3d graphics book

Want to know 3d graphics book? we have a huge selection of 3d graphics book information on alibabacloud.com

Fedora9 enable special 3D effects (NVidia graphics card)

For how to install the NVidia ora9 nvidia video card driver and enable the 3D special effect, directly open the terminal input: # Install the yum-yinstallkmod-NVidia video card driver, turn on system = "Preference =" Perception = "desktop effect =" and enable the desktop cube effect. If you want to see more special effects, you will not show them one by one. Install the NVidia graphics card driver of Fedor

Qt OpenGL 3D graphics

Introduction OpenGL is a standard API for rendering 3D graphics. OpenGL only deals with 3D rendering and provides little or no support for GUI programming issues. the user interface for an OpenGL * application must be created with another toolkit, such as motif on the X platform, microsoft foundation classes (MFC) under windows, or QT onBothPlatforms. The QT Open

3D Vector class for graphics development (C #)

Using system;using system.collections.generic;using system.linq;using system.text;namespace VectorDemo{//3D Vector class for graphics development (C #)

Drawing graphics with 3D enhancement tips (v)----polygon elements use and more

1. Note that polygons in polygon elements can only be planar and must be convex, and the edges of the polygons cannot be bent2. Segmentation and boundaries, which can be artificially set for boundary and non-boundary edgesGledgeflag (TRUE)//Next all points are boundary edge beginningsGledgeflag (FALSE)//Next all points are non-boundary edge start3. Manipulating depth buffersGlutinitdispalymode (glut_depth);//Open Depth bufferGlenable (gl_depth_test);//enable depth test, even if not enabled, the

Drawing graphics and 3D enhancement techniques (IV.)----polygon primitives and their PIP patterns

); Glloadidentity (); //Establish clipping volume (left, right, bottom, top, near, far) if(W h) Glortho (-nrange, Nrange,-nrange*h/w, nrange*h/w,-Nrange, Nrange); ElseGlortho (-nrange*w/h, nrange*w/h,-nrange, Nrange,-Nrange, Nrange); //Reset Model View Matrix StackGlmatrixmode (Gl_modelview); Glloadidentity (); }intMainintargcChar*argv[]) {Glutinit (argc, argv); Glutinitdisplaymode (glut_double| Glut_rgb |glut_depth); Glutcreatewindow ("Polygon stippling"); Glutreshapefunc (changesiz

3D Math-Graphics Rendering Math

space 1. Coordinate space, view space, and window scalingMmodel, Mmworld Mworld, Mview Mview, mclip mclip, Mscreen coordinate space and transformation matrix are relatively clear, but the specific origin of where, the direction set in the specific engine also to be specific analysis. The pixel aspect ratio of the window is the window resolution, and the physical ratio of the window is the size of the vertical and horizontal pixels multiplied by the resolution of the pixels. In fact, the size o

Optimize 3D graphics Assembly Line

capacity of vertex transformation coloring is limited.(2) Maximum number of vertices.(3) create a triangle.(4) grating restrictions.(5) pixel coloring restrictions.5: the memory size is too small.6: video card memory is too small, and other hardware caps restrictions. The above is the bottleneck in the common 3D graphics rendering pipeline, so we will determine the bottlenecks one by one. The simple method

Efficient 3D graphics Math Library

return value is even written! You may not use the same editor as me when reading this article. Therefore, after understanding the essence, you can use reasonable algorithms to implement your math library. All subsequent functions are written in an editor-independent method. * = The potential danger of Operator Overloading is that vector is 4d and can represent 3D vectors or 3D coordinate points. If it is a

To pay tribute to the classics, why writes 3D graphics programs [Open Source]

I personally think that there are two sets of classic tutorials to learn 3D graphics program development. d3d What I do is to integrate all the demos into a project. all demos use the same rendering device. in this way, you can freely switch the demo in a process. the biggest trouble in writing this set of things is that every demo changes the rendering device status and needs to be restored when it exits.

Ways to make 3D graphics in PowerPoint

1. Start PowerPoint 2007 and create a new, blank slide, as shown in Figure 1. 2. After the blank slide is created, add a simple two-dimensional graphic to it. On the Insert tab, in the Illustrations Options group, click the Shape button, select the Pentagram shape in the Star and banner area in the Drop-down list that opens, and then draw the shape on the slide. 3, select the "Pentagram" shape, on the Format tab, in the Shape Styles option group, click the Shape Effects

Drawing graphics and 3D enhancement techniques (ii)----Point drawing of straight line elements

==0) {h=1; } glviewport (0,0, w,h); Glmatrixmode (gl_projection); Glloadidentity (); if(wh) {gluortho2d (-100.0,100.0,-100.0* (glfloat) h/(glfloat) W,100.0* (glfloat) h/(Glfloat) w); } Else{gluortho2d (-100.0* (Glfloat) w/(glfloat) H,100.0* (Glfloat) w/(glfloat) h,-100.0,100.0); } glmatrixmode (Gl_modelview); Glloadidentity (); }intMainintargcChar**argv) {Glutinit (argc,argv); Glutinitdisplaymode (Glut_rgb|glut_double); Glutinitwindowposition ( -, -); Glutinitwindowsize ( -, -); G

Drawing graphics with 3D enhancement Tips (iii)----triangular elements Trangle

; angle2; angle+= (pi/8) ) {x=50.0f*cos (angle); Y=50.0f*sin (angle); if((color%2)==0) {glcolor3f (0.0f,1.0f,0.0f); } Else{glcolor3f (1.0f,0.0f,0.0f); } Color++; glvertex3f (x, Y,0.0f); } glend (); Glbegin (Gl_triangle_fan); glvertex3f (0.0f,0.0f,0.0f); for(angle =0; angle2; angle+= (pi/8) ) {x=50.0f*cos (angle); Y=50.0f*sin (angle); if((color%2)==0) {glcolor3f (0.0f,1.0f,0.0f); } Else{glcolor3f (1.0f,0.0f,0.0f); } Color++; glvertex3f (x, Y,0.0f); } glend (); Glpopmatr

3D graphics engine for j2's [a little confused]

Currently, no 3D graphics engine is available on mobile phones, especially for games. I hope to build a usable engine based on the open-source project in France!This is the address of the project: http://rzr.online.fr/java.htm Source: http://gceclub.sun.com.cn/NASApp/sme/jive/thread.jsp? Forum = 11 Thread = 8593 Haha, get used to sourceforge.net and freshmeat.netMostly foreign websites,A lot of pe

Webgl Chinese tutorial-Lesson 4-drawing real 3D graphics-Translation in foreign languages

Webgl -- start to make some real 3D objects Original article of Lesson 4: Http://learningwebgl.com/blog? P = 370 Case study: http://learningwebgl.com/lessons/lesson04/index.html The difference between the code in this lesson and the previous one is completely concentrated in the animate, initbuffers and drawscene features. If you scroll down to animate, you will see some very small changes: variables, remember that the two objects in the current

Total Pages: 4 1 2 3 4 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

not found

404! Not Found!

Sorry, you’ve landed on an unexplored planet!

Return Home
phone Contact Us
not found

404! Not Found!

Sorry, you’ve landed on an unexplored planet!

Return Home
phone Contact Us

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.