一般來說,數實值型別的極值是一個與平台相關的特性。c++標準程式庫通過template
#include<iostream>#include<string>using namespace std;class Person{public: Person(string name,int age){ this->name=name; this->age=age; } void show(){ cout<<name<<" "<<age<<endl; } void
代碼如下:#include<iostream>#include<algorithm>#include<string>#include<vector>#include<functional>using namespace std;int main(){vector<int>v;for(int i=0;i<10;++i){v.push_back(i);}replace(v.begin(),v.end(),5,555); /
c++標準程式庫提供了數個預先定義的特殊迭代器,也叫做迭代器適配器,它們不僅起輔助作用,還能賦予整個迭代器抽象概念更加強大的能力。雖然我的前面一下部落格有講到幾種迭代器的適配,但是講的比較零散,今天翻起STL標準庫,想在這裡總結一下:迭代器有三種適配器1 Insert iterator(插入迭代器)2 Stream iterator(流迭代器)3 Reverse
直接代碼如下://heap演算法#include<iostream>#include<string>#include<vector>#include<algorithm>#include<functional>using namespace std;int main(){int a[]={7,4,1,8,5,2,9,6,3,8};vector<int>v(a,a+10);make_heap(v.begin(),v.end()
所謂“排序準則”,必須定義strict weak ordering,其意義如下1必須是“反對稱的(antisymmetric)”對operator<而言,如果x<y為真,則y<x為假對判斷式predicate op()而言,如果op(x,y)為真,則op(y,x)為假2必須是“可傳遞的(transitive)”對operator<而言,如果x<y為真且y<z為真,則x<z為真對判斷式predicate op()而言,如果op(x,y)為真且op(y,z)
直接代碼如下://includes#include<iostream>#include<string>#include<vector>#include<algorithm>#include<functional>using namespace std;bool jiayibijiao(int a,int b){return a==b;}int main(){int a[]={1,2,3,4,5,6,7,8,9,10};int b[]={
比較簡單,所以沒有注釋。#include<iostream>#include<set>#include<algorithm>#include<functional>using namespace std;int main(){set<int,greater<int>
直接代碼://局部排序 partial_sort partial_sort_copy#include<iostream>#include<string>#include<vector>#include<algorithm>#include<functional>using namespace std;int main(){int a[]={1,4,7,2,5,8,3,6,9,10};vector<int>v(a,a+10)
直接代碼://set_union#include<iostream>#include<string>#include<vector>#include<string>#include<algorithm>#include<functional>using namespace std;bool fanxu(int a,int b){return a<b;}int main(){int a[]={1,2,2,4,6,7,7,
直接貼代碼:基礎的東西,不解釋#include<iostream>#include<string>#include<map>using namespace std;int
各種演算法,近日得閑,敲了一下:看演算法名稱,也大概能猜出這個演算法是做什麼的,因此,看一下例子就算了,不解釋了;#include<iostream>#include<string>#include<vector>#include<algorithm>#include<functional>using namespace std;int main(){int
代碼如下:#include<iostream>#include<string>#include<vector>#include<algorithm>#include<functional>using namespace std;int main(){int a[]={1,2,3,4,5,6,7,8,9,10};vector<int>v(a,a+10);vector<int>::iterator
1建立anmial.h檔案:#ifndef ANIMAL_H#define ANIMAL_Hclass animal{public: animal(); void eat(); void sleep();private:};#endif2建立fish.h檔案:#ifndef FISH_H#define FISH_H#include"animal.h"class fish :public animal{public: fish(); void
http://blog.csdn.net/wop_niaoren19870227/article/details/7239255“點九”的製作方法方法1:使用
stack堆棧,沒有迭代器,支援push()方法。後進先出,top()返回最頂端的元素,pop()剔除最頂元素deque雙端隊列,支援迭代器,有push_back()方法,跟vector差不多,比vector多了個pop_front,push_front方法queue隊列,先進先出,不支援迭代器,有push()方法,pop()剔除第一個元素,front()返回第一個元素代碼如下:#include<iostream>#include<stack>#include<st
直接代碼如下://數值計算//accumulate#include<iostream>#include<string>#include<algorithm>#include<numeric>#include<functional>#include<vector>using namespace std;int main(){int a[]={1,2,3,4,5,6,7,8,9,10};vector<int>v(a,
#include<iostream>#include<string>#include<cstddef>#include<functional>#include<algorithm>using namespace std;template<typename T,std::size_t thesize>class carray{private:T v[thesize];public:typedef T
clock是用來計時的,精確到ms層級clock()在<ctime>標頭檔,傳回值為clock_t就一個超大整形,下面是一個例子,電腦迴圈的時間#include<iostream>#include<string>#include<ctime>using namespace std;int main(){ clock_t start,finsh; start=clock(); for(int
命名空間:#include<iostream>#include<string>using namespace std;namespace zhang{ void show(){ cout<<"hello,welcome to use namespace zhang"<<endl; }}namespace li{ void showtoo(){ cout<<"use namespace rencheng