Dialog是任何系統都必須有的一個控制項,作為次要視窗,用於顯示一些訊息,或請求使用者採取一引起操作等。
在Android中也不例外,基本使用可能參看文檔。
使用時的注意事項
1. BACK鍵能取消掉對話方塊(dismiss),但是卻不會觸發其onOkey和onCancel回調介面,所以如果你的對話方塊會改某些狀態,一定要注意還有第三種方式取消對話方塊。
2. 盡量少用模態對話方塊(Model dialog),如果Dialog.setCancellable(false),就變成了一個模態對話方塊,除了程式內部把其Dismiss,否則按什麼鍵都無法將其取消。這是極差的使用者體驗,對話方塊本身就是一種幹擾,再無法取消會把使用者搞瘋的。所以除非特別有必要,也即當執行某個操作時不希望被打破,才可以使用模態對話方塊。
3. 盡量少用對話方塊,它對使用者是一種幹擾,除非需要使用者做操作,或者做出選擇。通常的一般性的通知用Toast或者Notification就足夠了。
4. 不要使用對話方塊風格的Activity,也即把Activity變成一個對話方塊。因為這樣是自已定義的布局,與系統Dialog的風格可能會不一致。最嚴重的是當系統風格發生變化,Dialog的子類會變化,但Activity式的對話方塊就不會變化。可以在ICS中找一找Activity對話方塊,你會發現其OK是在左邊,而ICS中系統Dialog的OK都是在右邊的。
5. 盡量保證Dialog對象活在Activity的生命週期之內,也即至多是在onCreate()和onDestroy()之間。
6. 要想到和測試到Activity在其Dialog.dismiss()之前死掉的情況。因為Activity必須依附於某個正在顯示的Activity執行個體,當顯示和取消的時候其Activity執行個體必須存在,否則就會有"IllegalArgumentException: View not attached to window manager"。
複製代碼 代碼如下:05-15 02:45:26.320: E/AndroidRuntime(1161): java.lang.IllegalArgumentException: View not attached to window manager
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:355)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:200)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.view.Window$LocalWindowManager.removeView(Window.java:432)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.app.Dialog.dismissDialog(Dialog.java:278)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.app.Dialog.access$000(Dialog.java:71)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.app.Dialog$1.run(Dialog.java:111)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.app.Dialog.dismiss(Dialog.java:268)
05-15 02:45:26.320: E/AndroidRuntime(1161): at com.hilton.effectiveandroid.app.DialogDemo$1.handleMessage(DialogDemo.java:26)
05-15 02:45:26.320: E/AndroidRuntime(1161): at android.os.Handler.dispatchMessage(Handler.java:99)
7. Dialog.show()必須在主線程裡調用,但Dialog.dismiss()卻可以在任何線程中調用。
三種使用方式比較
1. 直接建立一個局部的Dialog對象
優點是變數是局部的容易理解和維護。缺點是Dialog對象難以控制,容易引發RuntimeException。
2. 把Dialog對象變成Activity的域
優點是Dialog對象可以重複利用,且Activity可以控制以保證Dialog不會在Activity生命週期外顯示。是推薦的使用方式。
3. 用Activity的方法onCreateDialog(), showDialog()和dismissDialog()
優點是Frameworks會幫忙照看Dialog,在大多數情況下這是推薦的做法。但是對於Activity提前死掉的情況,此方法必有RuntimeException,且無法迴避。
執行個體複製代碼 代碼如下:public class DialogDemo extends Activity {
private static final int DISMISS_DIALOG = 1;
private ProgressDialog mBetterDialog;
private Handler mMainHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case DISMISS_DIALOG:
Dialog dialog = (Dialog) msg.obj;
dialog.dismiss();
break;
default:
break;
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.dialog_demo);
final Button sucking = (Button) findViewById(R.id.sucking);
sucking.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
final Activity activity = DialogDemo.this;
final ProgressDialog dialog = new ProgressDialog(activity);
dialog.setTitle("Worst dialogging");
dialog.setMessage("This is the worst dialogging scheme, NEVER use it. This dialog is easy to " +
"run out of its attached activity, yielding WindowManager#BadTokenException if the activity is gone when dismissing");
dialog.setIndeterminate(true);
dialog.setCancelable(true);
// You MUST do the show in main thread anyway
dialog.show();
new Thread(new Runnable() {
public void run() {
SystemClock.sleep(10000);
/*
* IllegalArgumentException: View not attached to window manager
* If the activity showing the dialog was killed before dismiss() out of rotation or locale changed,
* the dialog will gone with activity, but when dismiss() yields "IllegalArgumentException: View not attached to
* window manager".
* Checking isShowing() won't help.
* Checking activity.isFinishing() won't help, either.
* Dismiss it in main thread also won't give any help.
*/
// THIS WON't WORK
// if (dialog.isShowing()) {
// dialog.dismiss();
// }
// if (!activity.isFinishing()) {
// dialog.dismiss();
// }
Message msg = Message.obtain();
msg.what = DISMISS_DIALOG;
msg.obj = dialog;
mMainHandler.sendMessage(msg);
}
}).start();
}
});
final Button better = (Button) findViewById(R.id.better);
better.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
mBetterDialog = new ProgressDialog(DialogDemo.this);
mBetterDialog.setTitle("Better dialogging");
mBetterDialog.setMessage("This dialogging can be used. The dialog object is a field of its activity, so activity can" +
" control it to make sure dialog only lives within activity lifecircle");
mBetterDialog.setIndeterminate(true);
mBetterDialog.setCancelable(true);
// You MUST do the show in main thread anyway
mBetterDialog.show();
new Thread(new Runnable() {
public void run() {
SystemClock.sleep(10000);
/*
* This is much better, mBetterDialog is a field of its activity, so activity can take care of it in order
* to make sure dialog only live within activity's life circle, to avoid any unexpected exceptions.
*/
// THIS really works
if (mBetterDialog != null && mBetterDialog.isShowing()) {
mBetterDialog.dismiss();
}
}
}).start();
}
});
final Button optional = (Button) findViewById(R.id.optional);
optional.setOnClickListener(new View.OnClickListener() {
@SuppressWarnings("deprecation")
public void onClick(View v) {
showDialog(0);
new Thread(new Runnable() {
public void run() {
SystemClock.sleep(10000);
/*
* This way works best for most of time, except if activity died before dismissing, exception must be
* thrown: "IllegalArgumentException: View not attached to window manager".
* Although activity takes care of its belonging dialog, there is no way to operate it manually any more.
* First you do not have reference to dialog object and second, any manual operation only interferences
* and breaks state maintained by frameworks.
*/
dismissDialog(0);
}
}).start();
}
});
}
@Override
protected Dialog onCreateDialog(int id) {
ProgressDialog d = new ProgressDialog(this);
d.setTitle("Optional dialogging");
d.setMessage("This dialogging scheme works best for most times, the dialogs are all taken care of by activitys and frameworks" +
". Except for activity being killed during dialog showing");
d.setIndeterminate(true);
d.setCancelable(true);
return d;
}
@Override
protected void onDestroy() {
super.onDestroy();
// Activity is dying, all its belonging dialogs should be dismissed, of course.
if (mBetterDialog != null && mBetterDialog.isShowing()) {
mBetterDialog.dismiss();
mBetterDialog = null;
}
// For dialogs showed via showDialog(int), no way to stop it in onDestroy()
// dismissDialog(0); // cause "IllegalArgumentException: no dialog with id 0 was ever shown via Activity#showDialog"
// This is because Activity has to manage its dialog during onPause() and onResume() to restore
// dialogs' state. So if you manually dismiss it in onDestroy(), it will cause JE.
// removeDialog(0);// cause "IllegalArgumentException: no dialog with id 0 was ever shown via Activity#showDialog", when
// dismissing in thread.
// This is because Activity has to manage its dialog during onPause() and onResume() to restore
// dialogs' state. So if you manually dismiss it in onDestroy(), it will cause JE.
}
}