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Android Hack learning Path (ii)--android game scrolling Sky hack

After the last period of the crack tutorial, I believe that everyone is the same as me is the first to crack is the beginning, we cracked the purpose of what?Do you make money? Baidu on a lot of cracked version of the application, cracked people have to make money? Actually, it is also convenient for me.Play a game, feel no way, to a crack, unlimited gold coins or something, customs clearance is not? We're making money in the middle of the

Android Hack learning Path (iii)--android game cut fruit hack

After the first two cracked tutorials, presumably we also understand the simple process of cracking.Try out the app first, learn about the general process of running the app, then find out the keywords from the app (the average keyword is almost always a failure to pay), then use Androidkiller to decompile, search for the Unicode of keywords or keywords, and then Find the key Smail file from the search results, modify the Smail file, compile it, and then install the testTo put it simply, try the

Recording game video software, which is good? How to recording game video with bandicam?

Recording game Video software which is good Recording Game Video software We search on the Internet can find a lot of here small weave think Bandicam record game video is very convenient for the computer is a good choice oh. B

Android Use Tutorial: (Eight-door artifact) hack in-game method and principle

. Search for Data Now click on the shortcut icon to open the eight-door artifact, enter the current amount of sunshine in the input field (100) Click Search, will come out a variety of data types, direct point "Auto Match" on the line. There are lots and lots of data (thousands), so don't worry, keep looking down. 4. Back to the game Now minimize the eight-door artifact and return to the game interface. Col

Android Reverse Tour---hack " wear boots cat " game fee function

, thank you very much! Iv. SummaryThis article simply introduces how to remove the charge function in the game, to enter the game play smoothly. Being able to see the length of this article is very short, in fact this hack process is very easy. Suitable for 0 basic reverse enthusiasts to get started exercise function. Read the article, remember to share a lot of

Unity3d anti-compilation hack game Simple example (use ILDASM to decompile DLL modifications and recompile DLLs)

Because these days encountered a unity bug, have to go to the anti-compilation DLL to see C # code generation middleware code. This also uses some knowledge of anti-compilation and recompiling DLLs, which means that unity is so insecure.Let's start with a new project, create a script, and write a very simple code:Using unityengine;using System.collections;public class Crack1:monobehaviour {//Use this for initializationvoid Start ( {Debug.Log ("123");} Update is called once per framevoid update (

Hack is how to tamper with the value of the game, the secret of the Android hand tour to crack the whole process

reached the full level from the initial VIP1.650) this.width=650; "id=" aimg_188603 "class=" Zoom "src=" http://www.apkbus.com/data/attachment/forum/201504/23/ 164228zb484r0b00g4gobr.jpg "width=" 563 "style=" Border:0px;width:auto;height:auto; "/>650) this.width=650; "id=" aimg_188604 "class=" Zoom "src=" http://www.apkbus.com/data/attachment/forum/201504/23/ 164229rkgqmexdbk3zqdbb.jpg "width=" 561 "style=" Border:0px;width:auto;height:auto; "/>through the above few simple steps, the

Hack is how to tamper with the value of the game, the secret of the Android hand tour to crack the whole process

and 100 is the number of diamonds. in Figure 2, you can tell that the code is the part that determines the VIP level. Once the initialization data is found, the cracker can tamper with any numeric and parametric parameters, and figures 3 and 4 are the pre-and post-comparison charts that tamper with the initialized values of the coins and diamonds in the game. Figure 5 and Figure 6 are pre-and post-contrast charts that tamper with the VIP level. aft

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development Directory Lecture 1 game Demo project creation... 1 Ii. Editing of game scenarios... 1

Game Development Video Tutorial _ the Mini run game based on MFC design

4)27th Talk about the mini-run Combat (Code demo and explaining 5)28th talk about the mini-run Combat (Code demo and explaining 6)The 29th talk about the mini-run combat (Big Data)The 30th talk of the mini-run combat (Big Data-cont.)The 31st talk about the game of mini-run three major elements32nd talk about the mini-run Combat (Code demo and explaining 7)The 33rd talk of the mini-run Combat (Code demo and explaining end)34th talk about the mini-run

Video Game Development Series courses (video course instructor: ou yanliang)

Video Game Development Series (1): Game Development Process preview .zip Lecture content: learn C # from an interesting perspective #! In this network broadcast, we will fully introduce the content covered by this series of network broadcast courses, let everyone have a preliminary understanding of how to use C # To develop the

【14 iOS-Cocos2d game development 】 audio/sound/video play (using Cocos2D-iPhone-Extensions embedded cocos2d video play !)

background music + (void) pausebgmusic {[[simpleaudioengine sharedengine] pausebackgroundmusic];} // continue playing background music + (void) resumebgmusic {[[simpleaudioengine sharedengine] resumebackgroundmusic];} // stop background music + (void) stopbgmusic {[[simpleaudioengine sharedengine] stopbackgroundmusic];} // ---------------- sound effects // load audio + (void) loadpolictmusic in advance {// [[simpleaudioengine sharedengine] preloadeffect: @ "himi. CAF "];} // specifies the playi

Unity3d game Development Combat Original video lecture Series 7 of the Elimination of music game development

Commentary FolderIntroduction to the first game and brief introduction of resourcesSecond, the setting of the background of the game sceneThe third talk about the production of the game special Effect precast bodyThe display of the game scene foregroundFifth Lecture Tile Background block Sixth lecture Elimination

Win10 video recording shortcut tool Win10 screen recording game video, recording win10

Win10 video recording shortcut tool Win10 screen recording game video, recording win10 Windows 10 official version has been released for some time. Many new features of win10 are recommended. One of them is how to use the game video recording tool that comes with Win10. The

Unity3d game Development Combat Original video lecture Series 9 Tower defense game development first season

Commentary FolderTower Defense Game 0 Basic article ...First game demo and resource introduction ... The second game scene is finished ...The third is about the fabrication of precast bodies ...The four is about the random generation of the enemy and walking by the path ...The generation and design of tower defense tools ... The changes and fractions of enemy

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

2d cocos2d-x cocostudio UI Game DevelopmentZookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the gener

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

Zookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the generation of Number 2... 7 V. Judgment of input operations... 9 6. input operation response.

Unity3D game development practices original video Lecture Series 4-2D crazy competition shot game development

Zookeeper Tutorial directory: Lecture 1 game introduction includes resourcesLecture 2: Preparation of prefabricated bodies and preliminary map creationThird, improve Map ProductionFourth, we will discuss how to create and control player movements.Fifth, the realization of player AnimationSixth, continue to beautify the scenario7. Four-week alteration and handling of player deviation from the track8. Use of items and creation of player attributes9 sy

Unity3d game Development Combat Original video lecture series 13 hat-trick game development (preview)

FolderFirst speaking Game demo project created ... 1The second talk about the editing of the game scene ... 1The third lecture on the movement of hats ... 2The four is about the production of shells ... 4The game interface is in good condition ... 6Seventh talk about the production of various UI ... 8Eighth speaking score and explosion effects ... TenDepend

Is the big-screen game ecology of le-video crazy to become another potential market?

direction.I queried the detailed information, from 4 aspects of the shallow to read.1, platform + hardware + content + partner = le big screen game ecology?The so-called ecology, must have different elements exist, and different elements need to have a common business ties to connect, so that ultimately each element in this bond relationship can maximize the role and value of the same time, but also the additional chemical reaction effect. In the mus

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