4.1 Team This jump ticket is due to regret the end of the Ulduar era too early

Source: Internet
Author: User
Keywords Jumping tickets too early all because
Tags blizzard content copy data designers dig game learned
The world of Fire is a foregone conclusion in 4.1, so the next version of a large team of teams and equipment has gone to naught. Regardless of whether the player is satisfied, blizzard designers are still sticking to their positions.  And said: This is the lesson we learned from Ulduar, the current version has not experienced enough, should not put the new content so fast. The following is the Blizzard Blue sticker: Bashiok: Our goal is to improve the depth of the game by imitating the experience and wisdom of the past, especially before every large patch is released, and in particular, every piece of data is listed.  One of the things we regret most about the wrath of the Lich King is the Silver Cross Arena, as the team was released, there were a bunch of people ulduar, which meant that the end of the Ulduar was too early, and a lot of players couldn't even experience Ulduar's normal mode. After learning this lesson in wrath of the Lich King, we feel that the present "Holocaust and rebirth" does not require a new copy of the Advanced team.  But we are very close to that time, the fire field will be launched in 4.2, when 4.1 solid, I believe that 4.2 of the PTR will soon unfold is. At the same time, Bashiok said that the future content update way to be improved, will not have been waiting for a "large version" to all heap out to engage in online test.  Maybe the future version will be more frequent, and each small revision will let us get some new content instead of a lot of skill fixes. Here is the Blizzard Blue sticker: Bashiok in our long-term development plan, one of the goals is to release a little more updates for the player to experience. Our plan is to update the team's copy, the 5-person copy, and the daily tasks, and do it as soon as possible, instead of dragging on until the next big revision is put on the shelves.  The first step that we have as an indicator is implemented in the 4.1 update, and we hope that other patch updates will follow this pattern in the future.  With this new and resilient version of the program, we will be able to install Zul, gurub such a small revision, so that you feel the flames of Sulfuron before you can feel more challenges, and in the future of the second shutdown of the field of fire in the battle to feel the most difficult experience. We also know that many of the replica players are ready to push the fire element again, but release the epic group copy before the Ragnaros lines: "It's too early!" "It seems that the devil will be the player to dig again to whip the corpse of the time before the Chrysanthemum."  But there are also players who question whether the current version has been able to dig out the devil's modules, and if Blizzard is deliberately stalling, Blizzard has pointed out that they are only partially pre-installed, and are still being developed and progressing well. The following is a blizzard Blue sticker: Zarhym Players: If the source of fire in the next piece of data will not be installed, then why a lot of people dig so much data? (including Ragnaros modules) We've done quite a bit of progress on the development of the source of fire, but we chose to do better in the next patch. Because of this, many of the stories that are thought to be 4.2 patches actually exist in the original 4.1 ptr version.  This is the same as Bashiok said, the fire field will be launched in 4.2, when 4.1 solid, I believe that 4.2 of the PTR will soon unfold.  These two patches are progressing very well. More game information, please visit to play games Network (digging the net)
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