Android SDK Content Loader 0% Solution

Eclipse in the start, often encounter a half-day start not up, the culprit is "Android SDK content Loader 0%", the main subject is often suffering from this thing, the morning was this swept the passion of the work, wasted a lot of time. Eclipse

IOS: Learning notes, Swift and OBJECTIVE-C mix summary

Swift and objective-c Interactive summary using objective-c (simple) in SwiftWhen you create a OJBC file, Xcode prompts you to create a xxx-bridging-header.h file that creates theImport the Objective-c class that needs to be introduced into Swift on

Android ADT Bundle Development environment Configuration and first "Hello World" program run

recently in learning Android by the way to record the learning process as a review, it is written the first official blog. First, the JDK environment configuration Second,Android ADT bundle Download Third, install the SDK Four, simulator and real

AppScan8.0 problem records during use

One, AppScan installation error 1603 occurs.is because before installed, did not uninstall cleanly causes the error. Here's how to fix it:1. Control Panel → programs and functions → check program uninstall. 2.Remove the AppScan installation path and

Analysis of android:cliptopadding attribute--taking "different" padding of ListView as an example

Mainactivity as follows:Package Cn.com.bravesoft.testlistviewloadmore;import Java.util.arraylist;import Java.util.hashmap;import Android.app.activity;import Android.os.bundle;import Android.widget.listview;import Android.widget.SimpleAdapter /** *

Android Surfaceview Detailed

Watching "Android game development" (Pro Android games) on the weekend, the framework of the game, one of the important concepts Surfaceview, feel not very understanding, so spent a little time to study the next, write down their experience.Surface,

Android UI Basics

Android UI OverviewThe Android UI is made up of view and ViewGroup.ViewGroup is not visible for organizing and typesetting view and ViewGroup.The view user displays the content and responds to the user's actions.You can arrange the stacking of the

On the usage and difference of application and call in JavaScript (RPM)

There is a call and apply method in JavaScript, which is basically the same, but it has a slightly different effect.Let's take a look at the explanation of call in the JS manual:Call methodInvokes one method of an object, replacing the current

Android Projects---common animations

A splash screen is often used in the projectHere is mainly through the timer, will have already set the effect show out/** Start executing the runnable run method after 2.5 seconds*/ NewHandler (). postdelayed (NewRunnable () {@Override

Android---RadioButton simultaneously selected solution

android:orientation= "Horizontal"android:layout_gravity= "Center_horizontal" >Android:layout_width= "Wrap_content"android:layout_height= "Wrap_content"    Android:id= "@+id/b1"android:text= "Male"/>Android:layout_width=

Customizing the IOS Framework-ios Universal framework

Github:https://github.com/kstenerud/ios-universal-framework/blob/master/readme.mdInstallation: Download the zip file first. Make sure you're in one place and easy to use later on. B/C project template, every time you update Xcode, you

[Turn] 10 iOS interview questions from your superiors

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10 iOS interview questions from your superiors turn from http://onevcat.com/2013/04/ios-interview/ The interview is a very important part of recruiting and applying, especially for developers, the technical problem in the interview is not only an

HelloLua Cocos2d-x-Lua sample project

HelloLua Cocos2d-x-Lua sample project HelloLua Cocos2d-x-Lua sample project This blog introduces the Lua instance project in the Cocos2d-x, which is the farm presented by running the initial project created using the Cocos2d-x. Here I named it

Cocos2dx --- about Button response in modal pop-up window

Cocos2dx --- about Button response in modal pop-up window In the custom modal pop-up window, because you have registered: Void WWDialog: registerWithTouchDispatcher () {cocos2d: ccctor ctor: sharedDirector ()-> getTouchDispatcher ()->

Cocos2d-x v3.1 Project Creation (III)

Cocos2d-x v3.1 Project Creation (III) Cocos2d-x v3.1 Project Creation (III) Cocos2d-x provides us with a set of command line tools for creating, compiling, running, and deploying, that is, the Cocos2d-Console we mentioned in the previous article,

[Cocos2dx note 006] flow format log

[Cocos2dx note 006] flow format logIn cocos2dx 2.2.2, cocos uses the CLOG write date, and the format is C's Printf method to generate logs. There are also many C ++ stream logs, similar to cout operations. I have read a lot, such as log4cxx. But

Cocos2dx -- cocos2dx3.1.1 run an external symbol that cannot be parsed

Cocos2dx -- cocos2dx3.1.1 run an external symbol that cannot be parsed Use cocos2dx3.1.1 and VS2012 Created a project named test, placed under D: \ cocos2dx \ cocos2d-x-3.1.1 \ projects Compilation passed, no problem The scenario editor of

Embedded advertisement in Cocos2d-x game)

Embedded advertisement in Cocos2d-x game) 1. Declare Activity 2. In the main Activity class, the initial advertisement object InterAd = new InterstitialAd (this); interAd. setListener (new InterstitialAdListener () {@ Overridepublic void

Example of Cocos2d-x3.1 particle effect

Example of Cocos2d-x3.1 particle effect Here, we stick several effects of particles for future use.     //// IntervalLayer. cpp // testthirdone /// Created by du jia on 14-7-7. //// # include IntervalLayer. h # define SID_STEP1 100 # define SID_STEP2

[Cocos2dx note 008] cocos2d manually binds classes with luabridge

[Cocos2dx note 008] cocos2d manually binds classes with luabridgeBased on cocos2dx 2.2.2. Cocostudio has been used in the past few days to implement, animation, skeleton animation, UI editing, and particle effect. Although there are some

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