Cocos2d-x 3.0 has been released for some time, as a beginner, I have always felt cocos2d-x very pit. Each larger version changes, there will be different ways to create the project, each time the span is quite large ...
But with the heart of the theory, the 3.0RC version began to build the environment, project creation, compiling the way more humane.
Now, let's get to the point of building a COCOS2DX development environment, one step at a time.
Cocos2d-x Many tools are required to use Python, so we need to install the Python environment first
Python Downloads: Click here
Here you need to download the Python 2.X version. Once thought to download the 3.x version later installed found cocos2d-x provided by the Python run the error, so uninstall the Python2 after reloading. X version
Python installation using the default installation method, but after installation we need to configure environment variables
In My Computer (right)-> Properties-> advanced system Settings-> Advanced tab-> environment variable-> system variable, locate the path variable and add the environment variable to python in its value. Format is [python installation path]; For example I installed in the C disk my environment variable is added to the C:\Python27;
After configuration, remember to log off and then re-enter the system environment variables will not take effect
Next, we want to download the latest version of Cocos2d-x, so far cocos2d-x has been updated to the 3.0RC2 version
Cocos2d-x Official website: click here
After downloading we unzipped to disk, and open the Cocos2d-x folder to find setup.py This file, run, will appear the console as follows
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