標籤:http://www.cnblogs.com/lovecherry/archive/2007/08/13/853754.html現在Linq to sql的資料還不是很多,本人水平有限,如果有錯或者誤導請指出,謝謝。一步一步學Linq to sql(一):預備知識 一步一步學Linq to sql(二):DataContext與實體 一步一步學Linq to sql(三):增刪改 一步一步學Linq to sql(四):查詢句法 一步一步學Linq to
標籤:http://www.gamedev.net/topic/496785-deferred-rendering-and-hdr/ Quote:Original post by jstrohYeah I‘ve been reading about people saying "oh you can only do it if the device supports fp16 texture blending" but it‘s pretty simple to just
標籤: Deferred lighting separate lighting rendering and make lighting a completely image-space technique. This is very different the forward rendering. At first as the limitation of the hardware, we could make per-object lit by max number of 8
標籤: 原文link:<color enhancement and rendering in film and game production>是siggraph 2010,“Color Enhancement and Rendering in Film and Game Production” course的一個paper。 從攝影到電影裡面使用的技術,來啟發遊戲裡怎麼使用。很不錯的一個地方是:瞭解到了filmic tone
標籤: TL-WR710N 無線路由器預設的 LAN 連接埠 IP 位址(也是管理IP地址)是 192.168.1.253。設定 Router 模式串連到 Internet 上,但是 WAN 連接埠串連的路由器的 IP 位址卻是 192.168.1.1,分配 192.168.1.100 --- 192.168.1.199 的 IP 段。開始的時候我設定 TL-WR710N
標籤:對於jmp指令: (1)jmp short 標號相當於(ip)=(ip)+8位位移 跳轉範圍是【-128,127】(2)jmp near ptr 標號相當於(ip)=(ip)+16位位移 跳轉範圍是【-32768,32767】(3)jmp far ptr 標號 相當於(CS)=標號所在段地址,(ip)=標號所在位移地址前兩個是段內轉移,依據位移進行轉移,其中第一個是短轉移
標籤: Gamefest 2006 - HDR the Bungie WayPosted By: Falagard <[email protected]>Date: 4/26/07 9:53 p.m.In Response To: New Halo 3 shots (KookyBastard): Hey guys, I was looking around the Gearbox forums and I