Differences between php4 and php5

Source: Internet
Author: User
Differences between php4 and php5. Read the differences between php4 and php5. the objects in PHP5 have been adjusted systematically and comprehensively. the current situation may look similar to Java. This section describes the new object mode in PHP5 and provides some simple examples. Let this section be a new starting point for your PHP5 journey. :) * Constructor "> <LINKhref =" http

Objects in PHP5 have been adjusted systematically and comprehensively. the current situation may look similar to Java. This section describes the new object mode in PHP5 and provides some simple examples. Let this section be a new starting point for your PHP5 journey. :)

* Constructor and Destructor
* Object reference
* Object cloning
* Private, public, and protected modes in the object
* Interface (Interfaces)
* Abstract class
* _ Call
* _ Set and _ get
* Static members


Constructor and Destructor

In PHP4, when a function has the same name as an object, this function becomes the constructor of the object, and there is no destructor concept in PHP4.
In PHP5, constructor is uniformly named as _ construct, and the concept of destructor is introduced. it is uniformly named as _ destruct.

Example 1: constructor and Destructor

Class foo {
Var $ x;
Function _ construct ($ x ){
$ This-> x = $ x;
}
Function display (){
Print ($ this-> x );
}
Function _ destruct (){
Print ("bye ");
}
}
$ O1 = new foo (4 );
$ O1-> display ();
?>
In the above example, when you terminate the call to the foo class, the destructor will be called, and "bye" will be output in the above example ".


Object reference

As we all know, in PHP4, when a variable is passed to a function or method, the variable is actually copied once, which means that you pass a copy of the variable to the function or method, unless you use the reference symbol "&" to declare that you want to make a reference, not a Copy. In PHP5, objects always exist as references, and assignment operations in objects are also a reference operation.

Example 2: Object reference


Class foo {
Var $ x;
Function setX ($ x ){
$ This-> x = $ x;
}
Function getX (){
Return $ this-> x;
}
}
$ O1 = new foo;
$ O1-> setX (4 );
$ O2 = $ o1;
$ O1-> setX (5 );
If ($ o1-> getX () = $ o2-> getX () print ("Oh my god! ");
?>

Object cloning

As mentioned above, when an object is always called as a reference, what should I do if I want a copy of the object? PHP5 provides a new function, namely object cloning, with the syntax of _ clone.

Example 3: Object cloning
Class foo {
Var $ x;
Function setX ($ x ){
$ This-> x = $ x;
}
Function getX (){
Return $ this-> x;
}
}
$ O1 = new foo;
$ O1-> setX (4 );
$ O2 = $ o1->__ clone ();
$ O1-> setX (5); if ($ o1-> getX ()! = $ O2-> getX () print ("Copies are independant ");
?>
The object cloning method exists in many other application languages, so you don't have to worry about its stability. :)


Private, public, and protection modes of objects

In PHP4, all methods and variables of an object are public, which means that you can operate any of the variables and methods in an object's external operations. PHP5 introduces three new access control modes: Public, Protected, and Private ).

Public mode: allows operation control outside the object.
Private: only the methods in the object can be controlled.
Protected Mode (Protected): allows this object and its parent object to control its operations.

Example 4: private, public, and protected modes of objects

Class foo {
Private $ x;
Public function public_foo (){
Print ("I'm public ");
}
Protected function protected_foo (){
$ This-> private_foo (); // OK because we are in the same class we can call private methods
Print ("I'm protected ");
}
Private function private_foo (){
$ This-> x = 3;
Print ("I'm private ");
}
}
Class foo2 extends foo {
Public function display (){
$ This-> protected_foo ();
$ This-> public_foo ();
// $ This-> private_foo (); // Invalid! The function is private in the base class
}
} $ X = new foo ();
$ X-> public_foo ();
// $ X-> protected_foo (); // Invalid cannot call protected methods outside the class and derived classes
// $ X-> private_foo (); // Invalid private methods can only be used inside the class $ x2 = new foo2 ();
$ X2-> display ();
?>
Tip: variables in an object always exist in private form. directly operating on variables in an object is not a good object-oriented programming habit, A better way is to hand over the variable you want to an object.


Interface (Interfaces)

As we all know, objects in PHP4 support inheritance. to make an object a derived class of another object, you need to use code similar to "class foo extends parent" to control it. In PHP4 and PHP5, an object can only be inherited once. Multi-inheritance is not supported. However, a new term is generated in PHP5: interface, which is a special object without specific code processing. it only defines the names and parameters of some methods, the subsequent objects can easily use the 'enablement' keyword to integrate the required interfaces, and then add the specific execution code.

Example 5: Interface

Interface displayable {
Function display ();
}
Interface printable {
Function doprint ();
}

Class foo implements displayable, printable {
Function display (){
// Code
} Function doprint (){
// Code
}
}
?>
This is of great help to improve the readability and popularity of the code. from the example above, we can see that the object foo contains the displayable and printable interfaces, so we can clearly understand that, the object foo must have a display () method and a print () method. you only need to understand the Interface section, you can easily operate the object without having to worry about how the object operates internally.

Abstract class

Abstract classes cannot be instantiated.
Abstract classes, like other classes, allow definition of variables and methods.
An abstract class can also define an abstract method. an abstract class method is not executed, but may be executed in its derived class.

Example 6: abstract class

Abstract class foo {
Protected $ x;
Abstract function display ();
Function setX ($ x ){
$ This-> x = $ x;
}
}
Class foo2 extends foo {
Function display (){
// Code
}
}
?>

_ Call

A special _ call () method is added to the PHP5 object. this method is used to monitor other methods in an object. If you try to call a method that does not exist in an object, the __call method will be automatically called.

Example 7: __call

Class foo {
Function _ call ($ name, $ arguments ){
Print ("Did you call me? I'm $ name! ");
}
} $ X = new foo ();
$ X-> doStuff ();
$ X-> fancy_stuff ();
?>
This special method can be used to implement the "overload" action, so that you can check your parameters and pass parameters by calling a private method.

Example 8: use _ call to implement "overload" action

Class Magic {
Function _ call ($ name, $ arguments ){
If ($ name = 'Foo '){
If (is_int ($ arguments [0]) $ this-> foo_for_int ($ arguments [0]);
If (is_string ($ arguments [0]) $ this-> foo_for_string ($ arguments [0]);
}
} Private function foo_for_int ($ x ){
Print ("oh an int! ");
} Private function foo_for_string ($ x ){
Print ("oh a string! ");
}
} $ X = new Magic ();
$ X-> foo (3 );
$ X-> foo ("3 ");
?>

_ Set and _ get

This is a great method. the __set and _ get methods can be used to capture variables and methods that do not exist in an object.

Example 9: _ set and _ get

Class foo {
Function _ set ($ name, $ val ){
Print ("Hello, you tried to put $ val in $ name ");
}
Function _ get ($ name ){
Print ("Hey you asked for $ name ");
}
}
$ X = new foo ();
$ X-> bar = 3;
Print ($ x-> winky_winky );
?>

Type indication

In PHP5, you can specify in the object method that the parameter must be an instance of another object.

Example 10: type indication

Class foo {
// Code...
}
Class bar {
Public function process_a_foo (foo $ foo ){
// Some code
}
}
$ B = new bar ();
$ F = new foo ();
$ B-> process_a_foo ($ f );
?>
We can see that we can explicitly specify the name of an object before the parameter, PHP5 will identify this parameter as an object instance.


Static Member

Static members and static methods are called "class methods" and "class variables" in terms of face object programming )".
An object method can be called before an object is instantiated. Similarly, "object variables" can be independently controlled before an object is instantiated (an object method is not needed ).

Example 11: object methods and object variables

Class calculator {
Static public $ pi = 3.14151692;
Static public function add ($ x, $ y ){
Return $ x + $ y;
}
}
$ S = calculator: $ pi;
$ Result = calculator: add (3, 7 );
Print ("$ result ");
?>

Exception handling

Exception handling is recognized as an ideal method for handling program errors. this concept exists in Java and C ++. We are delighted to see that PHP5 has been added to this application. You can try to use "try" and "catch" to control program errors.

Example 12: Exception handling

Class foo {
Function divide ($ x, $ y ){
If ($ y = 0) throw new Exception ("cannot divide by zero ");
Return $ x/$ y;
}
}
$ X = new foo ();
Try {
$ X-> divide (3, 0 );
} Catch (Exception $ e ){
Echo $ e-> getMessage ();
Echo "n
N ";
// Some catastrophic measure here
}
?>
In the above example, we used "try" to execute the statement in curly brackets. When an error occurs, the code will hand over the error to the "catch" clause for processing, in the "catch" clause, you need to specify that an error should be handed over to an object for processing. this can make the code structure clearer, because now we can give all the error information to an object for processing.


Custom error handling

You can easily use custom code to handle errors to control exceptions in your program. You only need to assign your own error control class from the exception class. in your own error control class, you need a constructor and a getMessage method. The following is an example.

Example 13: Custom error handling

Class WeirdProblem extends Exception {
Private $ data;
Function WeirdProblem ($ data ){
Parent: exception ();
$ This-> data = $ data;
}
Function getMessage (){
Return $ this-> data. "caused a weird exception! ";
}
}
?>
Now we can use "throw new WeirdProblem ($ foo)" to throw an error handle. If an error occurs in the "try" code block, PHP5 automatically submits the error to the "catch" part for processing.


Namespace

Namespaces are useful for grouping classes or function groups. It can combine some related classes or functions to facilitate future calls.

Example 14: namespace

Namespace Math {
Class Complex {
//... Code...
Function _ construct (){
Print ("hey ");
}
}
} $ M = new Math: Complex ();
?>
Note the situations in which you need to use namespaces. in actual use, you may need to declare two or more objects with the same name for different purposes, then you can put them in different namespaces (but the interfaces must be the same ).

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