Mac compiled cocos2d-x-3.2 * android project ...... Cocos
Mac compiled cocos2d-x-3.2 * android project ...... Cocos
Mac compiled cocos2d-x-3.2 * android project ...... Cocos .... It is useless to change several ndk versions .... Solved the problem in the following article:
References:
Http://blog.csdn.net/wk3368/article/details/37829017
Http://www.cocoachina.com/bbs/read.php? Tid = 215931
Assertion failed: (0 <= N && N < static_cast
(m_columnToByte.size() - 1)), function startOfNextColumn, file /Volumes/data/ndk-toolchain/src/llvm-3.4/llvm/tools/clang/lib/Frontend/TextDiagnostic.cpp, line 294.2 warnings generated.0 clang++ 0x000000010239cf05 llvm::SmallVectorTemplateBase
::grow(unsigned long) + 6291 clang++ 0x000000010239db3b llvm::SmallVectorTemplateBase
::grow(unsigned long) + 37552 libsystem_platform.dylib 0x00007fff9441d5aa _sigtramp + 263 libsystem_platform.dylib 000000000000000000 _sigtramp + 18076248164 clang++ 0x000000010239ce5e llvm::SmallVectorTemplateBase
::grow(unsigned long) + 4625 clang++ 0x000000010239cea5 llvm::SmallVectorTemplateBase
::grow(unsigned long) + 5336 clang++ 0x00000001000c9b0a std::vector
>::_M_insert_aux(__gnu_cxx::__normal_iterator
> >, llvm::BitstreamWriter::Block const&) + 236907 clang++ 0x00000001000cabbd std::vector
>::_M_insert_aux(__gnu_cxx::__normal_iterator
Traceback (most recent call last): File "build_native.py", line 159, in
build(opts.ndk_build_param,opts.android_platform,opts.build_mode) File "build_native.py", line 146, in build do_build(cocos_root, ndk_root, app_android_root,ndk_build_param,sdk_root,android_platform,build_mode) File "build_native.py", line 82, in do_build raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")Exception: Build dynamic library for project [ /Users/zhaoming/Documents/workspace/dmy/gameJumpWheel/proj.android ] fails!