Develop some flash game servers

1.0 smartfoxserver, multi-person flash game development Http://www.smartfoxserver.com/   Today, I saw this thing and found another good thing. I have some introductions on the Internet. If you are interested, please refer to them.   Help

Example of saving data to a local machine using export dobject

The sharedobject class is used to read and store a limited amount of data on a user's computer or server, similar to browser cookies. You can use a shared object to perform the following operations:(1) Keep the local device permanently.(2) store

Cocos2d-x game instances (19)-vertical shooting game (6)

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man In the previous example, the vertical version of the shooting game added the

Cocos2d-x game instances (20)-vertical version shooting game (7)

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man In the previous article, we added a motion track to the enemy and the enemy can

Cocos2d-x game instances (3)-Get Map Indexes

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man We must not only display the map, but also perform some logical operations on the map,

The art of OOP Polymorphism

See the code: The final output result. Please do not use ide to write down your answers and explain the reasons. Package { Public Class { Public Function () { } Public Function Test (): void { Trace ("method of Class

In-depth mining of some features of molehill API

A few months ago, at the max2010 Conference held in LA, we introduced the simple situation of molehill API on the flash desktop platform and mobile platform applications. For details, refer to the following:Molehill "pageIn this article, I want to

[J2me3d series study Article 3] (instant mode) transform cubes-rotation, scaling, and translation

  Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/j2me-kjava/262.html   This chapter describes how to construct a simple cube and set the color of the cube.   In the

As3 tips-use internal namespace to dynamically access regional variables in scope chain

JavaScript is a region variable that can use eval to dynamically access scope chain.As follows: VaR OBJ = {}; (Function (OBJ ){ VaR var3 = "VariaBle 3 "; (Function (OBJ ){ VaR var2 = "variable 2 "; (Function (OBJ ){ VaR var1 = "variable 1 ";

[Cocoa (MAC) Application Development Series 3] custom nsview and draw some common graphics and strings;

All articles on this site areLi huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/mac-cocoa-application/908.html☞Click to subscribe☜The latest developments in this blog! Notify

Flash social game development strategy serialization (5) -- Reflection Application

Reflection is a feature available in many object-oriented languages. However, I often see on forums that some people do not understand the purpose of reflection, or even some people say reflection is useless. Today, I will not talk about how many

Optimization of Flash Platform Technology (8) drawing API

You can use the drawing API to speed up code execution.Flash Player 10 provides a new drawing API that provides better code execution performance. This new API does not provide performance improvement, but can greatly reduce the number of lines of

Research on flash bitmap Technology (3): Moving the buffer area

Map class, we have already written a preliminary article, and the functions still need to be expanded and improved. Now we are trying to move our buffer area. Upload a: 640x480 bitmap: we use this image as a map. We use this material as our map and

Flash physical engine application: Creating Particles

When I was just getting started with this engine, I felt very powerful and had a good performance in some demonstration aspects. These are all foreign class libraries. Relatively speaking, it is still a headache to explain English. Most of the time,

As3, Dictionary, associated array

  Join Array Associated arrays are sometimes called "hash" or "ing ",It uses keys instead of numeric indexes to organize stored values. Each key in the associated array is a unique string used to access a stored value. Join array as objectClass,

Tips for using custom Namespaces-namespaces and XML

In some as3 ProjectsXML is a frequently used method to store data.We often use XML to save some data or set some parameters. Friends who use Flex are even more familiar with the enhanced customization of mxml. Then write the codeWe have to write

Cocos2d game example tiledmap

Original article: http://www.raywenderlich.com/39113/cocos2d-x-tile-map-tutorial-part-1 The original Article was originally written in C ++, and the code has almost never been changed. Package APK + resources: http://download.csdn.net/detail/u010639

Use the compc command to package SWC

The compc command in flexsdk can compile the as files with the package name into SWF files and package them into a file. The file extension is. SWC, which is called a component in flash. In fact, the component file format is actually zip. You can

Application of rectangle objects in Game Development

I always know that in FlashA rectangle object in the. geos package is rarely used. I tried it and found that there are still a wide range of available places. Therefore, I changed many of my current projects to rectangle. ApplicationI. Screen

Study Notes on cocos2d-x (2)-important concepts and test example structure

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man 1. Several Important Concepts The cocos2d engine has several concepts: Director,

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