簡言之:Java都是值傳遞(pass-by-value),而C++中包括值傳遞(pass-by-value)和引用傳遞(pass-by-reference)。
先說Java,先做幾點說明:
在Java中,無非就是兩種類型,即基本類型和從Object繼承下來的物件類型,而物件類型又包括String這種一旦初始化就不可改變內容的類型和BufferString這種可以初始化後可
以改變內容的類型。
然後看一下程式碼範例:
java 代碼
package test;
public class Test {
public static void main(String args[]) {
Integer interger1, interger2;
int i, j;
interger1 = new Integer(10);
interger2 = new Integer(50);
i = 5;
j = 9;
System.out.println("Before Swap, Interger1 is " + interger1);
System.out.println("Before Swap, Interger2 is " + interger2);
swap(interger1, interger2);
System.out.println("After Swap Interger1 is " + interger1);
System.out.println("After Swap Interger2 is " + interger2);
System.out.println("Before Swap i is " + i);
System.out.println("Before Swap j is " + j);
swap(i, j);
System.out.println("After Swap i is " + i);
System.out.println("After Swap j is " + j);
StringBuffer sb = new StringBuffer("I am StringBuffer");
System.out.println("Before change, sb is <" + sb + ">");
change(sb);
System.out.println("After change sb is <" + sb + ">");
}
public static void swap(Integer ia, Integer ib) {
Integer temp = ia;
ia = ib;
ib = temp;
}
public static void swap(int li, int lj) {
int temp = li;
li = lj;
lj = temp;
}
public static void change(StringBuffer ia) {
ia.append(", but my content can be changed");
//ia = new StringBuffer(",but my content can be changed");
}
}
輸出:
Before Swap, Interger1 is 10
Before Swap, Interger2 is 50
After Swap Interger1 is 10
After Swap Interger2 is 50
Before Swap i is 5
Before Swap j is 9
After Swap i is 5
After Swap j is 9
Before change, sb is <I am StringBuffer>
After change sb is <I am StringBuffer, but my content can be changed>
這很好解釋,對於基本類型諸如int,傳遞進去的是存放int值的“記憶體單元”的一個copy,所以函數swap裡面的int和外面的int根本就不是一個東西,當然不能反射出去影響外面
的int。而對於物件類型,我們同樣可以這樣認為,傳遞進去的是存放物件類型的指標的“記憶體單元”一個copy(雖然Java裡面沒有指標的概念,但這並不妨礙我們理解)。這樣,
在swap函數裡面,對其指標本身的值做任何操作當然不會影響外面的Integer,因為interger1和interger2的“記憶體單元”裡面的值是不變的,其指向的物件類型也是沒有變的。
然後這裡需要說明一個問題,就是StringBuffer這種類型的對象了。因為其內容是可以改變的,所以change函數裡面的“指標”通過類似“*”的操作,改變了StringBuffer對象的
本身,就顯而易見了。(StringBuffer對象本身只有一個副本)
然後說C++了,裡面的基本類型的諸如int的值傳遞大家都瞭然於胸,就不在這裡廢話了。然後另一種值傳遞可以稱為指標引用傳遞(pass-by-value argument of pointer)(這個類
似上文說的Java中的物件類型的值傳遞),可以通過*操作,改變指標指向的值。樣本程式如下,一看便知:
cpp 代碼
#include<iostream.h>
int main(){
void test(int*, const char*);
int i = 1;
int* iptr = &i;
cout<<"Before pass-by-value:"<<"\n\n";
cout<<"i = "<<i<<", It's value of i"<<endl;
cout<<"&i = "<<&i<<", It's address of i and value of iptr"<<endl;
cout<<"*iptr = "<<*iptr<<", It's value of i"<<endl;
cout<<"iptr = "<<iptr<<", It's value of iptr and address of i"<<endl;
cout<<"&iptr = "<<&iptr<<", It's address of iptr-self"<<"\n\n";
test(iptr, "pass-by-iptr");
test(&i, "pass-by-&i");
return 0;
}
void test(int* iiptr, const char* string){
cout<<"When pass-by-value and :"<<"\n\n";
cout<<"*iiptr = "<<*iiptr<<", It's value of i"<<endl;
cout<<"iiptr = "<<iiptr<<", It's value of iiptr and address of i"<<endl;
cout<<"&iiptr = "<<&iiptr<<", It's address of iiptr-self, different with iptr!"<<"\n\n";
}
輸出:
Before pass-by-value:
i = 1, It's value of i
&i = 0x0012FF7C, It's address of i and value of iptr
*iptr = 1, It's value of i
iptr = 0x0012FF7C, It's value of iptr and address of i
&iptr = 0x0012FF78, It's address of iptr-self
When pass-by-value and :
*iiptr = 1, It's value of i
iiptr = 0x0012FF7C, It's value of iiptr and address of i
&iiptr = 0x0012FF24, It's address of iiptr-self, different with iptr!
When pass-by-value and :
*iiptr = 1, It's value of i
iiptr = 0x0012FF7C, It's value of iiptr and address of i
&iiptr = 0x0012FF24, It's address of iiptr-self, different with iptr!
在C++裡面的第二種就是引用傳遞了(pass-by-reference)。見如下樣本:
cpp 代碼
- #include<iostream.h>
- int main(){
- void test(int&, const char*);
- int i = 1;
- int &iref = i;
- cout<<"Before pass-by-reference:"<<"\n\n";
- cout<<"i = "<<i<<", It's value of i"<<endl;
- cout<<"&i = "<<&i<<", It's address of i and value of iptr"<<endl;
- cout<<"iref = "<<iref<<", It's value of iref and value of i"<<endl;
- cout<<"&iref = "<<&iref<<", It's address of iref-self, the same as i!"<<"\n\n";
-
- test(iref, "pass-by-iref");
-
- test(i, "pass-by-i");
-
- return 0;
- }
-
- void test(int &iiref, const char* string){
- cout<<"When pass-by-reference and "<<string<<"\n\n";
- cout<<"iiref = "<<iiref<<", It's value of iiref and value of i"<<endl;
- cout<<"&iiref = "<<&iiref<<", It's address of iiref-self, the same as i!"<<"\n\n";
- }
-
輸出:
Before pass-by-reference:
i = 1, It's value of i
&i = 0x0012FF7C, It's address of i and value of iptr
iref = 1, It's value of iref and value of i
&iref = 0x0012FF7C, It's address of iref-self, the same as i!
When pass-by-reference and pass-by-iref
iiref = 1, It's value of iiref and value of i
&iiref = 0x0012FF7C, It's address of iiref-self, the same as i!
When pass-by-reference and pass-by-i
iiref = 1, It's value of iiref and value of i
&iiref = 0x0012FF7C, It's address of iiref-self, the same as i!
這裡的引用(reference)說的明白一些,就是被傳遞參數的一個別名,或者更直接的理解就是被傳遞參數自己了,只是名字不同而已。那麼既然自己都被pass過去了,那當然可以在function裡面為所欲為了。