This book takes a complete microblog application project as the main line, and explains the ideas and techniques of Android client development and PHP server development. From the early stage of product design, architecture design, to client and server coding implementation, to performance testing and system optimization, as well as the final packaging release, a complete introduction of mobile Internet application development process. At the same time, the book also introduces the features of the Android system, such as Google Maps, lbs features, sensors, cameras, multimedia and voice function use. In addition, the book introduces the development of the Android NDK and the development of Android games, including the use of OpenGL, popular game engine cocos2d-x and Unity3d.
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