I really admire K's abilities.

An online Video game Was developed Konami Called tengen toppa gurren lagann ch %zetsu hakkutsu online ( Tianyuan broke through online ? , Literally "tengen toppa gurren lagann: Superior excavation online "). beta testing had ended on rjl 16,200 7.

Reading the Book of Yunfeng's boss

Yun Feng's boss published a book, but Yao Xian and Meng Yan's names on the cover are obviously more eye-catching than Yun Feng's. Cold-_-B hasn't finished it yet. Let's just talk about it ...... An interesting book, not a textbook, is more like a

View the problem height

This is something I 've been trying to write. it's not long before I come here to find that my colleagues are at a different level of view from people I 've been using. Today, the first time I spoke about talk in the department, I was deeply

The legendary cone step Mapping

Lonesock on gamedev.net proposed a new way to solve the Ray Intersection problem in calculation relif mapping/per-pixel displacement mapping. For details, please this thread: http://www.gamedev.net/community/forums/topic.asp? Topic_id = 372739

Ray Tracing on PS3 hardware

For videos that have been viewed more than a month ago, the three PS3 are connected through routing, and can now implement real-time (or interactive) Ray tracing. Although I have known about cell before, it is shocking to have the results so quickly.

Real-time floating

An article on gpg6ArticleIt seems very enlightening. Real-time floating on the water surface can be simulated more realistically for any polygon. Main problems:1. Rigid Body physics, including rigid body dynamics and kinematics, can meet the

[Translation] Graphic lectures for 3D game fans [(Super) Street overlord 4] (later)

Http://www.opengpu.org/forum.php? MoD = viewthread & tid = 7169 & extra = Page % 3d1   [(Super) Street overlord 4] Graphic lectures (later) for 3D game fans)How to Implement the Working Technology of 2D Combat Game styles in 3D graphics. Http://

Cell SPU is indeed fast

Recently, I tried to put the simplest raytracer on the PS3 Linux box. Vector computation of six SPUs uses the vectormath library of bullet to run the same raytrace kernel to calculate the 800x600 image, two point light sources and two procedural

Component-based game Object System

In fact, component based game object system is no longer a new thing. After countless times of being overwhelmed by huge game logic systems and plans, gas powered games has already completed this attempt in dungeon seige. I have read several

Turn: it comes to mind from a piece of game-Layer Code (

I was surprised to find that the Japanese did not really write games. Code. It is all about the hard work of employees to make up for the lack of tools, technologies and ideas. In this regard, I do not agree with many domestic opinions. I think

Otaku comprehensively analyzed the technology of Mei Leyou's "Fantastic club!

Http://www.opengpu.org/bbs/forum.php? MoD = viewthread & tid = 5442. Translation: traceProofreader: qianma GaNEdit: XinRelease: Me Love simulation games are a unique

GPU-accelerated diffuse cube map computing

GPU-accelerated diffuse cube map computing Diffuse cube Map For vertex x, we know the brightness from X reflection to ω. Lo (ω) = megabrdf * Li (ω 1) * vis (ω 1) * max (0, dot (d ω 1, n) * D ω 1Here, BRDF is the bidirectional reflection

Precomputed Radiance Transfer computing subsurface scattering [continued]

We use http://www.dedalo-3d.com/index.php? The method described in filename = sxcol/experiments/ss_scattering_python.html uses PRT to simulate the SSS effect. InArticleThe formula used to calculate the final color value is as follows:Both rgbpi and

Diffusecubemap builder ver 0.01

Command line:Diffusecubemaper.exe DeST. Dds SRC. DDS ProgramRead SRC. DDS to calculate the corresponding diffusecubemap and save it to DeST. DDS.This version only supports generating a cube map of X size.// After the command line is executed, it

Recommend an article

Ambient occlusion Fields Janne kontkanen, Samuli LaineTo appear in ACM Siggraph 2005 Symposium on interactive 3D graphics and games Abstract We present a novel real-time technique for computing inter-object ambient occlusion. for each occluding

Halflife is not accidental

After reading two halflife (1, 2) case studies, we have strengthened the belief that God was born by no accident. A lot of determination, perseverance, and important capabilities. The Cabal design process was established to make a complete change to

Head of old birds

In January, the game created a great deal. Not because Program Article(But in the program article, we can see the introduction of the maxscript of bad_fish. It seems that the circle is really small.) It is two articles in the topic of game design

About code: Blocks

Because I can't stand VI, and I don't have the confidence to deal with the Emacs that has been abandoned for a long time, I decided to use code: blocks... With VNC, C: B is good. I was particularly touched by intelliisense, so happy...   It's just

Catch the tail of youth and get angry again

This was found by Google's great gods today: 1. Capcom's "Great God" and PS2 exclusive ACT games are prototype based on tianzi in Rizhao, one of the three great gods, and the movements are refreshing and gorgeous, it is a work that I have been

Share: A Development diary by Tom Fulp, maker of Castle Crasher

Address: http://tomfulp.newgrounds.com/news/post/78053 The longer I spent on Castle Crasher, the shorter I went to bed. It started to adjust my work schedule from AM to Am. After working on Sunday, I got a bunch of PM back home, but I still can't

Total Pages: 64722 1 .... 54892 54893 54894 54895 54896 .... 64722 Go to: GO

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.