We need to share in order to have more players know about our app when making the app, but we can also do native development on Android and iOS, but it takes a lot of time and understands the Java and OC languages, So we just stand on the shoulders of giants and finish this thing.
A: First we go to the official web download sharesdk plugin, URL: Http://wiki.sharesdk.cn/Unity3D Quick integration Guide/; After you download the SDK, import the SDK plugin into your project project, and then we set up some features in the project.
Second: For more convenient use, we first open its own demo, and then look at its own implementation, it comes with Sina share.
Three: First in the scene to create an empty object, and then on the empty object will sharesdk hanging up, and then create their own script, this time will be based on the needs of the project to set, if you are to do click on different buttons to share the different platform, then you can refer to it demo "Show Share View "button in the function, if you are clicking on a button to display the sharing interface, then you refer to the" Show Share Menu "button function, in fact, we just need to copy the demo code into your code and then add the button binding these classes can be, next time I am talking about iOS share.
Integrated SHARESDK (3.X) feature-android platform in Unity