Big companies also want to try small games, games or need creative level

Source: Internet
Author: User
Keywords Mobile games Internet games game consoles
Tags .mall company consoles creative director developed developers development game

Ubisoft Montreal Studios are large, with more than 2000 game developers. The studio has developed large games such as Assassin's Creed and the island of fright, but it is also experimenting with small games. Creative director Patrick Plourde, with a small team of 40 people, made a role-playing game, child of Light. It has nothing to do with the company's existing large game.

"I got a chance to sell the concept of games, so I did what I always wanted to do: a Japanese-style role-playing game." He said to the Verge website.

This is not an isolated event. Game developers realise that small teams tend to do better in novel ideas. In the past few years, independent games are experiencing rapid development. Creative little teams that make a unique and interesting gaming experience. At the same time, their success has made mobile devices a truly interesting gaming platform. As Flappy Bird proves, you don't need a large development team to create a cultural phenomenon. Now, Sony and Microsoft are also actively showing small teams.

The development of big games is becoming more and more complicated. Sometimes, a lot of investment can pay off, but big games can also lead to the exhaustion of imagination, and "child of Light" such a small game, can reactivate the team's creativity.

"I think it's changing the future of the Ubisoft Montreal studio," Plourde said. "It's very important to keep your studio creative." It makes us feel like we can do anything. ”

With the creation of "Angry Birds", Rovio became a very well-known company in the gaming world, but some critics say they are too focused on a single product. The truth is, Rovio is also experimenting with various ideas. These ideas may not be suitable for Rovio's image. As a result, the company has specifically set up a new studio LVL 11. Jami Laes, vice president of the company, says small teams can have more freedom and move faster.

Even relatively small development companies are aware of the importance of small teams. Independent Gaming Studios Capybara Games and Double Fine often host internet game games. In games, small teams can have some very odd ideas, sometimes these ideas can become commercial products.

Big games will not go away. On the E3 next month, we will see many big games that have become famous, such as Call of Duty, battlefield and alloy gear. However, large game studios are also aware that they should try out different ideas in addition to the big game of success. "Developers are also able to make small games that experience better when they get experience from big projects." Regardless of size, game creativity needs to be the same level. "Plourde said.

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