與眾不同windows phone (10)

來源:互聯網
上載者:User

Push Notification(推播通知)之推送 Tile 通知, 推送自訂資訊

介紹

與眾不同 windows phone 7.5 (sdk 7.1) 之推播通知

推送 Tile 通知

推送自訂資訊

樣本

1、推送 Tile 通知

用戶端

PushTile.xaml

<phone:PhoneApplicationPage      x:Class="Demo.PushNotification.PushTile"    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"    xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"    xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"    FontFamily="{StaticResource PhoneFontFamilyNormal}"    FontSize="{StaticResource PhoneFontSizeNormal}"    Foreground="{StaticResource PhoneForegroundBrush}"    SupportedOrientations="Portrait" Orientation="Portrait"    mc:Ignorable="d" d:DesignHeight="768" d:DesignWidth="480"    shell:SystemTray.IsVisible="True">        <StackPanel Orientation="Vertical">         <Button Name="btnRegister" Content="Get Channel Uri" Click="btnRegister_Click" />         <TextBox Name="txtUrl" />         <TextBlock Name="lblMsg" TextWrapping="Wrap" />     </StackPanel>        </phone:PhoneApplicationPage>

PushTile.xaml.cs

/*  * 示範推送 Tile 通知  *   * HttpNotificationChannel - 推播通知 channel  *     HttpNotificationChannel.Find(string channelName) - 尋找並返回 channel,一個 app 只能有一個 channel  *       *     ChannelUri - 推播通知的 channel URI  *     ChannelName - channel 的名稱  *     ConnectionStatus - channel 的串連狀態,ChannelConnectionStatus.Connected 或 ChannelConnectionStatus.Disconnected  *       *     ChannelUriUpdated - 擷取到了 channel URI 後所觸發的事件  *     ErrorOccurred - 發生異常時所觸發的事件  *     ConnectionStatusChanged - 串連狀態發生改變時所觸發的事件  *     ShellToastNotificationReceived - 程式運行中如果收到 Toast 是不會顯示的,但是會觸發此事件。  *         什麼叫運行中:程式在前台顯示,且調用了 HttpNotificationChannel.Find(channelName)(沒有則建立一個),同時 channel 是在串連的狀態  *     HttpNotificationReceived - 接收到自訂語音總機後所觸發的事件(僅在程式運行中才能接收到此資訊)  *       *     Open() - 開啟 channel  *     Close() - 關閉 channel  *   *     BindToShellToast() - 將此 channel 綁定到 Toast 通知  *     BindToShellTile() - 將此 channel 綁定到 Tile 通知,只能引用本地資源  *     BindToShellTile(Collection<Uri> baseUri) - 將此 channel 綁定到 Tile 通知,允許引用遠端資源(當使用遠程映像時,不能是https,要小於80KB,必須30秒內下載完)  *         baseUri - 允許引用的遠端資源的網域名稱集合(最大 256 個字元)  *     IsShellToastBound - 此 channel 是否綁定到了 Toast 通知  *     IsShellTileBound - 此 channel 是否綁定到了 Tile 通知  */   using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls;    using Microsoft.Phone.Notification; using System.Text; using System.Diagnostics; using System.Collections.ObjectModel;    namespace Demo.PushNotification {     public partial class PushTile : PhoneApplicationPage     {         public PushTile()         {             InitializeComponent();         }            private void btnRegister_Click(object sender, RoutedEventArgs e)         {             // 在當前應用程式中尋找指定的 channel             string channelName = "myChannel";             HttpNotificationChannel channel = HttpNotificationChannel.Find(channelName);                // 允許引用的遠端資源的網域名稱集合             Collection<Uri> allowDomains = new Collection<Uri>();             allowDomains.Add(new Uri("http://www.cnblogs.com/"));             allowDomains.Add(new Uri("http://images.cnblogs.com/"));                if (channel == null) // 未發現則建立一個 channel             {                 channel = new HttpNotificationChannel(channelName);                    channel.ChannelUriUpdated += new EventHandler<NotificationChannelUriEventArgs>(channel_ChannelUriUpdated);                 channel.ErrorOccurred += new EventHandler<NotificationChannelErrorEventArgs>(channel_ErrorOccurred);                    channel.Open();                    channel.BindToShellTile(allowDomains);             }             else // 已存在則使用這個已存在的 channel             {                 channel.ChannelUriUpdated += new EventHandler<NotificationChannelUriEventArgs>(channel_ChannelUriUpdated);                 channel.ErrorOccurred += new EventHandler<NotificationChannelErrorEventArgs>(channel_ErrorOccurred);                    if (channel.ConnectionStatus == ChannelConnectionStatus.Disconnected)                     channel.Open();                 if (!channel.IsShellTileBound)                     channel.BindToShellTile(allowDomains);                    // 擷取通知 uri                 txtUrl.Text = channel.ChannelUri.ToString();                 Debug.WriteLine(channel.ChannelUri.ToString());             }         }            void channel_ChannelUriUpdated(object sender, NotificationChannelUriEventArgs e)         {             Dispatcher.BeginInvoke(() =>             {                 // 擷取通知 uri                 txtUrl.Text = e.ChannelUri.ToString();                 Debug.WriteLine(e.ChannelUri.ToString());             });         }            void channel_ErrorOccurred(object sender, NotificationChannelErrorEventArgs e)         {             Dispatcher.BeginInvoke(() => MessageBox.Show(e.Message));         }     } }

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