Quick cocos2d-x 2.2.1 + Xcode 5.0 + OS X 10.9
Welcome to Cocos2d-x chat group: 193411763
1. I know that Xcode has been installed on your computer (you have not downloaded it yourself). Open Xcode and open the "Preference setting" dialog box (commond + ,). If this dialog box appears, install commond line tools directly:
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How to install commond line tools in your OS X system 10.9 or later? That's easier.
Enter the terminal and enter the following command line:
Xcode-select -- install
Then, a prompt is displayed. Select "Install:
2. Download quick cocos2d-x current quick cocos2d-x stable version is 2.2.1, download link: http://cn.quick-x.com /? Page_id = 198
3. After the download is complete, decompress it to the desktop, start the terminal, and enter:
Touch ~ /. Bash_profile
Open ~ /. Bash_profile-a TextEdit
Press enter to confirm, and then enter the following in the new dialog box:
Export ANDROID_NDK_ROOT = /Android/android-ndk-r8e
Export ANDROID_SDK_ROOT = /Android-sdk-macosx
Export QUICK_COCOS2DX_ROOT = Quick-cocos2d-x
Export COCOS2DX_ROOT =$ {QUICK_COCOS2DX_ROOT}/lib/cocos2d-x
Export ANDROID_HOME =$ {ANDROID_SDK_ROOT}
The configuration of the Android environment variables is included here. If the Android environment variable is not available, the following message is displayed:
-Bash: PATH_TO: No such file or directory
Don't worry, no impact, such:
4. Start Xcode and add Source Trees in "preference settings:
The Name and DisplayName are the same. Path is the Path of the quick cocos2d-x folder in your computer, if you do not know, teach you a way. Open the terminal, drag the folder of the quick cocos2d-x-rc in, the terminal will display its path, and then copy and paste it.
After the above operations are completed, the environment is set up. Next we will create a project to open the terminal:
Input:
1. cd Desktop (because my quick folder is on the Desktop)
2. cd quick-cocos2d-x-2.2.1-rc
3. cd bin
4../create_project.sh-o landscape com. Reventon. Game. testGame
-O is used to specify the screen direction. landscape is a horizontal screen, and portrait is a vertical screen. TestGame is the project name (excluding the previous .)
After the project is created, its path is located at: quick-cocos2d-x-2.2.1-rc/bin/testgame
Open the Xcode file in the proj. ios folder and run the project to view HelloWorld.