Blog.laiyonghao.com started Public Beta, and "I am a star this week" is honored to return

Blog.laiyonghao.comAt the beginning of the Public Beta, "I add stars this week" is honored to return Lai Yonghao (Http://laiyonghao.com) Major play-this week I add stars from 2009 At the beginning of the year, I went to csdn.net

Path to QT Learning (10): meta-Object System

As mentioned above, QT uses its own pre-compiler, which provides an extension of C ++. Using the QT signal slot mechanism, we can connect independent modules to each other without knowing any details about the modules.To achieve this goal, QT

Qt learning path (11): mainwindow

Although QT provides a convenient quick development tool, qtdesigner, which is used to drag and drop interface elements, I am not going to introduce this tool. One of the reasons is that we are learning it by hand.CodeEarly access to design tools

Qt learning path (25): qpainter (continued)

I haven't attached the last chapter in the past day. continue today! First, you needCode. Void Paintedwidget: paintevent (qpaintevent * Event ) { Qpainter painter ( This ); Painter. drawline (80,100,650,500 ); Painter. setpen (QT: Red

Qt learning path (24): qpainter

Qt's drawing system allows you to draw on screen and print devices using the same API. The entire plotting system is based on three classes: qpainter, qpainterdevice, and qpaintengine. Qpainter is used to perform the painting operation. qpaintdevice

Qt learning path (14): Status Bar

I haven't written a blog for a while. I have never been able to access the Internet since I went to Shanghai for a holiday. Now, let's start a new chapter! The content of today is mainly to continue to improve the previous one. Program . We need to

Yu Song Momo and Turing collaborated on Unity 3D Game Development and finally published

OriginalArticleIf you need to reprint, please note: Reprinted from Yusong Momo Program research institute this article link address: Yusong Momo and Turing cooperation unity 3D Game Development has finally been published Coming !! Unity 3D Game

The path to QT Learning (1): Preface

gtk

QT is a famous C ++ library. It may not be said that it is just a GUI library, because QT is very large and not just a GUI. Using QTProgramWhat you get is a "one-stop" service: you no longer need to study STL or C ++ , because QT has its own qstring

Summary of the 3rd technology salon event in Guangzhou

Lai Yonghao (http://laiyonghao.com) Overview On September 16, 3rd, the Guangzhou technology salon was successfully held at the Peking University qingbird keyuan campus on the 7th floor of the National University Science Park in Ximen, Sun Yat-sen

Qt learning path (7): Create a dialog box (above)

First of all, in C ++ GUI programming with qt4, 2nd, this chapter, together with several subsequent chapters, has completed a relatively complete Program -- A workbook that imitates excel. However, this program is quite big, and the book does not

Flex 3 layout container Study Notes

Lai Yonghao (Http://laiyonghao.com) During the National DayFlexDevelopment workFlexThe layout container has a further in-depth understanding, but also found a lot of greatArticle. Good article Flex3Interface layout tutorial(1)

Qt learning path (27): gradient Filling

The previous section describes the knowledge about anti-spam. Next, let's take a look at the gradient. Gradient is a common function in plotting. In simple terms, you can mix several colors so that they can transition naturally, instead of changing

Unity3d game engine game scenario switching and persistent storage of simple data (14th)

Unity3d game engine game scenario switching and persistent storage of simple data Original by Yu Song MomoArticleIf you reprint it, please note: Reprinted to my independent domain name blogYusong Momo program Research Institute,

New friends-3D client programmer

1. proficient in C/C ++ programming. about 2-3 years of development experience, able to use the vs development environment. Familiar with DX2. Familiar with data structures andAlgorithm.3. Experience in 3D engine development is preferred. Such as

I am adding stars this week.

I am adding stars this week. Since the publication of this week I add star (all articles: http://blog.csdn.net/lanphaday/category/504633.aspx), although only just more than three months, but friends gave me great support and encouragement to make a

Qt learning path (15): qfiledialog In the QT standard dialog box

The path to QT learning has already been written into 15th articles, but it is a bit difficult to write it again, because I didn't expect it to be written continuously at the beginning, therefore, there is no good plan for writing such content.

Qt learning path (16): qcolordialog In the QT standard dialog box

Let's continue with the standard dialog box of QT. This time we will talk about qcolordialog. This is the color selection dialog box provided by QT. It is also easy to use qcolordialog. QT provides the getcolor () function, which is similar to the

Qt learning path (19): Event)

I have mentioned several standard dialogs. I do not intend to continue to describe the use of some components, because these are difficult to complete and many things are related to the actual application. The complexity of the actual application

Qt learning path (23): Custom events

This part ends with the QT event. We have previously learned about the event mechanism of QT. The following describes how to customize events. Qt allows you to create your own event types, which is particularly useful in multi-threaded programs. Of

Qt learning path (28): Coordinate Transformation

After the previous sections, we have been able to draw some things, mainly using the relevant functions of qpainter. Today, we are looking at the qpainter coordinate system. Like many coordinate systems, the default coordinate origin (0, 0) of

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