The use of bidirectional linked list in Java to achieve the source of greedy snake program sharing _java

Source: Internet
Author: User
Tags gety

Using bidirectional linked list to realize greedy snake program

1. Linked list node definition:

Package snake;

public class Snakenode {
	private int x;
	private int y;
	Private Snakenode Next;
	Private snakenode ahead;

	Public Snakenode () {
	} public

	snakenode (int x, int y) {
		super ();
		this.x = x;
		This.y = y;
	}

	public int GetX () {return
		x;
	}

	public void SetX (int x) {
		this.x = x;
	}

	public int GetY () {return
		y;
	}

	public void sety (int y) {
		this.y = y;
	}

	Public Snakenode GetNext () {return
		next;
	}

	public void Setnext (Snakenode next) {
		this.next = next;
	}

	Public Snakenode Getahead () {return
		ahead;
	}

	public void Setahead (Snakenode ahead) {
		this.ahead = ahead;
	}

}

Main program:

Package snake;
Import Java.awt.BorderLayout;
Import Java.awt.GridLayout;
Import Java.awt.KeyEventPostProcessor;
Import Java.awt.KeyboardFocusManager;
Import java.awt.event.KeyEvent;

Import Java.util.Random;
Import Javax.swing.ImageIcon;
Import Javax.swing.JFrame;
Import Javax.swing.JLabel;
Import Javax.swing.JOptionPane;

Import Javax.swing.JPanel;
 /** * Created by Hackcoder on 15-3-11.
	* * public class Snake extends JFrame {private static final int rows = 60;

	private static final int columns = 80;
	Direction private static final int up = 1;
	private static final int right = 2;
	private static final int down = 3;

	private static final int left = 4;
	private static int driection_now = right;

	private static Boolean iseat = false;
	private static int tailx;

	private static int taily;
	private static Snakenode Snakeheader = new Snakenode ();
	private static Snakenode Snaketailer = Snakeheader;
	private static Snakenode food = new Snakenode (); private static jlabel[] images = new Jlabel[rows * columns];
		public static void Main (String args[]) {snakeheader.setx (New Random (). Nextint (rows-1));
		Snakeheader.sety (New Random (). Nextint (columns-1));
		Snake Snake = new Snake ();
		Food = Getfood ();
				while (true) {try {next ();
					Eat the Food if (food.getx () = = Snakeheader.getx () && food.gety () = = Snakeheader.gety ()) {addtail ();
				Iseat = true;
				//Eat food, regenerate a food if (iseat) {food = Getfood (); //Decide whether to end the game if (Judgeend ()) {Joptionpane.showmessagedialog (null, "Game Over!") "The game is over!"
					", joptionpane.error_message);
				Break
				} snakenode pnow = Snakeheader; while (Pnow!= null) {Images[columns * PNOW.GETX () + pnow.gety ()]. SetIcon (New ImageIcon ("Image/black.jpg", "
					"));
				Pnow = Pnow.getnext ();
				} Images[columns * FOOD.GETX () + food.gety ()]. SetIcon (New ImageIcon ("Image/black.jpg", ""));
				Thread.Sleep (100);
				Clean Pnow = Snakeheader; while (Pnow!= null) {Images[columns * PNOW.GETX () + pnow.gety ()]. SetIcon (New ImageIcon ("Image/white.jpg", ""));
				Pnow = Pnow.getnext ();

				} Images[columns * FOOD.GETX () + food.gety ()]. SetIcon (New ImageIcon ("Image/white.jpg", ""));
			Iseat = false;
			catch (Interruptedexception e) {e.printstacktrace ();
		}} public Snake () {init ();
		This.setbounds (80, 80, 400, 400);
		This.setvisible (TRUE);
		Setdefaultcloseoperation (Javax.swing.WindowConstants.EXIT_ON_CLOSE);
		Add global keyboard listener Keyboardfocusmanager Manager = Keyboardfocusmanager. Getcurrentkeyboardfocusmanager ();
	Manager.addkeyeventpostprocessor ((keyeventpostprocessor) this. Getmykeyeventhandler ());
		}/** * Initialize map/public void init () {JPanel p = new JPanel (new GridLayout (Rows, columns, 1, 1));
		SetLayout (New BorderLayout ());
				for (int x = 0; x < rows x + +) {for (int y = 0; y < columns; y++) {ImageIcon ImageIcon; if (x = = 0 | | | x = = Rows-1 | | y = 0 | | y = = columns-1) {ImageIcon = new ImageIcon ("Image/red.jpg", "");
				else {ImageIcon = new ImageIcon ("Image/white.jpg", "");
				} images[columns * x + y] = new JLabel (ImageIcon);
			P.add (images[columns * x + y]);

	} getcontentpane (). Add (P, borderlayout.center); /** * Keyboard Monitor * * @return/public keyeventpostprocessor Getmykeyeventhandler () {return new Keyeventpostpro Cessor () {public Boolean postprocesskeyevent (KeyEvent e) {if (E.getid ()!= keyevent.key_pressed) {return FA
				Lse
				int keycode = E.getkeycode (); if (keycode = = keyevent.vk_up) {if (Snakeheader.getnext ()!= null) {//To determine whether the direction can be turned int x1 = SNAKEHEADER.G
						EtX ();
						int y1 = snakeheader.gety ();
						int x2 = Snakeheader.getnext (). GetX ();
						int y2 = Snakeheader.getnext (). GetY ();
						if (y1 = = y2 && x1-x2 = 1) {return true;
				} Driection_now = up; else if (keycode = = keyevent.vk_right) {iF (snakeheader.getnext ()!= null) {int x1 = SNAKEHEADER.GETX ();
						int y1 = snakeheader.gety ();
						int x2 = Snakeheader.getnext (). GetX ();
						int y2 = Snakeheader.getnext (). GetY ();
						if (x1 = = x2 && y2-y1 = 1) {return true;
				} Driection_now = right;
						else if (keycode = = Keyevent.vk_down) {if (Snakeheader.getnext ()!= null) {int x1 = SNAKEHEADER.GETX ();
						int y1 = snakeheader.gety ();
						int x2 = Snakeheader.getnext (). GetX ();
						int y2 = Snakeheader.getnext (). GetY ();
						if (y1 = = y2 && x2-x1 = 1) {return true;
				} Driection_now = down;
						else if (keycode = = Keyevent.vk_left) {if (Snakeheader.getnext ()!= null) {int x1 = SNAKEHEADER.GETX ();
						int y1 = snakeheader.gety ();
						int x2 = Snakeheader.getnext (). GetX ();
						int y2 = Snakeheader.getnext (). GetY ();
						if (x1 = = x2 && y1-y2 = 1) {return true; }} DriecTion_now = left;
			return true;
	}
		};
		/** * Calculate the direction and displacement of the snake * * @param header/public static void next () {if (Snakeheader = null) return;
		TAILX = Snaketailer.getx ();
		taily = Snaketailer.gety ();
		Snakenode Pnow = Snaketailer;
			while (Pnow!= null) {if (Pnow = = Snakeheader) {break;
			} pnow.setx (Pnow.getahead (). GetX ());
			Pnow.sety (Pnow.getahead (). GetY ());
		Pnow = Pnow.getahead ();
		} if (Driection_now = = right) {snakeheader.sety (snakeheader.gety () + 1);
		else if (Driection_now = left) {snakeheader.sety (Snakeheader.gety ()-1);
		else if (Driection_now = up) {Snakeheader.setx (Snakeheader.getx ()-1);
		else if (Driection_now = down) {Snakeheader.setx (Snakeheader.getx () + 1);
		The public static void AddTail () {Snakenode tail = new Snakenode (TAILX, taily);
		Snaketailer.setnext (tail);
		Tail.setahead (Snaketailer);

	Snaketailer = Snaketailer.getnext (); public static Snakenode Getfood () {SnakeNode food = new Snakenode ();
		Boolean flag = true;
			while (true) {int x = new Random (). Nextint (rows);
			int y = new Random (). Nextint (columns);
			if (x = = 0 | | | x = = ROWS-1 | | | y = 0 | | y = = columns-1) {continue;
			} snakenode pnow = Snakeheader;
				while (Pnow!= null) {if (x = = Pnow.getx () && y = = pnow.gety ()) {flag = false;
			} Pnow = Pnow.getnext ();
				} if (flag) {food = new Snakenode (x, y);
			Break
	} return food; public static Boolean Judgeend () {//Touch Wall judgment if (snakeheader.getx () = 0 | | snakeheader.getx () = rows-1 | | sna Keheader.gety () = = 0 | |
		Snakeheader.gety () = = Columns-1) {return true;
		//Touch Body judgment snakenode Pnow = Snakeheader.getnext (); while (Pnow!= null) {if (snakeheader.getx () = = Pnow.getx () && snakeheader.gety () = = Pnow.gety ()) {S
				Ystem.out.println ("========= touches body ===========");
			return true;
		} Pnow = Pnow.getnext ();
	return false; }

}

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