"Battle Hymn" product Manager: Let all players can PK

Source: Internet
Author: User
Keywords Player Battle Hymn
On the February 24 of 2011, "The Battle Hymn of Dahua West" was officially named. The game from the "Dahua West Tour" to "Battle Hymn" Change is not a simple name on the change, after three years of development and improvement, not only established a relatively mature game system, the core content embodied in the round of the fight. "Battle Hymn" Open round of the quarterly Premier League, to create a domestic game awards the most competition, one season bonus pool value of 500,000 RMB, the annual value of the equivalent of 2 million RMB total bonus pool. One of the annual cash prizes 1.2 million!  In each season, PvP's first team will receive a hefty 100,000 RMB reward.  This issue is more about approaching the Battle hymn with you, looking at the common dream of the development team, and what they will be presenting to the players in the days to come. Qian's Red House business card The most interesting round of the game is to fight games whether as a game product planning, or other industry staff, I believe that everyone has their own dreams. Follow one's dream step by step to try to achieve, that is the most proud thing in life.  The common dream of the Battle Hymn development team is to make a "most interesting game of fighting back".  Sasha: What was your original intention in launching the Battle hymn? Qian: Whether as a game product planning, or other industry staff, I believe that everyone has their own dreams. Follow one's dream step by step to try to achieve, that is the most proud thing in life.  It can be said that "focus round combat", these words are not but "the Battle Hymn of the West" game core features concentrated embodiment, but also the "Battle Hymn" Development Group Common Dream, from the beginning of the game, we are determined to do a "most interesting fight game." For this dream, after years of hard work, we have made the Battle hymn a mature and unique combat system and play for fighting across the service.  In the dream come true, we hope that this "focus on the round of the fight" of the round system boutique games, and the vast number of lovers of the round system to share.  Sasha: "Battle Hymn" Focus on the development of the round fight, after what stage?  Qian: To achieve a "most interesting fight game", not overnight things, so strive to high-quality online games, "Battle Hymn" development also experienced a relatively long process. 2008, the game Basic task system and combat system completed, and take up the name "Dahua West Tour" smoothly conducted an open test; In 2009, we focused on improving combat systems, enriching the fighting skills of the game and diversifying the skills of the portal. The introduction of the monster AI engine, greatly enhance the challenges of various PVE play and exploratory.  In this year, we are most proud of, after unremitting development and testing, we have launched a 200-person gang copy, this is the turn system game copy play a major breakthrough. In the first half of 2010, we have seven treasure exquisite tower This can play very high PVE play. In the second half of the year, we launched the first documentary, "Return of the King," which includes a system for the game of turn.  Also in the unbounded cross-service technical support, the development of the arena, across the service to help battle and other new unbounded cross-service play.  At the beginning of 2011, we designed the new novice village Penglai Xiandao for the player, and combined with the game PvE and PvP features, pioneered the "Battle Hymn" round the quarterly Premier League. More play about the 112th stage salsa: Round of the fight, in the minds of most players relative to real-time games, are missing stirring feeling?  What kind of feelings can a player experience in battle Hymn? Qian: There is a saying in Ancient Greece: If you don't go across the river, you never know where you stand is so good scenery-round game of the fight is not the same wonderful, real-time system of stirring is embodied in the skilful micro-operation, rapid and direct confrontation. The stirring of the round system is embodied in the tactical Contest and strategy.  Each has the wonderful, each has the happy, only manifests the form to be different. In "Battle Hymn", players can go to participate in the town Demon Racing, the challenge of Smart boss, and the master a spell high and low. Also can join Linglong Tower, Hundred ghosts nocturnal, this kind of challenging and exploratory are very strong play. can also join hands to help all the friends, together to challenge the 200-person gang copy.  Also can join PvP athletics, use dazzling rage skill and changeable tactics, with each road ox person to learn skill. And now we have a round of quarterly Premier League, I believe the Battle Hymn of the Round of the fight, far more than the inherent impression of the more exciting. [Page] Open 4 seasons, the award of 2 million RMB total bonus 2011, in the quarter for a total of 4 seasons, the bonus pool value of each season to reach 500,000 yuan, the annual value of the equivalent of 2 million yuan total bonus. One of the annual cash prizes 1.2 million yuan!  At least 15% of the players will be rewarded each season, and the first team at the highest level of the PvP arena will be rewarded with a hefty 100,000 yuan.  Salsa: "Battle Hymn" positioning in the game-level game of the meaning of the network? Qian: We think that fighting has always been a very central game, so we have always adhered to this effort. At the same time, the Battle Hymn, whether it is like Linglong Tower, the town demon, the gang copy and other PvE play, or in the arena, across the service and other PvP play, have a very distinctive character of the turn of the game features. And this feature is very much in line with the needs of the current round of players to do this, then this is enough? We think it is not perfect, so we combine the characteristics of the game, the first round to launch the quarterly Premier League.   Not only can physical fitness to the fun round of the fight, but also to participate in competition system professional, rewarding rich round of the league, so le?  Sasha: Why do you want to launch the Battle hymn round of Quarterly league? Qian: To hold this form of league, we are hoping that in China there is moreFair, professional round system competition platform, let the player who likes the turn system to experience the fun of the round system game, experience the charm of the round system battle. You will find that in South Korea, there is a very professional Star II tournament, and the game is becoming professional. But in China, although a lot of online games, but did not appear a very formal, professional competition platform, can create a good game atmosphere for players.  At the same time you will find that in China the development of such a mature round of the field, there are a large number of players love the round fight, and they are eager to have a formal, formal platform.  I believe that the launch of the quarterly Premier League will not only satisfy the significant demand of Chinese round players, but also play a positive role in the development of Chinese online games.  Salsa: What are the items of the "Battle Hymn" Round the Quarterly league?  Qian: The current round of the quarterly Super League, divided into PvE and PvP two major types of projects. PvE includes the 30 level can participate in the pocket rate of the palace town Demon Racing, and more than 70 players to participate in the seven treasure exquisite Tower competition.  Each season, PvE every month, and produces their respective champions. PvP includes the 5V5 Arena and the 3v3 arena, each grouped by 40-69, 70-89 and 90-100 levels.  Each season, PvP is the first two months of the scoring game, the output of each group of the other 32 strong, the third to the knockout and final.  Sasha: What rewards can players get in these leagues? Qian: 2011, a total of 4 seasons in a quarter, the value of each season bonus pool to 500,000 yuan, the annual value of the equivalent of 2 million yuan total bonus. One of the annual cash prizes 1.2 million yuan! At least 15% of the players will be rewarded each season, and the first team at the highest level of the PvP arena will be rewarded with a hefty 100,000 yuan.  Compared with many domestic games, even the WCG competition, "Battle Hymn" in the game award, still very competitive.  On the other hand, the pocket rate of the town demon, seven treasure exquisite tower, PvP Arena is the regular game, so even if the player can not eventually enter the top 32, but also get a lot of game class rewards, such as gold tickets, or other rich game props. Overall, the current round of the quarterly Premier League, still very attractive, welcome to participate actively. [Page] new across the battlefield so that all players together PK in the Future, "Battle Hymn" will introduce a large resolution of 1024x768, so that the game picture on a level. There will also be a new Cross service Team System, can let all the server players together for PVE activities, the new cross-service battlefield and all server players together to PK.  Completely avoid the turn of the game because of the need for 5 of people team may cause the guard. Sasha: "Battle Hymn" of the official domain name for pk.163.com, and NetEase previous product domain name setting style is very different, can you think of the "Battle Hymn is a new starting point for NetEase's product line? Qian: Innovation is the eternal theme of this social development, but also the firm direction of NetEase product development. As a mature network company, NetEase's each game work has its distinct individuality, therefore the Battle Hymn is no exception.   There may still be a lot of players do not understand our game, but as our development group for several years of painstaking round system boutique online games, "Battle Hymn" in the turn of the game is really unique, and the new domain name is the most striking embodiment of the games personality.  Sasha: What other content is planned to join the Battle hymn in the future?  Qian: We do not delete the test now, we still adhere to the "Focus round the fight" development direction. In the future, we will launch a large resolution of 1024x768, making the game screen more level. There will also be a new Cross service Team System, can let all the server players together for PVE activities, the new cross-service battlefield and all server players together to PK. Completely avoid the turn of the game because of the need for 5 of people team may cause the guard. And after these launches, new scenes, new maps, new characters are all planned. (Edit ss)
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