are some modifications! http://blog.csdn.net/hitlion2008/article/details/7983449Inside the 1.AsyncTask Asynctask has two main parts: one is the interaction with the main line, and the

Android Fragment Basic Introduction

FragmentAndroid was introduced into fragment at Android 3.0 (API level 11).You can think of fragment as a module in activity, which has its own layout, has its own life cycle, handles its own input individually, and can load or remove fragment

Cocos 3.0 One-click Package Android platform should pay attention to the details

Cocos2d-x transplant more and more convenient, go to cocos2d-x-3.0rc2, can say that the transplant is very good, we just need to do appropriate adaptation, Cocos can directly help us to build the APKMy network is not good can not upload pictures:

Android SDK Content Loader has encountered a problem "" Parsesdkcontent Failed "

Yesterday did an Android applet, debugging when connected to the real phone, instead of using the simulator. The eclipse was opened this morning with an error: "Android SDK Content Loader has encountered a problem" "Parsesdkcontent Failed". The

Android in String.xml configure text color bold and other effects

String.xmlname= "Exchange_txt_hint">Data> please use %1$s Cow redemption %2$s%3$s Internet time ]]>Data> string>The Java file contains the parameter method corresponding to%1 $ s: A total of 3 parameters string.valueof (wificardtype.needcoin)

iOS development--rotate, move, and scale gesture instance code

Add all the gestures -(void) Addgesturerecognizertoview: (UIView *) View { //Rotation gestures Uirotationgesturerecognizer *rotationgesturerecognizer = [[Uirotationgesturerecognizer alloc] InitWithTarget:self Action: @selector (Rotateview:)];

Several ways to underline TextView in Android

If it is in a resource file: Resources> stringname= "Hello">u>phone:0123456u>string> stringname= "App_name">MyLinkstring>Resources>If it is in the code:TextView TextView = (TextView) Findviewbyid (r.id.tv_test) Textview.settext(html.fromhtml ("

Unity3d Research Institute and Android Mutual messaging

Original address: http://www.xuanyusong.com/archives/676in the previous article, we learned that unity sends messages to Android, and if Android can give unity back messages, then it's a beautiful game. Just as Unity for Andoid and iOS are all

Using the application class to implement global variables in Android

Recently in the project, encountered application This class, began not to know what to use, after learning to know that its use is quite large, for example, if you want to use global variables throughout the application, in Java is generally used

iOS Learning Path--block

/*1. Define the BLOCK variable: return value type (^block variable name) (parameter type 1, parameter Type 2, ...); 2. Assign the block variable The block variable name = ^ (parameter type 1 parameter name 1, ...) { }; *//*1. Set animation

iOS Learning Day3xiawu

Switch#include intMainintargcChar*argv[]) { inti; scanf ("%d",&i); Switch(i) { Case 1: {printf ("Spring"); Break; } Case 2: {printf ("Xia"); Break; } Case 3: {printf ("Autumn"); Break; } Case 4: {printf

How does Android Novice learn Android system development?

How to prepare for Android learning?If you have identified the goals of learning Android, what should you do in advance and what foundation should you lay first?   First of all, you'd better get familiar with a programming language, and now

The life cycle of an iOS app

From: http://www.cocoachina.com/applenews/devnews/2014/0710/9089.html for iOS apps, it's important to know if your application is running in the foreground or in the background. Because system resources are limited on iOS devices, an application

Unity3d Optimizing iOS

1.Using Unityengine;Class Garbagecollectmanager:monobehaviour {public int framefreq = 30;void Update () {if (time.framecount% Framefreq = = 0)System.GC.Collect ();}2.using Strictusing #pragma at the top of all your scripts, the script will be

Basics of iOS Learning path--oc

Run process 1. Writing the OC Program:. m source File2. Compile the. m file for the. O target file:cc-c xxxx.m3. link. o File for a.out executable:cc xxxx.o-framework Foundation4. Execute the a.out file:./a.out #import function is just

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