hololens holograms

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Undertake holograms outsourcing holograms content customization holograms scene outsourcing development

HoloLens emulator and documentation are now open to developersHow do I develop applications for Microsoft HoloLens holographic glasses? Each device running Windows 10 uses the same unified Windows kernel. So you've learned all about Windows development to help you develop applications for Microsoft HoloLens holographic glasses.What does the

HoloLens Development Notes-HoloLens Shell overview HoloLens Shell overview

stops and does not navigate to other apps.CortanaCortana is your personal assistant on the HoloLens, just like the desktop and the phone. She can be used to perform a number of system tasks, such as launching an app, restarting the device, or finding information for you. Developers may also choose to integrate Cortana into their user experience.Store, Settings, and system appsHoloLens has a large number of built-in applications, including: W

Notes on the development of HoloLens-application view on HoloLens in HoloLens

Apps running on HoloLens may contain 2 views, holographic and 2D respectively. Apps can be converted between a holographic view and a 2D view. This is frequently used to access system-provided interfaces, such as virtual keyboards. Applications that have at least one holographic view are classified as holographic applications. Applications that do not contain any holographic views are 2D applications.Holographic ViewHolographic viewsThe holographic vi

Hololens Development Environment Configuration (RPM)

virtualization enabled, the installation will error. If your computer does not support emulator, you will also get an error.Note: The installation is over please restart!!! Step 4– Installing UnityFinally we need to install the hololens-compatible version of Unity.Download Unity Technical Preview. There are three steps that need to be made: Install 64-bit or 32-bit Unity version. Install Universal Windows Platform Runtime. Install do

HoloLens Development notes-HoloLens real machine to get started

Awaited began to come out, and finally today got the HoloLens real machine.Equipment overview Packing boxOntologyTry to wearActual effect Galaxyexplorer DemoHolographic image affixed to the real scene surfaceAdvantages The core features of the promotional video are already in place, and the HoloLens hardware details are consistent, as was the text of the

HoloLens Development Notes-Unity's persistence scene hold

Persistence scene hold is a key feature of the HoloLens holographic experience, when the user leaves the original scene, the holographic objects in the original scene will remain in a certain position, and when the user returns to the original scene, the holographic content of the original scene can be accurately restored. The Worldanchorstore class is the key API for implementing this feature, which ensures that users can paste any holographic object

Aside from denigrating, I talked to HoloLens developers about Magic Leap new product, and found ...

Finally.After several jumps, the legend of the Dragon saw all the road giant continued "blood transfusion", but no products, was questioned by the company's Magic Leap, last night (December 21), 9 o'clock to shake out a "big baggage"--magic Leap one Creator Edition (hereinafter referred to as ML1). Then, it is time to sacrifice the Magic Leap for 6 years of big strokes. Oh sorry, dinosaur urgent Kesse the wrong venue, the original image should be this: All in all, Magic leap big Evening This r

HoloLens Development Notes-Unity Development Overview using Unity Development Overview

Unity Technical Preview for HoloLens the latest release: Beta 24, posted on 09/07/2016Before you start using unity to develop HoloLens apps, make sure you've installed the necessary tools, including Unity HoloLens Technical Preview. The Unity HoloLens Technical Preview is built based on the Unity 5.4 Beta release, and

HoloLens First Contact

Get HoloLens fast one months, say a little bit of their own technical characteristics, application mode of intuitive feelings. I have to admit that HoloLens's experience is beyond my expectations of Microsoft, and I never imagined that Microsoft would be so good at hardware design. HoloLens the characteristics of the hardware itself can find a lot of information on the Internet, do not repeat, single-talk a

HoloLens Development Notes-build 2D apps Building 2D Apps

HoloLens allows us to see holographic content in the real world. But it's essentially a Windows 10 device, which means that HoloLens can run most UWP apps in the Windows Store as a 2D app.Target platform set to Windows.universaltargeting Windows.universal Microsoft's platform has been changing over the past few years, so developers tend to have different starting points, so here are some guidelines to

Microsoft HoloLens FAQ

Q:windows 10 What does it mean to set up holographic technology? A:windows 10 is the first holographic computing platform to provide an API for identifying gestures and environments on stand-alone devices. With Windows 10, holographic images will become a universal application of Windows, and all Windows Universal applications will be holographic. Windows 10 integrates holographic technology to bring us new communication, innovation and exploration. Q: What is Microsoft

HoloLens development Notes-using Visual Studio with Visual Studio

Whether you're using DirectX or unity to develop holographic applications, you'll use Visual Studio 2015来 to debug and deploy your app. In this section, you will learn the following: How to deploy your app to HoloLens with Visual Studio How Visual Studio 2015 uses the built-in HoloLens emulator How to debug a holographic application PrerequisitePrerequisites Install the

HoloLens Development notes using unity to develop a simple application

I. Overview of HoloLensHoloLens has the following characteristics1. Spatial mappingWith Microsoft's specially customized holographic processing unit (HPU), the HoloLens enables fast scanning and spatial matching of the surrounding environment. This ensures that the HoloLens can accurately place or present holographic content on the real world surface, ensuring the core AR experience.2. Scene MatchingHoloLen

Against Meta 2, Microsoft's new patent is expected to solve the problem of HoloLens field of view

Last week, Microsoft HoloLens's rival AR glasses Meta 2 was officially shipped, and Microsoft was in the rush. We know that Meta 2 is not only cheaper than HoloLens in price, but also not weak in performance, META2 has a visual angle of 90 degrees, 60 degrees higher than HoloLens. However, the patent now exposed by Microsoft is expected to increase the field of view of

HoloLens Development notes-known issues known issues

This article mainly mentions a list of questions that may be troubling for our development of HoloLens applications.Visual Studio There may be minor issues when connecting to HoloLens using the VS Update 1. But these minor issues were fixed in Update 2, and we recommend that you use Visual Studio Update 2. "dep0001:unexpected Error: -2145615869"- If you restart it after debugging the dev

HoloLens Development Starter Series 1-Installation development environment

HoloLens Development Starter Series 1-Installation development environment OfficialThis article is a simple translation of the above article and practice record, English OK, directly to crossing network better. Catalogue 1 operating system and hardware requirements 2 development environment Listing 3 operating system 4 Visual Studio Community 5 Installation HoloLens Emulator 6 Unity5.6 7 vuf O

HoloLens development, unity is not a must, but the present is the only

For HoloLens development and application, direct use of C + + and DERECTX development is also possible. But it's hard, there's no efficient library available. Not much nonsense, the foreigner said more detailed: http://windowscomments.com/?p=1693 OK, I said C + + and DirectX, but for game development, C # and Unity might be a better choice. I have posted Why is There No HoloLens SDK? Two days ago. For deve

Unity recommended settings (HoloLens development series)

This article translated from:Recommended settings for UnityUnity provides a set of default options that can be applied to all platforms in general. However, Unity also provides some special behavior for HoloLens, which can be changed by project settings.Content of this article 1 Holographic Start Screen 2 Trace loss (Tracking loss) 3 Features 4 Learn More Holographic Start ScreenTo change the settings of the Holographic splas

HoloLens Development Notes-start using Vuforia Getting started with Vuforia

Vuforia has implemented support for HoloLens in the 6.1 version of the Unity SDK. Check out the developing for Windows ten in Unity article to learn how to configure the Windows 10 development environment for Unity and Visual Studio.The best way to understand the structure of the Vuforia HoloLens project in Unity is to download Unity HoloLens sample by learning t

Unity UI on HoloLens

http://heliosinteractive.com/scaling-ui-hololens/https://forum.unity3d.com/threads/unity-ui-on-the-hololens.394629/1.Create a world Space Canvas attached to the Camera (or using a tagalong, etc)2.Set their width to 126.8 and their height to mirroring (the 1268x720 resolution)3.Set the Dynamic Pixels Per Unit to ten on the Canvas Scaler? 4.Magic time?: To make the canvas the full size of the viewable area, s

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