A is the transparency component. If this component occupies 1 bit, you can use this component to design text or images that are transparent to the background. If multiple bits are used, you can use this bit to set the overlapping effect of multiple images.
Int COLOR_Format12bitRGB444
Each pixel is represented by 12 bits, and each RGB component occupies 4 bits.
Int COLOR_Format16bitARGB1555
Each pixel is represented by 16 bits, transparency A occupies 1 bit, and each RGB component occupies 5 bits.
Int COLOR_Format16bitARGB4444
Each pixel is represented by 16 bits, transparency is represented by RGB components, and each component occupies 4 bits.
Int COLOR_Format16bitBGR565
Each pixel occupies 16 bits, B occupies 5 bits, G occupies 6 bits, and R occupies 5 bits.
Int COLOR_Format16bitRGB565
Each pixel occupies 16 bits, the R component is 5 bits, the G component is 6 bits, and the B component is 5 bits.
Int COLOR_Format18BitBGR666
Each pixel occupies 18 bits, and each BGA Component occupies 6 bits.
Int COLOR_Format18bitARGB1665
Each pixel occupies 18 bits, where A occupies 1 bits, R occupies 6 bits, G occupies 6 bits, and B occupies 5 bits.
Int COLOR_Format18bitRGB666
Each pixel occupies 18 bits, and each RGB component occupies 6 bits.
Int COLOR_Format19bitARGB1666
Each pixel occupies 19bit, A occupies 1 bit, and RGB occupies 6 bit
Int COLOR_Format24BitABGR6666
Each pixel occupies 24 bits, while each ABGR occupies 6 bits
Int COLOR_Format24BitARGB6666
Each pixel occupies 24 bits, and each ARGB occupies 6 bits.
Int COLOR_Format24bitARGB1887
Each pixel occupies 24 bits, while A occupies 1 bits, RG occupies 8 bits, and B occupies 7 bits.
Int COLOR_Format24bitBGR888
Each pixel occupies 24 bits, and each BGR occupies 8b it
Int COLOR_Format24bitRGB888
Each pixel occupies 24 bits and RGB components, and each component occupies 8 bits.
Int COLOR_Format25bitARGB1888
Each pixel occupies 25 bits, transparency A occupies 1 bits, and RGB occupies 8 bits
Int COLOR_Format32bitARGB8888
Each pixel occupies 32 bits, and each ARGB occupies 8 bits
Int COLOR_Format32bitBGRA8888
Each pixel occupies 32 bits, and each BGRA occupies 8 bits.
Int COLOR_Format8bitRGB332
Each pixel occupies 8 bits, where the R component occupies 3 bits, the G component occupies 3 bits, and the B component occupies 2 bits.
Int COLOR_FormatCbYCrY
The preceding image formats are RGB, while CbCrY is a YUV signal, which can be seen as the YUV signal being scaled and cheap. Y indicates the brightness, Cb, Cr indicates the color and saturation of the image, Cb indicates the saturation, U indicates the color, Cr indicates the color, and V indicates the color signal,
Int COLOR_FormatCrYCbY
It is also a YUV signal, but the brightness, tone, and saturation information are different from the above.
Int COLOR_FormatL16
Int COLOR_FormatL2
Int COLOR_FormatL24
Int COLOR_FormatL32
Int COLOR_FormatL4
Int COLOR_FormatL8
Int COLOR_FormatMonochrome
It is a monochrome image with an unknown number of digits.
Int COLOR_FormatRawBayer10bit
The color digital camera requires three monochrome sensor to obtain the RGB component, but the cost is high. To reduce the cost, the color component is obtained through the RGB mosaic filter on a single sensor, this method was initially proposed by bayer, so it is named bayer. As shown below, the filter can have four patterns: GB/RG, GR/BG, BG/GR, RG/GB. Each sampling point has 10-bit ADC for quantification.
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Int COLOR_FormatYUV411Planar
Each four consecutive Y components share one UV component, but the UV component is packaged into different planes,
Int COLOR_FormatYUV420PackedPlanar
YUV420 packet shares one UV component every 2x2 pixels and packs YUV into one plane,
Int COLOR_FormatYUV420PackedSemiPlanar
Int COLOR_FormatYUV420Planar
Every 2x2 pixels share a UV space. The Y component space is followed by the U component plane, which is then the V component plane,
Int COLOR_FormatYUV420SemiPlanar
A uv space is shared every 2x2 pixels, which is considered to be a line-by-line UV sample. Package UV components into a plane in a staggered manner,
Int COLOR_FormatYUV422PackedPlanar
One UV component is shared for each two consecutive Y components and is stored in a compact manner.
Int COLOR_FormatYUV422PackedSemiPlanar
Int COLOR_FormatYUV422Planar
As shown in
Int COLOR_FormatYUV422SemiPlanar
Int COLOR_FormatYUV444Interleaved
Indicates that the UV component has no subsampling. In other words, each Y component has its own UV component, as shown in
Int COLOR_QCOM_FormatYUV420SemiPlanar
Int COLOR_TI_FormatYUV420PackedSemiPlanar