"Android Self-study tour" Build Android development environmentBuild a reference tutorial:Http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.htmlHttp://www.cnblogs.com/bjzhanghao/archive/2012/11/14/2769409.html
Almost every day in the forum to see a netizen asked this question, the code is correct, in the lower version of the API can be run, but in more than 3.0 version will appear networkonmainthreadexceptionWhy android.os.NetworkOnMainThreadException
Some special properties of the GridView: 1.android:numcolumns= "Auto_fit" the number of columns in the//gridview is set to Automatic2.android:columnwidth= "90DP" //width of each column, which is the width of item 3.android:stretchmode=
Add the following function to the activity file to hide the keyboard at the click of the space:1 @Override2 Public Booleanontouchevent (motionevent event)3 {4 if(event.getaction () = =Motionevent.action_down) {5 if(
This article is the translation of the article "Sunvey The Major framworks"The framework is a directory that contains shared libraries, access to the header files of the code in the shared library, and other resource files for pictures and sounds. A
reprint: Special thanks to the Ronin starry sky, there are some modifications! http://blog.csdn.net/hitlion2008/article/details/7983449Inside the 1.AsyncTask
Asynctask has two main parts: one is the interaction with the main line, and the
FragmentAndroid was introduced into fragment at Android 3.0 (API level 11).You can think of fragment as a module in activity, which has its own layout, has its own life cycle, handles its own input individually, and can load or remove fragment
Cocos2d-x transplant more and more convenient, go to cocos2d-x-3.0rc2, can say that the transplant is very good, we just need to do appropriate adaptation, Cocos can directly help us to build the APKMy network is not good can not upload pictures:
Yesterday did an Android applet, debugging when connected to the real phone, instead of using the simulator. The eclipse was opened this morning with an error: "Android SDK Content Loader has encountered a problem" "Parsesdkcontent Failed". The
String.xmlname= "Exchange_txt_hint">Data> please use %1$s Cow redemption %2$s%3$s Internet time ]]>Data> string>The Java file contains the parameter method corresponding to%1 $ s: A total of 3 parameters string.valueof (wificardtype.needcoin)
If it is in a resource file: Resources> stringname= "Hello">u>phone:0123456u>string> stringname= "App_name">MyLinkstring>Resources>If it is in the code:TextView TextView = (TextView) Findviewbyid (r.id.tv_test) Textview.settext(html.fromhtml ("
Original address: http://www.xuanyusong.com/archives/676in the previous article, we learned that unity sends messages to Android, and if Android can give unity back messages, then it's a beautiful game. Just as Unity for Andoid and iOS are all
Recently in the project, encountered application This class, began not to know what to use, after learning to know that its use is quite large, for example, if you want to use global variables throughout the application, in Java is generally used
/*1. Define the BLOCK variable: return value type (^block variable name) (parameter type 1, parameter Type 2, ...); 2. Assign the block variable The block variable name = ^ (parameter type 1 parameter name 1, ...) { }; *//*1. Set animation
How to prepare for Android learning?If you have identified the goals of learning Android, what should you do in advance and what foundation should you lay first?
First of all, you'd better get familiar with a programming language, and now
From: http://www.cocoachina.com/applenews/devnews/2014/0710/9089.html for iOS apps, it's important to know if your application is running in the foreground or in the background. Because system resources are limited on iOS devices, an application
1.Using Unityengine;Class Garbagecollectmanager:monobehaviour {public int framefreq = 30;void Update () {if (time.framecount% Framefreq = = 0)System.GC.Collect ();}2.using Strictusing #pragma at the top of all your scripts, the script will be
Run process
1. Writing the OC Program:. m source File2. Compile the. m file for the. O target file:cc-c xxxx.m3. link. o File for a.out executable:cc xxxx.o-framework Foundation4. Execute the a.out file:./a.out
#import function is just
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