In Android Learning, action interaction is an important part of the software, where the scroller is the class that provides the drag effect, on the Internet, for example, some Launcher implementation of the sliding screen can be achieved through
iOS development requires a Mac computer, Xcode, and iOS SDK. Because Apple devices have their own closed environment, the development of iOS programs must be done on Mac devices (of course, black apples should also be possible, but it takes a lot of
How to successfully run the demo of SDL's officially available Android platformRain Date: 2014-4-30Write notes:SDL's official provided a anroid demo template sdlactivity, unable to run directly, according to the official document operation process
1. What is Popwindow?Popwindow is a way of dialog boxes! This article explains the use of the dialog box in Android, which is called Popwindow.2, the characteristics of PopwindowThere are two types of dialog boxes for Android: Popupwindow and
Then describe the basic knowledge of Cocos2D-x.
This section describes the Cocos2D-x music play function.
It is also slightly transformed in HelloWorld, and there are a lot of code:
Bool HelloWorld: init (){Bool bRet = false;Do{//////////////////////
I borrowed a wooden book from the library. The following examples are from books, which are written here only for notes ..
The game content is roughly as follows:
1. A Sprite has been running on the map, and the Sprite can jump (in fact, the map
For ReactiveCocoa, you must first understand three concepts: map, filter, and fold.Functional Programming with RXCollections
One of the key concepts of functional programming is that of a "higher-order function ".
Accordingto Wikipedia, a
Flying every day, using box2d for physical features. There are many tutorials on box2d online. We recommend the official manual, Chinese version, and address. I will not repeat the introduction and write something I understand.
The cocos2d-x can
Next, let's talk about some adjustments to the CCLOG macro.
Most of the time, when the debugging program cannot break a breakpoint, or when it is not convenient to break a breakpoint, it can only rely on LOG output. Therefore, a convenient
Today, I saw an article in csdn, writing the collision detection between the rectangle and the circle, learning from the author's detection ideas, I used it in the cocos2d-x.
Original article address: Click to open the link
The collision detection
Recently, there was a demand in the project development process: the Child control TextView in the ListView Item should set hyperlinks, specify text highlighting, and then click the hyperlink to jump to the webpage of the specified URL. This is easy
CCDriector is the core of the coco2s-x, used to create and control the display of the main screen, while controlling the scene display time and display mode. Generally, there is only one CCDirector in the game.
Role :? Initialize the OpenGL session.?
At the beginning of the mobile game "My name is MT", a game announcement will pop up, and some games are certainly familiar with it. This is webview, a web page. Since webview is related to the platform, here we will introduce how the cocos2d-x
As a landlord project, the shuffling algorithm is a very important step. It is very well-studied for how to "wash" evenly and "wash" randomly, the advantages and disadvantages of algorithms directly affect the performance. Here I will give an
I. Reference count reference count is an old memory management method in the c/c ++ project. The Ios SDK uses this method in the nutoreleasepool. There is a similar CCAutoreleasePool in cocos2dx. This method is basically the same as it. If you have
In this scenario, we assume that there are many enemies and bullets in which the bullets can hit the enemy, and after the collision, the bullets and the enemy will disappear. First, we need to track these enemies and bullets. We can add tags for
Today, I will share with you how to get the virtual keyboard and user input in the cocos2d-x. Sometimes, you need to enter some information, such as user logon. At this time, you need to obtain the virtual keyboard and the input information. Here we
Copy and mutableCopy have a better understanding of memory than a bad pen, and better understanding than writing it out. The previous sentence is very correct, and the last one is added by me. I learned what I did next but did not. The record is as
Android rules:
1) The main UI thread cannot be blocked. An error is automatically reported when the main UI thread reaches 5 seconds or more. The ANR application cannot respond)
2) do not allow threads other than the main UI thread to update the
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