Android imitation curtain effect and login interface Drag effect (Scroller class application) with 2 demo and source code

In Android Learning, action interaction is an important part of the software, where the scroller is the class that provides the drag effect, on the Internet, for example, some Launcher implementation of the sliding screen can be achieved through

iOS Development Study notes: Basic article

iOS development requires a Mac computer, Xcode, and iOS SDK. Because Apple devices have their own closed environment, the development of iOS programs must be done on Mac devices (of course, black apples should also be possible, but it takes a lot of

Circular reference for block in iOS

@interfacedemoobj () @property (nonatomic, strong) Nsoperationqueue*queue;@end@implementationDemoobj-(instancetype) init{ Self=[Super Init]; if(self) {self.queue=[[Nsoperationqueue alloc] init]; } returnSelf ;}- (void) dealloc{NSLog

How to successfully run the demo of SDL's officially available Android platform

How to successfully run the demo of SDL's officially available Android platformRain Date: 2014-4-30Write notes:SDL's official provided a anroid demo template sdlactivity, unable to run directly, according to the official document operation process

Popwindow Pop-up menu authoring in Android

1. What is Popwindow?Popwindow is a way of dialog boxes! This article explains the use of the dialog box in Android, which is called Popwindow.2, the characteristics of PopwindowThere are two types of dialog boxes for Android: Popupwindow and

Cocos2D-x game development music play

Then describe the basic knowledge of Cocos2D-x. This section describes the Cocos2D-x music play function. It is also slightly transformed in HelloWorld, and there are a lot of code: Bool HelloWorld: init (){Bool bRet = false;Do{//////////////////////

Cocos2dx getting started games

I borrowed a wooden book from the library. The following examples are from books, which are written here only for notes .. The game content is roughly as follows: 1. A Sprite has been running on the map, and the Sprite can jump (in fact, the map

ReactiveCocoa (2) map, filter, fold

For ReactiveCocoa, you must first understand three concepts: map, filter, and fold.Functional Programming with RXCollections One of the key concepts of functional programming is that of a "higher-order function ". Accordingto Wikipedia, a

Cocos2d-x box2d getting started

  Flying every day, using box2d for physical features. There are many tutorials on box2d online. We recommend the official manual, Chinese version, and address. I will not repeat the introduction and write something I understand.   The cocos2d-x can

[Cocos2dx advanced] debugging Article (3) Log transformation of cocos2dx

Next, let's talk about some adjustments to the CCLOG macro. Most of the time, when the debugging program cannot break a breakpoint, or when it is not convenient to break a breakpoint, it can only rely on LOG output. Therefore, a convenient

Collision Detection in cocos2d-x

Today, I saw an article in csdn, writing the collision detection between the rectangle and the circle, learning from the author's detection ideas, I used it in the cocos2d-x. Original article address: Click to open the link The collision detection

Solve the problem that the ItemClick of the TextView in ListView fails when LinkMovementMethod is set.

Recently, there was a demand in the project development process: the Child control TextView in the ListView Item should set hyperlinks, specify text highlighting, and then click the hyperlink to jump to the webpage of the specified URL. This is easy

Ccctor ctor for coco2d-x Core

CCDriector is the core of the coco2s-x, used to create and control the display of the main screen, while controlling the scene display time and display mode. Generally, there is only one CCDirector in the game. Role :? Initialize the OpenGL session.?

Game embedded Webview web page

  At the beginning of the mobile game "My name is MT", a game announcement will pop up, and some games are certainly familiar with it. This is webview, a web page. Since webview is related to the platform, here we will introduce how the cocos2d-x

[Cocos2dx] shuffles algorithm created by landlords

As a landlord project, the shuffling algorithm is a very important step. It is very well-studied for how to "wash" evenly and "wash" randomly, the advantages and disadvantages of algorithms directly affect the performance. Here I will give an

Reference count and automatic recycle pool in Cocos2dx

I. Reference count reference count is an old memory management method in the c/c ++ project. The Ios SDK uses this method in the nutoreleasepool. There is a similar CCAutoreleasePool in cocos2dx. This method is basically the same as it. If you have

Cocos2dx collision detection implementation

In this scenario, we assume that there are many enemies and bullets in which the bullets can hit the enemy, and after the collision, the bullets and the enemy will disappear. First, we need to track these enemies and bullets. We can add tags for

Cocos2d-x add virtual keyboard get user input CCTextField instance

Today, I will share with you how to get the virtual keyboard and user input in the cocos2d-x. Sometimes, you need to enter some information, such as user logon. At this time, you need to obtain the virtual keyboard and the input information. Here we

Copy and mutableCopy

Copy and mutableCopy have a better understanding of memory than a bad pen, and better understanding than writing it out. The previous sentence is very correct, and the last one is added by me. I learned what I did next but did not. The record is as

Inter-thread communication ---- Handler

Android rules: 1) The main UI thread cannot be blocked. An error is automatically reported when the main UI thread reaches 5 seconds or more. The ANR application cannot respond) 2) do not allow threads other than the main UI thread to update the

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