Products
Disintegration of the school Park 2
Choose the reason: the use of time is longer, the frequency is relatively high, relative to other apps more familiar.
The first part of the research, evaluation
1. Start-up experience: because it is a game, larger than other apps, installation time is a little longer. The picture and sound are very cute, very two times.
2.bug: The game in the process of running, back to the desktop, a period of time after the game, there will be broken network situation, to be able to reconnect after a while or no longer connected, need to re-open the game;
The description of the equipment and the actual use of the effect is inconsistent, for example, the actual damage than due to the damage is higher than the low, the effect should not trigger;
The use of specific equipment at a specific level will be a flash, sometimes pop-up window display XXXX code error, click OK to exit the game.
3. Interview
Object: Students in school, like to play games
Use the process: Open the app, randomly select a figure to start the game, because it is a simpler diagram, so it is easy to pass. User experience evaluation is good, the game has a certain operability, but not complex, very easy to use, BGM, the screen is very good.
Improvement comments: Can be a tutorial, so that the novice can be consulted at any time.
Conclusion: very recommended. A very interesting casual game.
Part II Analysis
Name |
Picture |
Bgm |
Action |
Dimension of |
Sound quality |
Disintegration of the school Park 2 |
Good |
Good |
So so |
Two-dimensional |
Good |
Disintegration of the school Park 3 |
Good |
Good |
Good |
Three - dimensional |
Good |
8 points in user experience
UI Aesthetics 10 min
Core function 8 points
This game can add a PVP function, transfer the player to collect task achievements resulting from the fatigue, add new play, extend the game life.
Part III recommendations and planning
1. From the bar and other ways to understand the player's general idea, according to the player's taste to improve the game. Create a better plot, along with the role of the growth and promotion of the plot, so that players think this is not only a game, but also a novel, an animation. Trying to make it years later
A feeling that can be a player.
2. There are galgame on the market, but this is only a simple plot to the game, there is no operational.
3. Add a module that the player communicates in real time.
4. This game from the nature is a stand-alone game, increase the player's communication function, can make it easier to exchange information between players, sharing the joy of the game process.
5. When the player completes the game task or achievement, it is natural to have a "show off" mentality, this function just satisfies their needs.
6.N: Solve the problem that the player can only communicate
A: New features added
B: Optimized the player's experience of the game
C: The player experience better, naturally increase the competitiveness
D: Make a movie about the game plot to attract more players
7.2 people developed, 1 people art, 1 people create the plot, 1 people test.
App Case study