Windows 8實用竅門系列:5.Windows 8彈出提示框MessageDialog與await、async關鍵字

來源:互聯網
上載者:User

  在以前Silverlight、WPF中的快顯視窗提示中是MessageBox類中進行顯示的,現在Windows 8中使用Windows.UI.Popups命名空間下的MessageDialog類代替MessageBox。

  MessageDialog類有以下常用方法和屬性:

    ShowAsync():非同步彈出訊息框.

    Commands:添加命令,在彈出框介面上同步添加相應的按鈕.

    DefaultCommandIndex:設定預設按鈕的索引,按ENTER鍵將啟用該索引對應的命令按鈕

    CancelCommandIndex:設定取消退出按鈕的索引,按ESC鍵將啟用該索引對應的命令按鈕

    Title:彈出訊息框的標題

  async:用於方法申明時,此關鍵字是告訴編譯器在這個方法體內可能會有await關鍵字。

  await:用於非同步作業時的類比同步等待,聲明有此關鍵字的非同步作業需等待非同步作業完成之後才繼續往下運行,但是不會阻塞UI線程。

  注意:使用await關鍵字的方法體,必須使用async聲明方法

  現在我們通過一個執行個體來看MessageDialog、async、await:

    <Grid Background="{StaticResource ApplicationPageBackgroundThemeBrush}">        <Button Content="First Msg" HorizontalAlignment="Left"                Margin="430,196,0,0" VerticalAlignment="Top"                Height="51" Width="114" Click="First_Click"/>        <Button Content="Secend Msg" HorizontalAlignment="Left"            Margin="606,196,0,0" VerticalAlignment="Top"            Height="51" Width="114" Click="Secend_Click"/>        <Button Content="Third Msg" HorizontalAlignment="Left"            Margin="788,196,0,0" VerticalAlignment="Top"            Height="51" Width="114" Click="Third_Click"/>        <Button Content="Fourth Msg" HorizontalAlignment="Left"            Margin="975,196,0,0" VerticalAlignment="Top"            Height="51" Width="114" Click="Fourth_Click"/>        <TextBlock HorizontalAlignment="Left" Name="tbText"                   Margin="573,160,0,0" TextWrapping="Wrap"                    Text="TextBlock" VerticalAlignment="Top"                    Height="31" Width="565" FontSize="16"/>    </Grid>

  一:最簡單的MessageDialog

        private async void First_Click(object sender, RoutedEventArgs e)        {            MessageDialog msg = new MessageDialog("Hello World!這是第一個提示.");            msg.Title = "提示1";            var msginfo = await msg.ShowAsync();        }

  二:自訂命令集的訊息框

        private async void Secend_Click(object sender, RoutedEventArgs e)        {            MessageDialog msg1 = new MessageDialog("Hello World!這是第二個提示.");            msg1.Title = "提示2";            msg1.Commands.Add(new UICommand("確定", command =>            {                this.tbText.Text = "你點擊了確定按鈕,第二組提示";            }));            msg1.Commands.Add(new UICommand("取消", command =>            {                this.tbText.Text = "你點擊了取消按鈕,第二組提示";            }));            var msg1info = await msg1.ShowAsync();        }

  三:使用await類比同步方式得到當前使用命令ID運行響應的程式碼片段

        private async void Third_Click(object sender, RoutedEventArgs e)        {            MessageDialog msg1 = new MessageDialog("Hello World!這是第三個提示.");            msg1.Title = "提示3";            msg1.Commands.Add(new UICommand("確定", null, 0));            msg1.Commands.Add(new UICommand("取消", null, 1));            msg1.DefaultCommandIndex = 0;            msg1.CancelCommandIndex = 1;            var msg1info = await msg1.ShowAsync();            switch (Convert.ToInt32(msg1info.Id))            {                 case 0 :                     this.tbText.Text = "你點擊了確定按鈕,第三組提示";break;                case 1 :                    this.tbText.Text = "你點擊了取消按鈕,第三組提示";break;                default:                    break;            }        }

  四:將命令方法體單獨出來寫方法體

      private async void Fourth_Click(object sender, RoutedEventArgs e)        {            MessageDialog msg1 = new MessageDialog("Hello World!這是第四個提示.");            msg1.Title = "提示3";            msg1.Commands.Add(new UICommand("確定", new UICommandInvokedHandler(this.ShowTextEnter)));            msg1.Commands.Add(new UICommand("取消", new UICommandInvokedHandler(this.ShowTextCancel)));            msg1.DefaultCommandIndex = 0;            msg1.CancelCommandIndex = 1;            var msg1info = await msg1.ShowAsync();        }        private void ShowTextEnter(IUICommand command)        {            this.tbText.Text = "你點擊了確定按鈕,第四組提示";        }        private void ShowTextCancel(IUICommand command)        {            this.tbText.Text = "你點擊了取消按鈕,第四組提示";        }

  最後我們來看運行效果如所示,如需源碼請點擊 Win8Message.zip 下載.

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